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'''The Breach''' is an adventure scene in the lands of [[Mistrendur]], and is available to players with [https://www.shroudoftheavatar.com/?page_id=9085&open=1817 Episode 2 Access].
'''The Breach''' is an adventure scene in the lands of [[Mistrendur]] and is available to players with [https://www.shroudoftheavatar.com/?page_id=9085&open=1817 Episode 2 Access].


'''<span style="color:fuchsia">Beware of the Durability debuff</span>''': The fire and water elementals in this zone have an attack that can apply a debuff on you that reduces armor and weapon durability effectiveness by 50% for 30 seconds.
* When a water elemental puts this debuff on you, the debuff is called [[Rust]].
* When a fire elemental puts this debuff on you, the debuff is called [[Weaken Metal (Fire)]].
The debuff shows up as an icon under your health bar.
If the "Rust" or "Weaken Metal (Fire)" debuff has been applied to you, you may consider avoiding physical attacks until the debuff expires in order to minimize damage to your gear. Also, if you can keep the elementals stunned, they cannot apply the debuff because they cannot attack.
==Unique Characteristics & Loot in the Breach==
The special characteristics of The Breach are:
The special characteristics of The Breach are:
* 4 boss elementals that always spawn
* 4 boss elementals that always spawn
* Rare and/or unique creatures that have a low chance to spawn
* Rare and/or unique creatures that have a low chance to spawn
* A wave battle that must be triggered
* A wave battle (which is triggered by killing the 4 boss elementals)
* A unique creature that spawns in the wave battle.
* A unique creature that spawns in the wave battle ([[Spawn of Pele]])
* Unique loot that drops in The Breach:
**[[Recipe: Potion of the Stalking Cat, Aether]]
**[[Belt of the Dedicated]]
**[[Obsidian Band]]
 
For details about all of the special characteristics, see below.


{{tocright}}
{{tocright}}
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==4 Boss Elemetals that Always Spawn (Not Part of Wave Battle)==
==4 Boss Elemetals that Always Spawn (Not Part of Wave Battle)==


There are 4 boss elementals in the Breach that always spawn (i.e. they are not part of a triggered wave battle). Each of these boss elemental always spawn in the same location.
There are 4 boss elementals in the Breach that always spawn (i.e. they are not part of a triggered wave battle). Each of these boss elementals always spawn in the same location.
* [[Brign, Lord of Water]]
* [[Brign, Lord of Water]]
* [[Wrauk, Lord of Earth]]
* [[Wrauk, Lord of Earth]]
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* [[Pyre, Lord of Fire]]
* [[Pyre, Lord of Fire]]


Each boss elemental above has a five minute respawn timer.
Each boss elemental above has a 10 minute respawn timer.
The Lord of Earth and Lord of Fire are less susceptible to physical attacks, whereas the Lord of Air and the Lord of Water are less susceptible to magical attacks.
 
If you kill all 4 of these boss elementals within a short period of time (under 5 minutes), it triggers a wave battle in the center of the zone (see below).
All of these boss elementals are '''''immune to poison'''''.
 
The Lord of Earth and Lord of Air are less susceptible to physical attacks, whereas the Lord of Fire and the Lord of Water are less susceptible to magical attacks.
If you kill all 4 of these boss elementals and then go to the Central Pavilion in under 10 minutes, it triggers a wave battle in the center of the zone (see below).


==Rare &/or Unique Creatures (Not Part of Wave Battle)==
==Rare &/or Unique Creatures (Not Part of Wave Battle)==


The Breach has several unique and/or rare spawns:
The Breach has several unique and/or rare spawns:
* [[Purple Llama (An Energy Vortex)]] (extremely rare spawn)
* [[Gold Clockwork Dragon]] (very rare spawn)
* [[Gold Clockwork Dragon]] (very rare spawn)
* [[Purple Llama (An Energy Vortex)]] (very rare spawn)
* [[Blackened Clockwork Dragon]] (moderately rare spawn)
* [[Blackened Clockwork Dragon]] (somewhat rare spawn)
* [[Dolorast Vrul]], a daemon (moderately rare spawn)
* [[Dolorast Vrul]], a daemon (rare spawn)
* [[K'kongg]], a large clockwork Monkey (uncommon spawn)
* [[K'kongg]], a large clockwork Monkey (uncommon spawn)


