Strength: Difference between revisions

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Ash (talk | contribs)
Cleaned up list of stat effects, based on in-game description of the strength stat. Also removed reference to Strength Damage Divider, which appears to no longer be relevant.
Rinaldi (talk | contribs)
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[[Strength]] is a Base [[Stats|Stat]]
[[Category:Attributes]]
[[Category:Attributes]]
[[Strength]] is a Base [[Stats|Stat]].


Strength determines:
Strength determines:
*Maximum [[health]]
*Maximum [[Health (Attribute)|Health]] of the Avatar.
*[[Encumbrance|Carry capacity]]
*[[Encumbrance Capacity]] (i.e. carry capacity)
*[[Damage_types|Physical]] damage
*[[Damage_types|Physical Damage]] inflicted by the Avatar.
*Resistance to immobilizing effects
*Resistance to immobilizing effects and ability to break out of an immobilized state (such as root).
*Chance to parry or block an attack
*Chance to parry or block an attack
{{query effect grid listing}}

Latest revision as of 02:52, 13 March 2026

Strength is a Base Stat.

Strength determines:

  • Maximum Health of the Avatar.
  • Encumbrance Capacity (i.e. carry capacity)
  • Physical Damage inflicted by the Avatar.
  • Resistance to immobilizing effects and ability to break out of an immobilized state (such as root).
  • Chance to parry or block an attack

Template:Query effect grid listing