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Enlightenment: Difference between revisions
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| skill = Sun Magic Glyph | | skill = Sun Magic Glyph | ||
| type = Active | | type = Active | ||
| cost= | | cost=10 | ||
| fizzle=0 | |||
| time=1 | |||
| required=10 Light | | required=10 Light | ||
| desc=Increases | | exp=1212424 | ||
| lastseen= | | desc=Increases intelligence. Enlighten does not stack with Strength of Earth or Air's Embrace. Sun Specialization adds a small spell critical hit chance bonus. | ||
| wordsofpower=Asen;Ylem | |||
| lastseen=109 | |||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
{{Skill effect list | |||
Cooldown: 15 seconds | |effect1 = Cooldown: 15 seconds | ||
+5 Intelligence for | |effect2 = −20% Fizzle Chance From Equipment | ||
|effect3 = +5.1 Intelligence for 10 minutes, 6 seconds | |||
|note3 = +0.1 Intelligence and +6 seconds per Enlightenment level | |||
|effect4 = +0% Spell Critical Chance Bonus for 10 minutes | |||
|note4 = Only displays with Specialization<br>+0.1% chance per Sun Magic Mastery %, if Sun Magic Specialization is training or maintaining<br>+6 seconds per Enlightenment level | |||
}} | |||
== | *Enlightenment can target its caster, or a pet or party member. | ||
*Increasing Enlightenment level doesn't affect the focus cost, but lowers the fizzle chance. | |||
*Sun Attunement affects the intelligence bonus and duration, and spell critical chance duration. | |||
*Stacking and charging glyphs improve the focus cost, intelligence bonus and duration, and spell critical chance bonus and duration. | |||
==Limits== | |||
Enlightenment will cancel Air's Embrace and Strength of Earth, and vice versa. | |||
==[[Combo Skills]]== | |||
{{combo | |||
| glyph1 = Enlightenment | |||
| glyph2 = Juxtapose | |||
| combo = Imbecile Incantation | |||
}} | |||
{{combo | |||
| glyph1 = Enlightenment | |||
| glyph2 = Summon Skeleton | |||
| combo = Summon Skeleton Mage | |||
}} | |||
{{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | {{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | ||
Latest revision as of 00:31, 20 January 2023
| File:Enlightenment icon.png | |
|---|---|
| Skill: | Sun Magic Glyph |
| Type: | Active |
| Focus Cost: | 10 |
| Execution Time: | 1 Second |
| Fizzle Chance: | 0% |
| Prerequisite Skills: | Light (Level 10) |
| Exp. to GM: | 1,212,424 (1×) |
| Words of Power: | Asen-Ylem |
| Learned From: | Skills Trainer |
Increases intelligence. Enlighten does not stack with Strength of Earth or Air's Embrace. Sun Specialization adds a small spell critical hit chance bonus.
Effect[edit]
- Cooldown: 15 seconds
- −20% Fizzle Chance From Equipment
- +5.1 Intelligence for 10 minutes, 6 seconds+0.1 Intelligence and +6 seconds per Enlightenment level
- +0% Spell Critical Chance Bonus for 10 minutesOnly displays with Specialization
+0.1% chance per Sun Magic Mastery %, if Sun Magic Specialization is training or maintaining
+6 seconds per Enlightenment level
- Enlightenment can target its caster, or a pet or party member.
- Increasing Enlightenment level doesn't affect the focus cost, but lowers the fizzle chance.
- Sun Attunement affects the intelligence bonus and duration, and spell critical chance duration.
- Stacking and charging glyphs improve the focus cost, intelligence bonus and duration, and spell critical chance bonus and duration.
Limits[edit]
Enlightenment will cancel Air's Embrace and Strength of Earth, and vice versa.
Combo Skills[edit]
+ = File:Imbecile Incantation icon.png Imbecile Incantation
+ = File:Summon Skeleton Mage icon.png Summon Skeleton Mage
| Active | |
|---|---|
| Innate |