Tranquility: Difference between revisions
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| skill = Focus Strategy Glyph | | skill = Focus Strategy Glyph | ||
| type = Innate | | type = Innate | ||
| desc = Increases the player's ability to | | desc = Increases the player's ability to remain calm and continue casting even when hit | ||
| | | required=40 Inner Calm | ||
| | | trainer=Deborah | ||
| lastseen= | |lastseen=109 | ||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
{{Skill effect list | |||
= | |effect1 = +0.1 Casting Interrupt Tolerance | ||
|effect4 = | |||
|note4 = | |||
|effect5 = | |||
== | |effect6 = | ||
|effect7 = | |||
|effect8 = | |||
}} | |||
''(effects increase with skill level)'' | |||
{{Navbox Focus Strategy}}[[Category:Focus Skills]] | {{Navbox Focus Strategy}}[[Category:Focus Skills]] | ||
Latest revision as of 02:28, 18 January 2023
Template:Infobox Skill Template:Tocright
Effect[edit]
Template:Skill effect list (effects increase with skill level)