Shock Monkey: Difference between revisions

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{{Infobox Creature
{{Infobox Creature
|type=[[Clockwork]], [[Monster]]
|type=[[Clockwork]], [[Monster]]
|crtype=[[Shock Monkey]]
|alignment=Hostile
|alignment=Hostile
|tier=5+
|tier=5+
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These are mechanical [[Clockwork]] monsters.
These are mechanical [[Clockwork]] monsters.


''Shock Monkeys are another mechanical nightmare from K’rul, developed for covert missions. These mechanical monkeys are a terrible version of their cute organ grinder cousins, with sharp claws and teeth plus a shocking electrical attack. They also have stealth abilities that allow them to completely disappear from view. They are rumored to have been found in Skrekk, Blood Bay, Sanctus Spine, and a few other location in Novia.''<ref>[https://sotawiki.net/sota/Release_38 Release 38]</ref>
''Shock Monkeys are another mechanical nightmare from K’rul, developed for covert missions. These mechanical monkeys are a terrible version of their cute organ grinder cousins, with sharp claws and teeth plus a shocking electrical attack. They also have [[Stealth]] abilities that allow them to completely disappear from view. They are rumored to have been found in Skrekk, Blood Bay, Sanctus Spine, and a few other location in Novia.''<ref>[https://sotawiki.net/sota/Release_38 Release 38]</ref>


==Variations==
==Variations==

Latest revision as of 17:06, 17 March 2026

Template:Infobox Creature These are mechanical Clockwork monsters.

Shock Monkeys are another mechanical nightmare from K’rul, developed for covert missions. These mechanical monkeys are a terrible version of their cute organ grinder cousins, with sharp claws and teeth plus a shocking electrical attack. They also have Stealth abilities that allow them to completely disappear from view. They are rumored to have been found in Skrekk, Blood Bay, Sanctus Spine, and a few other location in Novia.[1]

Variations[edit]

See Also[edit]

References[edit]