Adventurer Experience: Difference between revisions

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{{Under Construction}}
{{Infobox
{{Infobox Item
|image=Adventure And Producer Experience icon.png
|icon=Adventure And Producer Experience icon.png
|imageheight=100
}}
}}
{{tocright}}
{{tocright}}
Players earn {{PAGENAME}} in combat by defeating [[monsters]], completing [[quests]] and using [[Books of Learning]]. This pool of points go into a pool named {{PAGENAME}}. The points in this pool can only go toward increasing skills that are shown in the Adventurer tab in the [[Skills Window]].
{{PAGENAME}} consists of [[Experience|Experience Points]] (XP) that accumulate in the adventurer pool, and can subsequently be can be used to raise [[Adventurer Skills]].


When Adventurer skills are raised, points from this pool will be depleted.
Players earn {{PAGENAME}} by the following methods:
==Bonuses==
* Killing hostile creatures in [[Combat]].
* Completing [[Quests]]
* Using a [[Book of Learning]]
* [[Meticulous Collection]] when [[Gathering]]
 
The Adventurer XP is initially stored in your Adventurer Experience Pool (which can be seen by opening the [[Skills Window]], and then clicking the "Adventuring" tab).
 
As you learn [[Adventurer Skills]] (i.e. raise the level of these skills), the XP is transferred from the adventure pool and into the skills being learned.
XP in the adventurer pool can only be applied toward increasing Adventurer Skills.
 
:''Skill advancement requires the availability of Pooled Experience. A mage who spends all day throwing fireballs at training dummies will eventually find they have depleted their Pooled Adventurer Experience and be unable to further advance Adventurer skills. Your available pooled Experience for Adventuring and Production skills is displayed in the bottom-right of the appropriate skills tab.''<ref name="Player Guide"> [https://www.shroudoftheavatar.com/playerinstructions Player Guide]</ref>
==Bonuses to {{PAGENAME}}==
As a bonus, every day that you log into Shroud of the Avatar will earn the characters you play 10,000 experience points for the initial character and 2,500 for each additional character on the same account. These points will be added to the shared pooled adventuring XP.<ref name="Player Guide"> [https://www.shroudoftheavatar.com/playerinstructions Player Guide]</ref>
 
Avatars that elect to play with others will receive additional bonuses to experience received from combat. Players that play in [[Open Mode]] will receive an additional 10% to combat experience received.<ref name="Player Guide"> [https://www.shroudoftheavatar.com/playerinstructions Player Guide]</ref>
 
players that are flagged for PvP while in Open mode will receive a bonus 25%<ref>[[Release 96]] ''PVP flagging bonus experience has been increased from 10 to 25%''</ref> to combat experience that stacks with their Open mode bonus. There is no bonus for being flagged for PvP in any mode other than Open.<ref name="Player Guide"> [https://www.shroudoftheavatar.com/playerinstructions Player Guide]</ref>
 
''Do note that the above bonuses only apply to {{PAGENAME}} gained from combat. They do not apply to Producer Experience, or to {{PAGENAME}} gained from other soruces.''
 
==Current Available {{PAGENAME}} Pool==
You can view your current {{PAGENAME}} pool total at any time by pressing the default k key that will bring up the [[Skills Window]]. Click on the Adventuring tab located at the left side of this window. At the bottom of this window will be a display named [[Pooled Experience]]. The value shown here is the amount of currently available {{PAGENAME}} that can be used to level up Adventurer Skills.
 
You can also type the /xp [[Commands|command]] in the [[Chat Window]]. This will output the currently available Pooled Adventurer Experience (Character), Pooled Adventurer Experience (Shared), and Pooled Adventurer Experience (Total).
==Types of {{PAGENAME}} Pools==
For account-based subdivisions of the Adventurer Experience Pool (i.e. Character, Shared, and Total pools), see [[Pooled Experience]].


==Trivia==
==Trivia==
*Experience was added in [[Release 11]], but only for combat. In [[Release 12]], experience for quests was added.
*Experience was added in [[Release 11]], but only for combat. In [[Release 12]], experience for quests was added.
==See Also==
==See Also==
*[[Producer Experience]]
==See Also==
* [[Producer Experience]]
* [[Pooled Experience]]
* [[Experience]]
 
==References==
==References==
<references/>
<references/>
[[Category:Attributes]]
[[Category:Attributes]]

Latest revision as of 01:37, 27 November 2025

Template:Infobox Template:Tocright Adventurer Experience consists of Experience Points (XP) that accumulate in the adventurer pool, and can subsequently be can be used to raise Adventurer Skills.

Players earn Adventurer Experience by the following methods:

The Adventurer XP is initially stored in your Adventurer Experience Pool (which can be seen by opening the Skills Window, and then clicking the "Adventuring" tab).

As you learn Adventurer Skills (i.e. raise the level of these skills), the XP is transferred from the adventure pool and into the skills being learned. XP in the adventurer pool can only be applied toward increasing Adventurer Skills.

Skill advancement requires the availability of Pooled Experience. A mage who spends all day throwing fireballs at training dummies will eventually find they have depleted their Pooled Adventurer Experience and be unable to further advance Adventurer skills. Your available pooled Experience for Adventuring and Production skills is displayed in the bottom-right of the appropriate skills tab.[1]

Bonuses to Adventurer Experience[edit]

As a bonus, every day that you log into Shroud of the Avatar will earn the characters you play 10,000 experience points for the initial character and 2,500 for each additional character on the same account. These points will be added to the shared pooled adventuring XP.[1]

Avatars that elect to play with others will receive additional bonuses to experience received from combat. Players that play in Open Mode will receive an additional 10% to combat experience received.[1]

players that are flagged for PvP while in Open mode will receive a bonus 25%[2] to combat experience that stacks with their Open mode bonus. There is no bonus for being flagged for PvP in any mode other than Open.[1]

Do note that the above bonuses only apply to Adventurer Experience gained from combat. They do not apply to Producer Experience, or to Adventurer Experience gained from other soruces.

Current Available Adventurer Experience Pool[edit]

You can view your current Adventurer Experience pool total at any time by pressing the default k key that will bring up the Skills Window. Click on the Adventuring tab located at the left side of this window. At the bottom of this window will be a display named Pooled Experience. The value shown here is the amount of currently available Adventurer Experience that can be used to level up Adventurer Skills.

You can also type the /xp command in the Chat Window. This will output the currently available Pooled Adventurer Experience (Character), Pooled Adventurer Experience (Shared), and Pooled Adventurer Experience (Total).

Types of Adventurer Experience Pools[edit]

For account-based subdivisions of the Adventurer Experience Pool (i.e. Character, Shared, and Total pools), see Pooled Experience.

Trivia[edit]

  • Experience was added in Release 11, but only for combat. In Release 12, experience for quests was added.

See Also[edit]

See Also[edit]

References[edit]

  1. 1.0 1.1 1.2 1.3 Player Guide
  2. Release 96 PVP flagging bonus experience has been increased from 10 to 25%