Ruined Keep: Difference between revisions

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__NOTOC__
{{Infobox Location
{{Infobox Location
|image=SotA_SpalshArt_Gatehouse.jpg
|image=SotA_SpalshArt_Gatehouse.jpg
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|tierplus=1
|tierplus=1
}}
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The [[Ruined Keep]] is a scene in the northern shore of the lake [[Righ Inis (lake)|Righ Inis]] in the [[Hidden Vale]], it is not far away from [[Owl's Head]]. While it was once an undead stronghold, it has since been taken over by Satyrs and Trolls.
{{tocright}}
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{{PAGENAME}} is a Tier 10+ [[Adventuring Area]].
 
 
:''The [[Ruined Keep]] is a scene in the northern shore of the lake [[Righ Inis (lake)|Righ Inis]] in the [[Hidden Vale]], it is not far away from [[Owl's Head]]. While it was once an undead stronghold, it has since been taken over by Satyrs and Trolls.''
== Map ==
== Map ==
==Points of interest==
==Points of interest==
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*  
*  
}}
}}
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==[[Bestiary]]==
==[[Bestiary]]==
{{Under Construction}}
{{Under Construction}}
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|mingold=1
|mingold=1
|maxgold=2
|maxgold=2
|loot=1 Uncut Gem;8 Obsidian Chip;5 Gem Fragment;1 Troll Head;1 Troll Pelvic Bones;1 Troll Rib Cage;1 Troll Essence
|loot=1 Uncut Gem;8 Obsidian Chip;5 Gem Fragment;1 Troll Head;1 Ring of Life, Common;1 Troll Pelvic Bones;1 Troll Rib Cage;1 Troll Essence
}}
}}
{{Creaturebox
{{Creaturebox
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|xp=16000
|xp=16000
|mingold=1
|mingold=1
|maxgold=1
|maxgold=96
|loot=
|loot=1 Satyr Bardiche; 1 Wax Cylinder - The Satyr Masters
}}
}}
{{Creaturebox
{{Creaturebox
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|mindmg=
|mindmg=
|maxdmg=
|maxdmg=
|xp=130000
|xp=351000
|mingold=1
|mingold=1
|maxgold=1
|maxgold=1
|loot=1 Level 1 Troll Totem;1 Recipe: Potion of Might, Aether;1 Uncut Gem;8 Obsidian Chip;5 Gem Fragment;1 Troll Head;1 Troll Pelvic Bones;1 Troll Rib Cage;1 Troll Essence
|loot=1 Level 1 Troll Totem; 1 Ancient Stone Troll Room; 1 Recipe: Potion of Might, Aether;1 Uncut Gem;8 Obsidian Chip;5 Gem Fragment;1 Troll Head;1 Troll Pelvic Bones;1 Troll Rib Cage;1 Troll Essence
}}
}}
{{Creaturebox
{{Creaturebox
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==Trivia==
==Trivia==
*It was part of the [[Grand Tour]] in [[Release 11]].
*Obsidian Keep: This is an “in progress scene” but we loved it so much we decided to put it in the game even in this early state. This undead fortress is based on one of the earliest concept sketches we did. It is a great example of how we plan to introduce some strategic interactivity into our maps with locked doors, sequences of fortifications, etc. In R12 we plan to add even more functionality to this scene, including a functioning drawbridge with a crank on the other side of the wall you approach.<ref>[https://www.shroudoftheavatar.com/?p=45251 Release 11 Instructions]</ref>
*Prior to [[Release 20]], this was known as '''Obsidian Keep'''.
*Prior to [[Release 20]], this was known as '''Obsidian Keep'''.
==Images==
==Images==
<gallery>
<gallery>
File:SotA_Map_ObsidianKeep.png|Ruined Keep Mini-Map
File:SotA_Map_ObsidianKeep.png|Ruined Keep Mini-Map
</gallery>
</gallery>
==References==
==References==
<references />
<references />
[[Category:Ruins]]
[[Category:Ruins]]
[[Category:Hidden Vale]]
[[Category:Hidden Vale]]
[[Category:Group Scenes]]

Latest revision as of 22:01, 18 April 2026

Template:Infobox Location Template:Tocright Ruined Keep is a Tier 10+ Adventuring Area.


The Ruined Keep is a scene in the northern shore of the lake Righ Inis in the Hidden Vale, it is not far away from Owl's Head. While it was once an undead stronghold, it has since been taken over by Satyrs and Trolls.

Map[edit]

Points of interest[edit]

Template:Columns list

Bestiary[edit]

Template:Under Construction Template:Creatureboxtop Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creaturebox Template:Creatureboxbottom

Trivia[edit]

  • Obsidian Keep: This is an “in progress scene” but we loved it so much we decided to put it in the game even in this early state. This undead fortress is based on one of the earliest concept sketches we did. It is a great example of how we plan to introduce some strategic interactivity into our maps with locked doors, sequences of fortifications, etc. In R12 we plan to add even more functionality to this scene, including a functioning drawbridge with a crank on the other side of the wall you approach.[1]
  • Prior to Release 20, this was known as Obsidian Keep.

Images[edit]

References[edit]