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:''This new dungeon is the largest dungeon to date. The Rise is the first of the main hubs in the underworld and connects multiple dungeon maps. While simple passage through the massive dungeon for travel purposes only takes a few minutes once mastered, those fearless adventurers brave enough to take a deeper dive will find multiple hours of exploration ahead of them. The Rise is NOT for the unskilled adventurer, the faint of heart, or those who lose their way easily. It includes seemingly endless passages, dozens of chambers, multiple skill-based challenges, a half-dozen unique player experiences, and several encounters targeted at groups of skilled players. The Rise is old school, hardcore dungeon crawling at its finest. Bring friends you trust, plenty of supplies, and maybe even some graph paper!''<ref>[https://www.shroudoftheavatar.com/?p=57427#more-57427 Release 28 Instructions]</ref>
:''This new dungeon is the largest dungeon to date. The Rise is the first of the main hubs in the underworld and connects multiple dungeon maps. While simple passage through the massive dungeon for travel purposes only takes a few minutes once mastered, those fearless adventurers brave enough to take a deeper dive will find multiple hours of exploration ahead of them. The Rise is NOT for the unskilled adventurer, the faint of heart, or those who lose their way easily. It includes seemingly endless passages, dozens of chambers, multiple skill-based challenges, a half-dozen unique player experiences, and several encounters targeted at groups of skilled players. The Rise is old school, hardcore dungeon crawling at its finest. Bring friends you trust, plenty of supplies, and maybe even some graph paper!''<ref>[https://www.shroudoftheavatar.com/?p=57427#more-57427 Release 28 Instructions]</ref>


==Unique Loot in The Rise==
==Unique Content & Loot in The Rise==
* [[Blessings#Stack_Blessings|The Stack Blessings]] - these blessings are only available in The Rise.  See [[Blessings#Stack_Blessings|The Stack Blessings]] for more information.
* Recipes for invisible decorations - these recipes can only be obtained in the Rise, and they drop as loot from the [[Imp]]s in the room with the invisible walls (Location: 79.191, 54.881, 64.389).
* Recipes for invisible decorations - these recipes can only be obtained in the Rise, and they drop as loot from the [[Imp]]s in the room with the invisible walls (Location: 79.191, 54.881, 64.389).
** [[Recipe: Invisible Walkway, Short]]
** [[Recipe: Invisible Walkway, Short]]
** [[Recipe: Invisible Wall, Narrow]]
** [[Recipe: Invisible Wall, Narrow]]
** [[Recipe: Invisible Wall, Tall, Narrow]]
** [[Recipe: Invisible Wall, Tall, Narrow]]
* [[Recipe: Revitalized Flesh Flayer Baby]] - this recipe can only be obtained in the Rise, and drops as loot from only 3 specific [[Elf Mage]]s that are all in a small room just southwest of the [[Flesh Flayer]]s (Loocation: 56.004, 25, 160.766; to get there, go to the rise shaft walkway  where the troll is standing, then head through the south archway and head down the stairs).
* [[Recipe: Revitalized Flesh Flayer Baby]] - this recipe can only be obtained in the Rise, and drops as loot only from the [[Obsidian Elf Archmage]]s and [[Obsidian Elf Warrior]]s in a small room just southwest of the [[Flesh Flayer]]s (Location: 56.004, 25, 160.766; to get there, go to the rise shaft walkway  where the troll is standing, then head through the south archway and head down the stairs).
*  Recipes and blueprints for some [[Player Dungeon]]s rooms - these can only be obtained in the Rise, and typically drop as loot from the creatures in or near the room from which the recipe/blueprint is derived.
*  Recipes and blueprints for some [[Player Dungeon]] rooms - these can only be obtained in the Rise, and typically drop as loot from the creatures in or near the room from which the recipe/blueprint is derived (see [[Player Dungeon]] for more details on these rooms).
** Stone Dungeon Room (Lich Boss) - the room with 2 columns of large statues and a throne, where skeletons and a lich spawn.
** [[Stone Dungeon Room (Lich Boss)]] - the room with 2 columns of large statues and a throne, where skeletons and a lich spawn (Location: 0.286, 70, 244.116; shows up as a point of interest called "Hall of the Lich").
** The Rise Shaft - the tall vertical shaft room with the orange dragon at the bottom (Location: -7.4, 30.039, 71.371).
** [[The Rise Shaft]] - the tall vertical shaft room with the orange dragon at the bottom (Location: -7.4, 30.039, 71.371).
** The Rise Dog Room - a 2 level room with statues and [[Obsidian Elf]] on the upper walkway level and Elven Watchdogs on the lower level (Location: -83.961, 50, 118.51)
** [[The Rise Dog Room]] - a 2 level room with statues and [[Obsidian Elf|Obsidian Elves]] on the upper walkway level and Elven Watchdogs on the lower level (Location: -83.961, 50, 118.51)
** The Rise Library - the room will all the mages and bookshelves in it (Location: 0.148, 59.875, 165.589).
** [[The Rise Library]] - the room will all the mages and bookshelves in it (Location: 0.148, 59.875, 165.589).


