Parry: Difference between revisions

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Parry gives the player a chance to block the eligible incoming attacks for a modest amount of time. For the first few seconds immediately after using Parry, you will receive a much larger bonus. Tactics Specialization increases the duration of the larger bonus.  
Parry gives the player a chance to block the eligible incoming attacks for a modest amount of time. For the first few seconds immediately after using Parry, you will receive a much larger bonus. Tactics Specialization increases the duration of the larger bonus.  


'''''Most ranged attacks and magical spells cannot be parried.''''' <ref>[https://sotawiki.net/sota/Release_21 Release 21 patch notes.]</ref>


Parry: The parry skill can now be used with any melee weapon. A successful parry blocks an amount of damage based on the weapon power and player strength. Most ranged attacks and spells can no longer be parried. <ref>[https://sotawiki.net/sota/Release_21 Release 21 patch notes.]</ref>
The parry skill can be used with any melee weapon.
 
A successful parry blocks an amount of damage based on the weapon power and player strength.  


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Latest revision as of 04:51, 4 November 2025

Template:Infobox Skill

Parry gives the player a chance to block the eligible incoming attacks for a modest amount of time. For the first few seconds immediately after using Parry, you will receive a much larger bonus. Tactics Specialization increases the duration of the larger bonus.

Most ranged attacks and magical spells cannot be parried. [1]

The parry skill can be used with any melee weapon.

A successful parry blocks an amount of damage based on the weapon power and player strength.

Template:Tocright

Effect[edit]

Template:Skill effect list (effects increase with skill level)

Trivia[edit]

Prior to Release 21, this skill was part of the Blades school.

References[edit]

Template:Navbox Tactics Strategy