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{{#spoiler:show=Spoiler: Possible Way to Increase Chance of Rare Spawn|hide=Possible Way to Increase Chance of Rare Spawn|
{{#spoiler:show=Spoiler: Possible Way to Increase Chance of Rare Spawn|hide=Possible Way to Increase Chance of Rare Spawn|
There may be a way to increase the likelihood that a rare creature spawns (this has not been proven, but anecdotal experience suggests that this method may work). The rare spawns seem to only appear at a few special spawn points on or near a small hill that is surrounded by ruins/buildings. See the map below: the 2 red dots show the suspected spawn points of the rare creatures (although it is possible that other nearby spawn points may also produce the rare creatures). Usually Kobolds spawn at these points, but the rare creatures listed above also seem to spawn at these special points.
There may be a way to increase the likelihood that a rare creature spawns (this has not been proven, but anecdotal experience suggests that this method may work). The rare spawns seem to only appear at 2 special spawn points near a small hill that is surrounded by ruins/buildings. See the map below: the 2 red dots show the suspected spawn points of the rare creatures. Usually Kobolds spawn at these points, but the rare creatures listed above also seem to spawn at these special points.
By frequently killing the Kobolds that appear at these special spawn points, you may increase the chance of that a rare beast appears (Killing the kobolds forces the game to re-spawn a new creature at those spawn points.  Presumably, the more times a spawn is generated at these special points, the more chance you have to spawn a rare).  
By frequently killing the Kobolds that appear at these 2 special spawn points, you may increase the chance that a rare beast appears (Killing the kobolds forces the game to re-spawn a new creature at those spawn points.  Presumably, the more times a creature is generated at these special points, the more chance you have to spawn a rare).
 
Additional evidence for these 2 rare spawn points: several players have observed the simultaneous spawn of 2 rare creatures (but not more than 2), which implies that a rare creature was generated at each rare spawn point at the same time. Verified examples of simultaneous rare spawns include 2 clockwork dragons, and a clockwork dragon with a purple llama.
**[[File:Breach Rare Spawn Points.jpg]]
**[[File:Breach Rare Spawn Points.jpg]]
}}
}}
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==The Wave Battle==
==The Wave Battle==
The Wave Battle occurs at an area with 5 circular stone pads that are surrounded by pillars (this area shows up as a point of interest on the compass called the "Central Pavillion").
The Wave Battle occurs at an area with 5 circular stone pads that are surrounded by pillars (this area shows up as a point of interest on the compass called the "Central Pavillion").
To trigger the wave battle, kill all 4 boss elementals within a short period of time (under 5 minutes) and then go to the "Central Pavilion". It takes a little while for the first wave to start (maybe 20 seconds). There will be 2 waves: the first wave consists of daemons, 4 more boss elementals, and 4 obsidian shards.  When the first wave has all been killed (including the shards), the second wave will spawn with Obsidian Golems, [[Spawn of Pele]], daemons, and mid level water elementals.
To trigger the wave battle, kill all 4 boss elementals and then go to the "Central Pavilion" in under 10 minutes (the timer starts when the first elemental is killed). Note: Wrauk, Lord of Earth often takes the longest to kill, so it may be best to kill Wrauk first to make it easier to get under the 10 minute time limit.
 
It takes a little while for the first wave to start (maybe 20 seconds). There will be 2 waves: the first wave consists of [[Greater Daemon]]s, 4 more boss elementals (Gael, Wrauk, Pyre, and Brign), and 4 obsidian shards.  When the first wave has all been killed (including the shards), the second wave will spawn with [[Ancient Ferocious Obsidian Golem]]s, [[Spawn of Pele]], [[Greater Daemon]]s, 4 obsidian shards, and many mid level [[Water Elemental]]s.
 
The [[Spawn of Pele]] is a boss lava elemental that appears in the second wave, is unique to The Breach, and cannot be found in any other zone.
 