==Points of interest==
==Points of interest==
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|maxgold=100
|maxgold=100
|loot= 1 Elf Essence; 1 Leather Collar of Kobold Slaying
|loot= 1 Elf Essence; 1 Leather Collar of Kobold Slaying
}}
{{Creaturebox
|name= Obsidian Elf Warrior
|display=
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|mindmg=
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|mingold= 63
|maxgold=100
|loot= 1 Elf Essence
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{{Creaturebox
|name= Obsidian Elf Sharpshooter
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|mindmg=
|maxdmg=
|xp=
|mingold= 63
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|loot= 1 Elf Essence; 1 Blueprint: The Rise Dog Room
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{{Creaturebox
{{Creaturebox
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}}
}}
{{Creaturebox
{{Creaturebox
|name= Orange Pit Dragon
|name=Orange Pit Dragon
|display=  
|display=  
|minhp=11879
|minhp=11879
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|maxdmg=319
|maxdmg=319
|xp=99000  
|xp=99000  
|mingold=500
|mingold=5
|maxgold=500
|maxgold=500
|loot=3 Citrine Fragment; 3 Creosote; 3 Curing Salt; 10000 Crafting Experience; 1 Diamond; 1 Dragon Haunch; 1 Emerald; 10 Obsidian Chip; 1 Orange Dragon Head; 1 Ring of Life, Common; 1 Ring of the Sun, Common; 1 Ring of Earth, Common; 3 Sapphire Fragment; 40 Serpent Scales; 1 Teleport to Friend Scroll; 1 Thaumaturgy Gem; 5 Wax
|loot=1 Recipe: The Rise Shaft; 1 Recipe: The Rise Shaft w/Spawns; 1 Blueprint: The Rise Shaft; 1 Blueprint: The Rise Shaft w/Spawns; 1 Orange Dragon Head; 1 Orange Dragon Egg; 1 Ring of the Sun, Common; 1 Dragon Haunch; 40 Serpent Scales;  
}}
}}
{{Creaturebox
{{Creaturebox

Latest revision as of 20:55, 9 July 2026

Template:Infobox Location Template:Tocright The Rise is a Tier 10+ Adventuring Area.

This new dungeon is the largest dungeon to date. The Rise is the first of the main hubs in the underworld and connects multiple dungeon maps. While simple passage through the massive dungeon for travel purposes only takes a few minutes once mastered, those fearless adventurers brave enough to take a deeper dive will find multiple hours of exploration ahead of them. The Rise is NOT for the unskilled adventurer, the faint of heart, or those who lose their way easily. It includes seemingly endless passages, dozens of chambers, multiple skill-based challenges, a half-dozen unique player experiences, and several encounters targeted at groups of skilled players. The Rise is old school, hardcore dungeon crawling at its finest. Bring friends you trust, plenty of supplies, and maybe even some graph paper![1]

Unique Content & Loot in The Rise[edit]

Points of interest[edit]

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Bestiary[edit]

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Connections[edit]

Trivia[edit]

  • The Rise was first introduced in Release 28, it was originally accessible from Soltown Sewers.
  • For Release 29, The Rise moved to its permanent home under the Forsaken Vale in Verdantis. Its temporary connections to the western Novia underground scenes were replaced with access points in Verdantis.

See Also[edit]

References[edit]