Blood River Forest: Difference between revisions
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{{Infobox Location | {{Infobox Location | ||
| | |image=BloodRiverForest 07.jpg | ||
|location=Longfall | |||
|continent=Novia | |continent=Novia | ||
|coordinates=-416.3, 17.0, -11.9 | |coordinates=<!-- -416.3, 17.0, -11.9 --> | ||
|firstseen=Episode 1 | |firstseen=Episode 1 | ||
|tier=3 | |tier=3 | ||
}} | }} | ||
{{tocright}} | |||
{{PAGENAME}} is a Tier 3 Adventuring Area. | |||
:*''''Blood River Forest is a Tier 3 adventuring area in the Longfall region, north of Blood River Outskirts. Elves in the region have built a fish hatchery by diverting local waterways. These elves are highly suspicious of all outsiders due to the recent events around Blood River involving vigilante groups. The area also includes the ruins of an ancient stepped pyramid and an abandoned copper strip mine.''<ref>[https://www.shroudoftheavatar.com/?p=84930#more-84930 Release 52 Instructions]</ref> | |||
This scene contains a puzzle that awards the [[Blessings|Blessing]] of Invigoration.<ref>[[Update of the Avatar|Avatar's Update]] [https://www.shroudoftheavatar.com/?p=83506 #270: The Making of Blood River Forest]</ref><ref>[[Update of the Avatar|Avatar's Update]] [https://www.shroudoftheavatar.com/?p=83773 #271: The Making of Blood River Forest (cont.)]</ref><ref>[[Update of the Avatar|Avatar's Update]] [https://www.shroudoftheavatar.com/?p=84079 #272: The Making of Blood River Forest (cont.)]</ref> | This scene contains a puzzle that awards the [[Blessings|Blessing]] of Invigoration.<ref>[[Update of the Avatar|Avatar's Update]] [https://www.shroudoftheavatar.com/?p=83506 #270: The Making of Blood River Forest]</ref><ref>[[Update of the Avatar|Avatar's Update]] [https://www.shroudoftheavatar.com/?p=83773 #271: The Making of Blood River Forest (cont.)]</ref><ref>[[Update of the Avatar|Avatar's Update]] [https://www.shroudoftheavatar.com/?p=84079 #272: The Making of Blood River Forest (cont.)]</ref> | ||
==Map== | ==Map== | ||
==Points of interest== | |||
<!-- Points of interest on the compass. Two columns of bullets. --> | |||
{{columns list| | |||
* West Exit | |||
* [[Fish Hatchery Processing Facility]] | |||
* [[Fish Hatchery Pools]] | |||
* [[Ancient Pyramid]] | |||
* [[Elevator (Blood River Forest)|Elevator]] (Not Shown in Compass or Map) | |||
* [[Underground Copper Mine]] | |||
* [[Open Pit Copper Mine]] | |||
}} | |||
==[[Bestiary]]== | ==[[Bestiary]]== | ||
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|maxdmg= | |maxdmg= | ||
|xp= | |xp= | ||
|mingold= | |mingold=1 | ||
|maxgold= | |maxgold=22 | ||
|loot= | |loot=3 Brown Cap Mushroom;1 Ring of the Frogkin, Common | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|mingold=0 | |mingold=0 | ||
|maxgold=0 | |maxgold=0 | ||
|loot= | |loot=1 Spider Silk;1 Venom Sack | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|maxdmg= | |maxdmg= | ||
|xp= | |xp= | ||
|mingold= | |mingold=0 | ||
|maxgold= | |maxgold=0 | ||
|loot= | |loot=1 Copper Ore;1 Granite Block | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|maxdmg= | |maxdmg= | ||
|xp= | |xp= | ||
|mingold= | |mingold=1 | ||
|maxgold= | |maxgold=25 | ||
|loot= | |loot=1 Shoddy Short Bow;1 Humanoid Loot;1 Corpse Wax;10 Arrow | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|maxdmg= | |maxdmg= | ||
|xp= | |xp= | ||
|mingold= | |mingold=1 | ||
|maxgold= | |maxgold=25 | ||
|loot= | |loot=1 Triangle Shield;1 Rusty Sword;2 Corpse Wax;1 Humanoid Loot | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|mingold=0 | |mingold=0 | ||
|maxgold=0 | |maxgold=0 | ||
|loot= | |loot=1 Suet;1 Animal Hide;1 Crocodile Carcass | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|mingold=0 | |mingold=0 | ||
|maxgold=0 | |maxgold=0 | ||
