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{{Infobox Location
{{Infobox Location
|location=Forsaken Vale
|region=Verdantis
|region=Verdantis
|continent=Novia
|continent=Novia
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|tierplus=1
|tierplus=1
}}
}}
[[The Rise]] is the largest dungeon in [[Novia]]. It was the first of the main hubs in the [[Underworld]] and connects multiple dungeon scenes. While simple passage through the massive dungeon for travel purposes only takes a few minutes once mastered, those fearless adventurers brave enough to take a deeper dive will find multiple hours of exploration ahead of them.
{{tocright}}
{{PAGENAME}} is a Tier 10+ Adventuring Area.


The Rise is NOT for the unskilled adventurer, the faint of heart, or those who lose their way easily. It includes seemingly endless passages, dozens of chambers, multiple skill-based challenges, a half-dozen unique player experiences, and several encounters targeted at groups of skilled players. The Rise is old school, hardcore dungeon crawling at its finest. Bring friends you trust, plenty of supplies, and maybe even some graph paper!
:''This new dungeon is the largest dungeon to date. The Rise is the first of the main hubs in the underworld and connects multiple dungeon maps. While simple passage through the massive dungeon for travel purposes only takes a few minutes once mastered, those fearless adventurers brave enough to take a deeper dive will find multiple hours of exploration ahead of them. The Rise is NOT for the unskilled adventurer, the faint of heart, or those who lose their way easily. It includes seemingly endless passages, dozens of chambers, multiple skill-based challenges, a half-dozen unique player experiences, and several encounters targeted at groups of skilled players. The Rise is old school, hardcore dungeon crawling at its finest. Bring friends you trust, plenty of supplies, and maybe even some graph paper!''<ref>[https://www.shroudoftheavatar.com/?p=57427#more-57427 Release 28 Instructions]</ref>


==Unique Content & Loot in The Rise==
* [[Blessings#Stack_Blessings|The Stack Blessings]] - these blessings are only available in The Rise.  See [[Blessings#Stack_Blessings|The Stack Blessings]] for more information.
* Recipes for invisible decorations - these recipes can only be obtained in the Rise, and they drop as loot from the [[Imp]]s in the room with the invisible walls (Location: 79.191, 54.881, 64.389).
** [[Recipe: Invisible Walkway, Short]]
** [[Recipe: Invisible Wall, Narrow]]
** [[Recipe: Invisible Wall, Tall, Narrow]]
* [[Recipe: Revitalized Flesh Flayer Baby]] - this recipe can only be obtained in the Rise, and drops as loot only from the [[Obsidian Elf Archmage]]s and [[Obsidian Elf Warrior]]s in a small room just southwest of the [[Flesh Flayer]]s (Location: 56.004, 25, 160.766; to get there, go to the rise shaft walkway  where the troll is standing, then head through the south archway and head down the stairs).
*  Recipes and blueprints for some [[Player Dungeon]] rooms - these can only be obtained in the Rise, and typically drop as loot from the creatures in or near the room from which the recipe/blueprint is derived (see [[Player Dungeon]] for more details on these rooms).
** [[Stone Dungeon Room (Lich Boss)]] - the room with 2 columns of large statues and a throne, where skeletons and a lich spawn (Location: 0.286, 70, 244.116; shows up as a point of interest called "Hall of the Lich").
** [[The Rise Shaft]] - the tall vertical shaft room with the orange dragon at the bottom (Location: -7.4, 30.039, 71.371).
** [[The Rise Dog Room]] - a 2 level room with statues and [[Obsidian Elf|Obsidian Elves]] on the upper walkway level and Elven Watchdogs on the lower level (Location: -83.961, 50, 118.51)
** [[The Rise Library]] - the room will all the mages and bookshelves in it (Location: 0.148, 59.875, 165.589).
==Points of interest==
<!-- Points of interest on the compass. Two columns of bullets. -->
{{columns list|
* The Pit
* Torture Room
* Gallery
* Refuse
* Storage
* Entrance to Caves
* Cave Tunnels
* Hall of the Lich
* Overseer's Treasure Room
* Overseer's Perch
* Exit to [[Opalis Vault]]
* Exit to [[Superstition Canyon]]
* Exit to [[Verdantis Mines]]
* Exit to [[Resolute Sewers]]
}}
<br clear="all"/>
==[[Bestiary]]==
==[[Bestiary]]==
{{Creatureboxtop}}
{{Creatureboxtop}}
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|name= Obsidian Archivist
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* [[Resolute Sewers]]
* [[Resolute Sewers]]
* [[Opalis Vault]]
* [[Opalis Vault]]
 
