Sacrifice: Difference between revisions
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{{article message | |||
| ''This disambiguation page lists articles associated with the same title. In game currently Sacrifice is a combo spell and a principle. For information for the Sacrifice principle see [[Sacrifice (virtue)]].'' | |||
}} | |||
{{Infobox Skill | {{Infobox Skill | ||
| skill = Combo Skills | | skill = Combo Skills | ||
| type = Active | | type = Active | ||
| cost=14 | |||
| fizzle=0 | |||
| required=1 Healing Ray;1 Death Ray | | required=1 Healing Ray;1 Death Ray | ||
| desc = Transfers a large amount of health to target at great risk! | | desc = Transfers a large amount of health to target at great risk! | ||
| | | trainer= | ||
| lastseen= | | lastseen=90 | ||
}} | }} | ||
== | ==Effect== | ||
: | {{Skill effect list | ||
|effect1 = Cooldown: 10 seconds | |||
| | |effect2 = −50% Fizzle Chance From Equipment | ||
| | |effect3 = 50% Life Damage | ||
| | |note3 = 50% of caster's maximum health | ||
|effect4 = Recover 1% Health | |||
|note4 = 1% of caster's maximum health<br />+2% per Sacrifice level | |||
}} | |||
| | Sacrifice level is the average of Healing Ray and Death Ray levels, rounded up. Increasing Sacrifice level doesn't affect the focus cost, but lowers the fizzle chance. | ||
Stacking glyphs improves the focus cost and health recovery, but also increases the self damage. | |||
==[[Combo Skills]]== | |||
{{combo | |||
| glyph1 = Healing Ray | |||
| glyph2 = Death Ray | |||
| combo = Sacrifice | |||
}} | |||
{{Navbox Combo Skills}}[[Category:Life Magic Skills]][[Category:Death Magic Skills]][[Category:Combo Skills]] | {{Navbox Combo Skills}} | ||
[[Category:Life Magic Skills]] | |||
[[Category:Death Magic Skills]] | |||
[[Category:Combo Skills]] | |||
Latest revision as of 01:45, 15 December 2024
Template:Article message Template:Infobox Skill
Effect[edit]
Template:Skill effect list Sacrifice level is the average of Healing Ray and Death Ray levels, rounded up. Increasing Sacrifice level doesn't affect the focus cost, but lowers the fizzle chance.
Stacking glyphs improves the focus cost and health recovery, but also increases the self damage.