Each of the obsidian shards has an area of effect buff on the nearby enemies. To avoid having to fight creatures that have been buffed by the shards, you can either kill the shards or lure the creatures far enough away from the shards such that they are outside the area of effect. The shard buffs show up as icons under the monster's health bar.
 
==Unique Loot in The Breach==
 
* [[Recipe: Potion of the Stalking Cat, Aether]] - drops as loot from [[Greater Daemon]]s that spawn in the wave battle at [[The Breach]]. It may be possible that [[Spawn of Pele]] also drops this recipe. This recipe can only be obtained in The Breach.


The [[Spawn of Pele]] is a boss lava elemental that appears in the second wave, is unique to The Breach, and cannot be be found in any other zone.
* [[Belt of the Dedicated]] - drops as loot from [[Wrauk, Lord of Earth]]. This artifact can only be obtained in The Breach.
 
* [[Obsidian Band]] - drops from [[Pyre, Lord of Fire]] (Pyre is the only monster that drops the Obsidian Band, but a common Obsidian Band will rarely drop as loot from wooden chests in [[Hilt Fortress]] - see [[Obsidian Forge Recipes]] for locations of the chests).


==Points of interest==
==Points of interest==
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* North Tower
* North Tower
* West Docks
* West Docks
* Exit (this is the East gate Exit, but it is labelled on as "exit")
* Exit (this is the East Exit, but it is labelled only as "exit")
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|mingold =1
|mingold =1
|maxgold =19
|maxgold =19
|loot = 14 Obsidian Chip;12 Granite Block
|loot = 1 Supply Bundle (Orange); 1 Two-Handed Mace of Elemental Slaying; 14 Obsidian Chip;12 Granite Block
}}
}}
{{Creaturebox
{{Creaturebox
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|mingold =1
|mingold =1
|maxgold =1500
|maxgold =1500
|loot = 1 Blackened Clockwork Dragon Head;23 Obsidian Chip;1 Cut Gem;30 Gold Ore;19 Silver Ore;17 Zinc;10 Mechanical Parts
|loot = 1 Blackened Clockwork Dragon Head;2 Meteoric Iron Ingot;30 Gold Ore;19 Silver Ore;17 Zinc;10 Mechanical Parts; 10 Metal Scrap; 23 Obsidian Chip;1 Cut Gem;
}}
}}
{{Creaturebox
{{Creaturebox
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|mingold =1
|mingold =1
|maxgold =1511
|maxgold =1511
|loot = 1 Supply Bundle (Blue);1 Recipe: Imbued Tempestry Gem;3 Uncut Gem;20 Granite Block;3 Obsidian Chip;2 Gold Ore;2 Silver Ore;4 Curing Salt;7 Chunk of Coal;6 Creosote;4 Wax
|loot = 1 Spurred Boots, Common; 1 Supply Bundle (Blue);1 Supply Bundle (Orange); 1 Recipe: Imbued Tempestry Gem;3 Uncut Gem;20 Granite Block;3 Obsidian Chip;2 Gold Ore;2 Silver Ore;4 Curing Salt;7 Chunk of Coal;6 Creosote;4 Wax
}}
}}
{{Creaturebox
{{Creaturebox
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|xp =  
|xp =  
|mingold =
|mingold =
|maxgold =
|maxgold = 617
|loot =  
|loot = 1 Recipe: Shrine of Chaos; 1 Recipe: Warlock's Chain, Common; 1 Heart of Vrul
}}
}}
{{Creaturebox
{{Creaturebox
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|mingold =1
|mingold =1
|maxgold =25
|maxgold =25
|loot = 2 Sulfurous Ash
|loot = 2 Sulfurous Ash; 1 Fire Elemental Essence
}}
}}
{{Creaturebox
{{Creaturebox
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|mingold =
|mingold =
|maxgold =
|maxgold =
|loot =  
|loot = 1 Thunder Branch, Common; 1 Suutak's Bluster, Common; 1 Supply Bundle (Blue);1 Supply Bundle (Orange)
}}
}}
{{Creaturebox