* [[Tartarus]]
==Trivia==
==Trivia==
*The Rise was first introduced in [[Release 28]], it was originally accessible from Soltown Sewers.
*The Rise was first introduced in [[Release 28]], it was originally accessible from Soltown Sewers.
*For [[Release 29]], The Rise  moved to its permanent home under the Forsaken Vale in Verdantis. Its temporary connections to the western Novia underground scenes were replaced with access points in Verdantis.
*For [[Release 29]], The Rise  moved to its permanent home under the Forsaken Vale in Verdantis. Its temporary connections to the western Novia underground scenes were replaced with access points in Verdantis.
[[Category:Caves]][[Category:Dungeons]]
==See Also==
* [[Blessings]]
==References==
<references/>
[[Category:Caves]]
[[Category:Dungeons]]
{{DEFAULTSORT:Rise, The}}
{{DEFAULTSORT:Rise, The}}

Latest revision as of 20:55, 9 July 2026

The Rise
Scene Difficulty: File:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.pngFile:Zonetier.png
This scene can have creatures above the scenes stated Tier Level
Location: Forsaken Vale

Region: Verdantis


Release: Episode 1

The Rise is a Tier 10+ Adventuring Area.

This new dungeon is the largest dungeon to date. The Rise is the first of the main hubs in the underworld and connects multiple dungeon maps. While simple passage through the massive dungeon for travel purposes only takes a few minutes once mastered, those fearless adventurers brave enough to take a deeper dive will find multiple hours of exploration ahead of them. The Rise is NOT for the unskilled adventurer, the faint of heart, or those who lose their way easily. It includes seemingly endless passages, dozens of chambers, multiple skill-based challenges, a half-dozen unique player experiences, and several encounters targeted at groups of skilled players. The Rise is old school, hardcore dungeon crawling at its finest. Bring friends you trust, plenty of supplies, and maybe even some graph paper![1]

Unique Content & Loot in The Rise[edit]

Points of interest[edit]


Bestiary[edit]

The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance not in a party.

