Parry: Difference between revisions
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Parry gives the player a chance to block the eligible incoming attacks for a modest amount of time. For the first few seconds immediately after using Parry, you will receive a much larger bonus. Tactics Specialization increases the duration of the larger bonus. | Parry gives the player a chance to block the eligible incoming attacks for a modest amount of time. For the first few seconds immediately after using Parry, you will receive a much larger bonus. Tactics Specialization increases the duration of the larger bonus. | ||
'''''Most ranged attacks and magical spells cannot be parried.''''' <ref>[https://sotawiki.net/sota/Release_21 Release 21 patch notes.]</ref> | |||
The parry skill can be used with any melee weapon. | The parry skill can be used with any melee weapon. | ||
A successful parry blocks an amount of damage based on the weapon power and player strength. | A successful parry blocks an amount of damage based on the weapon power and player strength. | ||
Latest revision as of 04:51, 4 November 2025
Parry gives the player a chance to block the eligible incoming attacks for a modest amount of time. For the first few seconds immediately after using Parry, you will receive a much larger bonus. Tactics Specialization increases the duration of the larger bonus.
Most ranged attacks and magical spells cannot be parried. [1]
The parry skill can be used with any melee weapon.
A successful parry blocks an amount of damage based on the weapon power and player strength.
Effect[edit]
Template:Skill effect list (effects increase with skill level)
Trivia[edit]
Prior to Release 21, this skill was part of the Blades school.