{{Creaturebox
|name = Gold Clockwork Dragon
|name = Gold Clockwork Dragon
|minhp =
|maxhp =
|mindmg =
|maxdmg =
|xp =
|mingold =
|maxgold =1165
|loot = 1 Gold Clockwork Dragon Head; 3 Gold Ingot; 8 Gold Scrap; 22 Gold Ore; 17 Silver Ore; 8 Mechanical Parts; 19 Zinc
}}
{{Creaturebox
|name = Greater Daemon
|minhp =  
|minhp =  
|maxhp =  
|maxhp =  
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|mingold =
|mingold =
|maxgold =
|maxgold =
|loot =  
|loot = 1 Recipe: Potion of the Stalking Cat, Aether; 1 Heart of Vrul, Common;1 Daemon Trident, Common; 1 Daemon Hoof; 1 Recipe: Conversationalist, Purple Baby Dragon; 1 Recipe: Shrine of Chaos
}}
}}
{{Creaturebox
{{Creaturebox
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|mingold =
|mingold =
|maxgold =
|maxgold =
|loot =  
|loot = 1 Leather Collar of Elemental Slaying
}}
}}
{{Creaturebox
{{Creaturebox
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|name = Purple Llama (An Energy Vortex)
|name = Purple Llama (An Energy Vortex)
|minhp = 3786
|minhp = 3786
|maxhp =  
|maxhp =
|mindmg =  
|mindmg = 0
|maxdmg = 0
|maxdmg =
|xp = 400
|xp = 400
|mingold =
|mingold =
|maxgold =0
|maxgold = 0
|loot = None
|loot = None
}}
}}
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|mingold =1
|mingold =1
|maxgold =1514
|maxgold =1514
|loot = 1 Shard of Night, Uncommon; 1 Obsidian Band, Common; 1 Wand of Undying Embers, Common;1 Recipe: Potion of the Master Fire Mage;16 Sulfurous Ash; 3 Obsidian Chip; 14 Granite Block; 6 Creosote; 5 Curing Salt
|loot = 1 Shard of Night, Uncommon; 1 Obsidian Band, Common; 1 Wand of Undying Embers, Common;1 Recipe: Potion of the Master Fire Mage; 1 Fire Elemental Essence; 1 Supply Bundle (Blue);1 Supply Bundle (Orange)
}}
}}
{{Creaturebox
{{Creaturebox
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{{Creaturebox
{{Creaturebox
|name = Spawn of Pele
|name = Spawn of Pele
|minhp =  
|minhp = 89,767
|maxhp =  
|maxhp =  
|mindmg =  
|mindmg =  
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|mingold =1
|mingold =1
|maxgold =10961
|maxgold =10961
|loot = 1 Supply Bundle (Blue);1 Supple Gloves of Riding, Common;36 Granite Block;6 Obsidian Chip;4 Potion of Health, Lesser;2 Potion of Restoration, Lesser;2 Silver Ore;1 Pure Elemental Sand;5 Chunk of Coal;3 Creosote;3 Curing Salt
|loot=1 Supply Bundle (Blue);1 Supple Gloves of Riding, Common;1 Spurred Boots; 1 Gaia's Heart, Common; 1 Lute of Inspiration; 36 Granite Block;6 Obsidian Chip;4 Potion of Health, Lesser;2 Potion of Restoration, Lesser;2 Silver Ore;1 Pure Elemental Sand;5 Chunk of Coal;3 Creosote;3 Curing Salt
}}
}}
{{Creaturebox
{{Creaturebox
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|mingold =1
|mingold =1
|maxgold =1102
|maxgold =1102
|loot = 1 Uncut Gem; 1 Ring of Earth, Common;27 Granite Block;3 Obsidian Chip;9 Humanoid Loot; 2 Pure Elemental Sand;2 Silver Ore;8 Creosote; 6 Curing Salt;6 Wax;4 Small Ball of Clay; 1 Belt of the Dedicated
|loot = 1 Belt of the Dedicated; 1 Ring of Earth, Common;1 Supply Bundle (Blue);1 Supply Bundle (Orange); 1 Uncut Gem; 27 Granite Block;3 Obsidian Chip;9 Humanoid Loot; 2 Pure Elemental Sand;2 Silver Ore;8 Creosote; 6 Curing Salt;6 Wax;4 Small Ball of Clay  
}}
}}
{{Creatureboxbottom}}
{{Creatureboxbottom}}

Latest revision as of 01:16, 3 July 2026

Template:Infobox Location The Breach is an adventure scene in the lands of Mistrendur and is available to players with Episode 2 Access.

