Strength: Difference between revisions
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Cleaned up list of stat effects, based on in-game description of the strength stat. Also removed reference to Strength Damage Divider, which appears to no longer be relevant. |
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[[Category:Attributes]] | [[Category:Attributes]] | ||
[[Strength]] is a Base [[Stats|Stat]]. | |||
Strength determines: | Strength determines: | ||
*Maximum [[ | *Maximum [[Health (Attribute)|Health]] of the Avatar. | ||
*[[Encumbrance | *[[Encumbrance Capacity]] (i.e. carry capacity) | ||
*[[Damage_types|Physical]] | *[[Damage_types|Physical Damage]] inflicted by the Avatar. | ||
*Resistance to immobilizing effects | *Resistance to immobilizing effects and ability to break out of an immobilized state (such as root). | ||
*Chance to parry or block an attack | *Chance to parry or block an attack | ||
{{query effect grid listing}} | |||
Latest revision as of 02:52, 13 March 2026
Strength determines:
- Maximum Health of the Avatar.
- Encumbrance Capacity (i.e. carry capacity)
- Physical Damage inflicted by the Avatar.
- Resistance to immobilizing effects and ability to break out of an immobilized state (such as root).
- Chance to parry or block an attack