Discharge: Difference between revisions
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| type = Active | | type = Active | ||
| cost=13 | | cost=13 | ||
| fizzle=0 | |||
| time=1 | | time=1 | ||
| required=10 Gust | | required=10 Gust | ||
| exp=1212424 | | exp=1212424 | ||
| desc=Small radius low damage area-of-effect with a chance of stun, centered on the caster. Both damage and stun duration are increased slightly based on the caster's dexterity. Air Specialization will increase the chance for stun | | desc=Small radius low damage area-of-effect with a chance of stun, centered on the caster. Both damage and stun duration are increased slightly based on the caster's dexterity. Air Specialization will increase the chance for stun. | ||
| wordsofpower=Bet;Gaus | | wordsofpower=Bet;Gaus | ||
| trainer=Skills Trainer | |||
| lastseen=109 | |||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
{{Skill effect list | {{Skill effect list | ||
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|color3 = red | |color3 = red | ||
|effect4 = Radius: 5 | |effect4 = Radius: 5 | ||
|effect5 = | |effect5 = 4 – 5 Air Damage | ||
|note5 = × √ | |note5 = × √(Discharge level / 40 + intelligence / 40) (estimate)<br>+ 3 × √(dexterity / 40) damage (estimate) | ||
|effect6 = Radius: 5 | |effect6 = Radius: 5 | ||
|effect7 = 16 | |effect7 = 16,1% Chance to [[Stun]] for 3 seconds | ||
|note7 = +0.25% chance per Discharge level<br>+ (dexterity / 12)% chance<br>+0.25% chance per Air Magic Mastery %<br>+0.008125 seconds per Rapid Discharge level | |note7 = +0.25% chance per Discharge level<br>+ (dexterity / 12)% chance<br>+0.25% chance per Air Magic Mastery %, if Air Magic Specialization is training or maintaining<br>+0.008125 seconds per Rapid Discharge level | ||
}} | }} | ||
Air Attunement affects the damage and stun duration. | ''(effect increases with skill)'' | ||
*Increasing Discharge level raises the focus cost, but lowers the fizzle chance. | |||
Stacking and charging glyphs improve the focus cost, damage, and stun duration. | *Air Attunement affects the damage and stun duration. | ||
*Stacking and charging glyphs improve the focus cost, damage, and stun duration. | |||
==Combo== | ==Combo== | ||
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| comboimage = Shock Arrow Combo Icon.jpg | | comboimage = Shock Arrow Combo Icon.jpg | ||
}} | }} | ||
{{Navbox Air Magic}}[[Category:Air Magic Skills]] | {{Navbox Air Magic}}[[Category:Air Magic Skills]] | ||
[[Category:Crowd Control Skills]] | |||
Latest revision as of 16:50, 16 March 2025
Template:Infobox Skill Template:Tocright
Effect[edit]
Template:Skill effect list (effect increases with skill)
- Increasing Discharge level raises the focus cost, but lowers the fizzle chance.
- Air Attunement affects the damage and stun duration.
- Stacking and charging glyphs improve the focus cost, damage, and stun duration.