Beware of the Durability debuff: The fire and water elementals in this zone have an attack that can apply a debuff on you that reduces armor and weapon durability effectiveness by 50% for 30 seconds.

  • When a water elemental puts this debuff on you, the debuff is called Rust.
  • When a fire elemental puts this debuff on you, the debuff is called Weaken Metal (Fire).

The debuff shows up as an icon under your health bar. If the "Rust" or "Weaken Metal (Fire)" debuff has been applied to you, you may consider avoiding physical attacks until the debuff expires in order to minimize damage to your gear. Also, if you can keep the elementals stunned, they cannot apply the debuff because they cannot attack.

Unique Characteristics & Loot in the Breach[edit]

The special characteristics of The Breach are:

For details about all of the special characteristics, see below.

Template:Tocright

4 Boss Elemetals that Always Spawn (Not Part of Wave Battle)[edit]

There are 4 boss elementals in the Breach that always spawn (i.e. they are not part of a triggered wave battle). Each of these boss elementals always spawn in the same location.

Each boss elemental above has a 10 minute respawn timer.

All of these boss elementals are immune to poison.

The Lord of Earth and Lord of Air are less susceptible to physical attacks, whereas the Lord of Fire and the Lord of Water are less susceptible to magical attacks. If you kill all 4 of these boss elementals and then go to the Central Pavilion in under 10 minutes, it triggers a wave battle in the center of the zone (see below).

Rare &/or Unique Creatures (Not Part of Wave Battle)[edit]

The Breach has several unique and/or rare spawns:

The creatures above seem to spawn randomly (i.e. there appears to be no trigger). The Gold and Blackened Clockwork dragons only spawn in The Breach, and cannot be found in any other zone.

The Wave Battle[edit]

The Wave Battle occurs at an area with 5 circular stone pads that are surrounded by pillars (this area shows up as a point of interest on the compass called the "Central Pavillion"). To trigger the wave battle, kill all 4 boss elementals and then go to the "Central Pavilion" in under 10 minutes (the timer starts when the first elemental is killed). Note: Wrauk, Lord of Earth often takes the longest to kill, so it may be best to kill Wrauk first to make it easier to get under the 10 minute time limit.

It takes a little while for the first wave to start (maybe 20 seconds). There will be 2 waves: the first wave consists of Greater Daemons, 4 more boss elementals (Gael, Wrauk, Pyre, and Brign), and 4 obsidian shards. When the first wave has all been killed (including the shards), the second wave will spawn with Ancient Ferocious Obsidian Golems, Spawn of Pele, Greater Daemons, 4 obsidian shards, and many mid level Water Elementals.

The Spawn of Pele is a boss lava elemental that appears in the second wave, is unique to The Breach, and cannot be found in any other zone.

Each of the obsidian shards has an area of effect buff on the nearby enemies. To avoid having to fight creatures that have been buffed by the shards, you can either kill the shards or lure the creatures far enough away from the shards such that they are outside the area of effect. The shard buffs show up as icons under the monster's health bar.

Unique Loot in The Breach[edit]

Points of interest[edit]

Template:Columns list

Bestiary[edit]

Template:Under Construction Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom

Resources[edit]

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Trivia[edit]

  • This PvE scene is a modified version of Dysborg Ruins, a PvP scene located along the shores of the Naryad Channel. Much of the terrain has been altered to provide a chilly arctic feel with more visual changes to come during development. A dark and foreboding fog accompanied by frequent lightning strikes will most certainly put adventurers ill at ease! The Breach will also feature improved performance over Dysborg Ruins, and the creature spawns will be expanded considerably. For players to best the creatures and wave event within The Breach, team-oriented tactics must also be employed!
  • Chris “Atos” Spears has created a new style of boss encounter which can only be experienced in The Breach.

Gallery[edit]

References[edit]