Constellation of Chaos: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Under Construction}} | {{Under Construction}} | ||
__NOTOC__ | |||
{{Infobox | {{Infobox | ||
|image=Constellation of Chaos.png|100px | |||
}} | }} | ||
{{PAGENAME}} is a | {{PAGENAME}} is an asterism representing Chaos and depicts the... | ||
{| class="sotawikitable" | |||
! Symbol | |||
| [[XXX]] | |||
|} | |||
==Object Tracking== | |||
* {{PAGENAME}} can be tracked with a [[Moondial]], to determine their current position. | |||
* Equipping an [[Astrolabe]] at night will allow you to see the constellations in the sky. | |||
==See Also== | ==See Also== | ||
* [[Astronomy]] | * [[Astronomy]] | ||
* [[Constellations]] | |||
==Trivia== | |||
*''Astronomy & Calendar: The sky above is now filled with a full system of celestial mechanics, including 10 orbital bodies and a constellation-filled star field. All of these move independently and will generate phases, eclipses and multiple alignment events. These are all tied to a calendar that has a direct ratio to actual Earth time (see below). Our long term plan is to use all of this data in game play.''<ref>[https://www.shroudoftheavatar.com/?p=50953 Release 18 Instructions]</ref> | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Astronomy]] | [[Category:Astronomy]] | ||
Latest revision as of 20:10, 16 March 2023
Template:Infobox Constellation of Chaos is an asterism representing Chaos and depicts the...
| Symbol | XXX |
|---|
Object Tracking[edit]
- Constellation of Chaos can be tracked with a Moondial, to determine their current position.
- Equipping an Astrolabe at night will allow you to see the constellations in the sky.
See Also[edit]
Trivia[edit]
- Astronomy & Calendar: The sky above is now filled with a full system of celestial mechanics, including 10 orbital bodies and a constellation-filled star field. All of these move independently and will generate phases, eclipses and multiple alignment events. These are all tied to a calendar that has a direct ratio to actual Earth time (see below). Our long term plan is to use all of this data in game play.[1]