|loot= | |loot=1 Duck Carcass;3 Bundle of Feathers;1 Raw Egg | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|maxdmg= | |maxdmg= | ||
|xp= | |xp= | ||
|mingold= | |mingold=1 | ||
|maxgold= | |maxgold=25 | ||
|loot= | |loot=2 Arrow;1 Ragged Leather Armor | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|mindmg=0 | |mindmg=0 | ||
|maxdmg=127 | |maxdmg=127 | ||
|xp= | |xp=80000 | ||
|mingold= | |mingold= | ||
|maxgold= | |maxgold= | ||
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{{Creaturebox | {{Creaturebox | ||
|name=Ghost | |name=Ghost | ||
|minhp= | |minhp=182 | ||
|maxhp= | |maxhp= | ||
|mindmg= | |mindmg= | ||
|maxdmg= | |maxdmg= | ||
|xp= | |xp= | ||
|mingold= | |mingold=1 | ||
|maxgold= | |maxgold=21 | ||
|loot= | |loot=4 Corpse Wax | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
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|maxdmg= | |maxdmg= | ||
|xp= | |xp= | ||
|mingold= | |mingold=1 | ||
|maxgold= | |maxgold=21 | ||
|loot= | |loot=1 Rusty Axe;1 Sturdy Hand Axe;1 Rusty Chainmail Armor | ||
}} | }} | ||
{{Creaturebox | {{Creaturebox | ||
|name= Slime | |name= Slime | ||
|minhp= | |minhp=153 | ||
|maxhp= | |maxhp=184 | ||
|mindmg= | |mindmg= | ||
|maxdmg= | |maxdmg= | ||
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|mingold=0 | |mingold=0 | ||
|maxgold=0 | |maxgold=0 | ||
|loot= | |loot=1 Boar Carcass;1 Animal Hide; 1 Pristine Wild Boar Head | ||
}} | }} | ||
{{Creatureboxbottom}} | {{Creatureboxbottom}} | ||
==Resources== | ==Resources== | ||
*These resource nodes are listed in white text in the [[Scene Information Window]]. | |||
{{Resourceboxtop}} | {{Resourceboxtop}} | ||
{{Resourcebox | {{Resourcebox | ||
|name= | |name= Pine Tree | ||
|display= | |display= | ||
|xp= | |xp= | ||
|skill= | |skill= Forestry | ||
|yield= 1 | |yield= 1 Pine Wood | ||
}} | }} | ||
{{Resourcebox | {{Resourcebox | ||
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}} | }} | ||
{{Resourcebox | {{Resourcebox | ||
|name= | |name= Copper Vein | ||
|display= | |display= | ||
|xp= | |xp= | ||
|skill= | |skill= Mining | ||
|yield= 1 | |yield= 1 Copper Ore | ||
}} | |||
{{Resourceboxbottom}} | |||
==Other== | |||
{{Resourceboxtop}} | |||
{{Resourcebox | |||
|name= Sack (Container) | |||
|display= Sack | |||
|xp= 0 | |||
|skill= Lootable | |||
|yield= 1 Gold;1 Fabric Scrap;10 Wood Scrap;1 Metal Scrap;1 Ring of Jones, Common;3 Pecan Nuts;5 Zinc | |||
}} | }} | ||
{{Resourcebox | {{Resourcebox | ||
|name= | |name= Freshwater | ||
|display= | |display= | ||
|xp= | |xp= 200 | ||
|skill= | |skill= Fishing | ||
|yield= 1 | |yield= 1 Oscar Sunfish;1 Sunfish | ||
}} | }} | ||
{{Resourceboxbottom}} | {{Resourceboxbottom}} | ||
==Trivia== | ==Trivia== | ||
*This area first appeared in [[Release 28]]. | *This area first appeared in [[Release 28]] and is located in the Longfall region. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:BloodRiverForest_01.jpg|The Blood River Forest | File:BloodRiverForest_01.jpg|The Blood River Forest entrance. | ||
File:BloodRiverForest_02.jpg|Located deep in the forest this fish farm focuses on the breeding, processing, and distribution of fish for market. It has several large fish tanks, 2 fish storage facilities, a smoke room, and full distribution center. | File:BloodRiverForest_02.jpg|Located deep in the forest this fish farm focuses on the breeding, processing, and distribution of fish for market. It has several large fish tanks, 2 fish storage facilities, a smoke room, and full distribution center. | ||
File:BloodRiverForest_03.jpg|A fish pool can be seen in the foreground with a water tower off in the distance. | File:BloodRiverForest_03.jpg|A fish pool can be seen in the foreground with a water tower off in the distance. | ||
Latest revision as of 17:09, 17 August 2023
