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Alignment: Difference between revisions

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Created page with "Alignment of NPCs may come in 3 varieties: * Hostile -> These NPCs will attack Avatars who are in range * Neutral -> These NPCs will avoid Avatars, often running away * Frien..."
 
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Alignment of NPCs may come in 3 varieties:
{{Stub}}
{{Under Construction}}
Alignment has three variations:


* Hostile -> These NPCs will attack Avatars who are in range
* Hostile -> These will attack Avatars who are in range
* Neutral -> These NPCs will avoid Avatars, often running away
* Neutral -> These will not be hostile to Avatars but will attack you if you damage them.
* Friendly -> These NPCs may have quests, be merchants, or serve other functions
* Friendly -> These may have quests, be merchants, or serve other functions. They cannot be harmed by the Avatar.
 
[[Category:Terminology]]

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Alignment has three variations:

  • Hostile -> These will attack Avatars who are in range
  • Neutral -> These will not be hostile to Avatars but will attack you if you damage them.
  • Friendly -> These may have quests, be merchants, or serve other functions. They cannot be harmed by the Avatar.