Creature Hit Points Damage Adv Exp Gold Loot
Aether Corpion Unknown Unknown Unknown Gold 0
Ancient Ferocious Obsidian Golem Unknown Unknown Unknown Gold 0
Chest Mimic Unknown Unknown Unknown Gold 0
Bark Corpion Unknown Unknown Unknown Gold 0
Coral Slime Unknown Unknown Unknown Gold 0
Elrin Nayer Unknown Unknown Unknown Gold 0
Elven Archer Unknown Unknown Unknown Gold 0
Elf Fighter Unknown Unknown Unknown Gold 0
Elven Mage 929-6334 Unknown Unknown Gold 0 Recipe: Elven Bed Recipe: Elven Bed (0-1), Recipe: Elven Bedroom Dresser Recipe: Elven Bedroom Dresser (0-1), Recipe: Elven Chair Recipe: Elven Chair (0-1), Recipe: Elven Chandelier Recipe: Elven Chandelier (0-1), Recipe: Elven End Table Recipe: Elven End Table (0-1), Recipe: Elven Floor Lamp Recipe: Elven Floor Lamp (0-1), Recipe: Elven Loveseat Recipe: Elven Loveseat (0-1), Recipe: Elven Streetlamp Recipe: Elven Streetlamp (0-1), Recipe: Elven Table Lamp Recipe: Elven Table Lamp (0-1), Ankh of Sacrifice, Common Ankh of Sacrifice, Common (0-1), Sage's Sash, Common Sage's Sash, Common (0-1)Property "Elven mage loot" (as page type) with input value "1 Recipe: Elven Bed; 1 Recipe: Elven Bedroom Dresser; 1 Recipe: Elven Chair; 1 Recipe: Elven Chandelier; 1 Recipe: Elven End Table; 1 Recipe: Elven Floor Lamp; 1 Recipe: Elven Loveseat; 1 Recipe: Elven Streetlamp; 1 Recipe: Elven Table Lamp; 1 Ankh of Sacrifice, Common; 1 Sage's Sash, Common;" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Elven Watchdog Unknown Unknown Unknown Gold 0
Flesh Flayer Unknown Unknown Unknown Gold 0 Chaos Plant Pollen Chaos Plant Pollen (0-1), Obsidian Chip Obsidian Chip (0-1), Animal Bone Animal Bone (0-1), Fat Fat (0-1), Ashen Heartwood Ashen Heartwood (0-1), Maple Band, Common Maple Band, Common (0-1), Withered Flesh Flayer Baby Withered Flesh Flayer Baby (0-1)
Elite Skeleton Footman Unknown Unknown Unknown Gold 0
Ghost Unknown Unknown Unknown Gold 0
Hardened Elven Archer Unknown Unknown Unknown Gold 0
Hardened Elven Fighter Unknown Unknown Unknown Gold 0
Hardened Obsidian Elf Guard Unknown Unknown Unknown Gold 0 Blueprint: Stone Dungeon Room (Lich Boss) Blueprint: Stone Dungeon Room (Lich Boss) (0-1)
Imp Unknown Unknown Unknown Gold 0 Recipe: Invisible Walkway, Short Recipe: Invisible Walkway, Short (0-1), Recipe: Invisible Wall, Narrow Recipe: Invisible Wall, Narrow (0-1), Recipe: Invisible Wall, Tall, Narrow Recipe: Invisible Wall, Tall, Narrow (0-1)
Lich Mage Unknown Unknown Unknown Gold 0
Obsidian Archivist Unknown-6334 Unknown Unknown Gold 0-109 Elf Essence Elf Essence (0-5)
Obsidian Elf Archmage Unknown-1424 Unknown Unknown Gold 63-100 Elf Essence Elf Essence (0-1), Leather Collar of Kobold Slaying Leather Collar of Kobold Slaying (0-1)
Obsidian Elf Warrior Unknown Unknown Unknown Gold 63-100 Elf Essence Elf Essence (0-1)
Obsidian Elf Sharpshooter Unknown Unknown Unknown Gold 63-100 Elf Essence Elf Essence (0-1), Blueprint: The Rise Dog Room Blueprint: The Rise Dog Room (0-1)
Obsidian Troll Unknown Unknown Unknown Gold 0
Orange Pit Dragon 11879 5-319 99000 Gold 5-500 Recipe: The Rise Shaft Recipe: The Rise Shaft (0-1), Recipe: The Rise Shaft w/Spawns Recipe: The Rise Shaft w/Spawns (0-1), Blueprint: The Rise Shaft Blueprint: The Rise Shaft (0-1), Blueprint: The Rise Shaft w/Spawns Blueprint: The Rise Shaft w/Spawns (0-1), Orange Dragon Head Orange Dragon Head (0-1), Orange Dragon Egg Orange Dragon Egg (0-1), Ring of the Sun, Common Ring of the Sun, Common (0-1), Dragon Haunch Dragon Haunch (0-1), Serpent Scales Serpent Scales (0-40)
Juvenile Orange Dragon Unknown Unknown Unknown Gold 0
Psilocybin Unknown Unknown Unknown Gold 0
Skeleton Archer Unknown Unknown Unknown Gold 0
Skeleton Warrior Unknown Unknown Unknown Gold 0

Connections[edit]

Trivia[edit]

  • The Rise was first introduced in Release 28, it was originally accessible from Soltown Sewers.
  • For Release 29, The Rise moved to its permanent home under the Forsaken Vale in Verdantis. Its temporary connections to the western Novia underground scenes were replaced with access points in Verdantis.

See Also[edit]

References[edit]