Template:Infobox Location Template:Tocright Blood River Forest is a Tier 3 Adventuring Area.
- ''Blood River Forest is a Tier 3 adventuring area in the Longfall region, north of Blood River Outskirts. Elves in the region have built a fish hatchery by diverting local waterways. These elves are highly suspicious of all outsiders due to the recent events around Blood River involving vigilante groups. The area also includes the ruins of an ancient stepped pyramid and an abandoned copper strip mine.[1]
This scene contains a puzzle that awards the Blessing of Invigoration.[2][3][4]
Map[edit]
Points of interest[edit]
Bestiary[edit]
Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom
Resources[edit]
- These resource nodes are listed in white text in the Scene Information Window.
Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom
Other[edit]
Template:Resourceboxtop Template:Resourcebox Template:Resourcebox Template:Resourceboxbottom
Trivia[edit]
- This area first appeared in Release 28 and is located in the Longfall region.
Gallery[edit]
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The Blood River Forest entrance.
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Located deep in the forest this fish farm focuses on the breeding, processing, and distribution of fish for market. It has several large fish tanks, 2 fish storage facilities, a smoke room, and full distribution center.
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A fish pool can be seen in the foreground with a water tower off in the distance.
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The fish smoke room where fish are smoked for preservation.
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More fish tanks containing different varieties of fish.
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A road cutting through the Blood River Forest heading West.
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An elven run open pit copper mine deep in the forest. This elven operation was under full swing until they unearthed some copper golems that have now infested the area and begun to push the elves out.
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Deep in the forest signs of an ancient civilization can still be spotted as a pyramid rises from the dense brush.
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Inside the pyramid is a giant water sinkhole, rumors abound of its existence, but as the legend goes this mysterious sinkhole may provide some mystical powers.
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Few have laid eyes on the Golden Jaguar.
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Vines and roots fill the once ancient ritual chamber.
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Open Pit Copper Mine at dusk.
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Looking South at the Blood River Forest Fish Hatchery.
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Well of Invigoration
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Ancient paintings line the walls of the Pyramid complex.
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Looking North to the fish hatchery, on the left smoke can be seen coming from the fish smokehouse while on the right we can see some of the fish pools.
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Inside one of the fish ice houses an elf takes inventory.
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Copper Golems wreak havoc on the open pit copper mine.
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A pack of wild boar charges through a section of the Blood River Forest.
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The moment where a meteor from the ongoing meteor shower swings by the pyramid backdrop.