Summon Water Elemental: Difference between revisions
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{{Infobox Skill | {{Infobox Skill | ||
| skill = Water Magic | | skill = Water Magic Glyph | ||
| type = Active | | type = Active | ||
| required= | | cost=28 | ||
| | | time=2.5 | ||
|reagents= | | fizzle=0 | ||
| required=40 Ice Field | |||
| exp=1212424 | |||
| reagents=1 Corpse Wax;1 Garlic;2 Mandrake Root | |||
| wordsofpower=Quaes;Wast;Vatu;Xen | |||
| trainer=Griselda | |||
| desc=Summons a Water Elemental | |||
| lastseen=109 | |||
}} | }} | ||
This spell summons an [[Water Elemental]]. This [[Magic Summons]] has an attack that does damage, but it also '''<span style="color:lime">intermittently heals the summoner'''</span>. | |||
{{Navbox Water Magic}}[[Category:Water Magic Skills]] | For ways to enhance the power of your summons, see [[Magic Summons]]. | ||
==Effect== | |||
{{Skill effect list | |||
|effect1 = Cooldown: 20 seconds | |||
|effect2 = 99.4% Chance to consume reagents | |||
|note2 = −0.625% per Summon Water Elemental level | |||
|effect3 = −20% Fizzle Chance From Equipment | |||
|effect4 = 15.8% Effective | |||
|note4 = × √(Summon Water Elemental level / 40) | |||
|effect5 = +1 Summon Water Elemental Power | |||
|note5 = per Summon Water Elemental level | |||
}} | |||
*Increasing Summon Water Elemental level lowers the focus cost and fizzle chance. | |||
*Stacking and charging glyphs improve the focus cost. | |||
{{Navbox Water Magic}}[[Category:Water Magic Skills]][[Category:Magic Summon]] | |||
Latest revision as of 02:45, 16 March 2026
This spell summons an Water Elemental. This Magic Summons has an attack that does damage, but it also intermittently heals the summoner.
For ways to enhance the power of your summons, see Magic Summons.
Effect[edit]
- Increasing Summon Water Elemental level lowers the focus cost and fizzle chance.
- Stacking and charging glyphs improve the focus cost.