Butchery Skills: Difference between revisions

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'''Butchery ''' is a [[refining]] [[skill]]. Generally it breaks down [[Carcass|Carcasses]] into their pieces, such as [[meat]], [[fat]]. and [[Animal Bone|animal bones]].
[[has icon::File:Butchery_Skills_icon.png|32px]] '''Butchery ''' is a [[refining]] [[skill]]. Generally it breaks down [[Carcass|Carcasses]] into their pieces, such as [[meat]], [[fat]]. and [[Animal Bone|animal bones]].
 
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Image:SotA_Butchery_Tree.png|center|250px
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rect 91 21 139 69 [[Butchery Proficiency]]
rect 207 207 255 255 [[Butchery Proficiency]]
rect 175 335 223 383 [[Batching Materials - Butchery]]
rect 239 335 287 383 [[Swift Refine Materials - Butchery]]
rect 207 463 255 511 [[Efficient Refine Materials - Butchery]]
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==Recipes==
==Recipes==
{{main|Butchery recipes}}
All players have the Process <Animal Type> recipes known, by default.
 
*See [[Butchery recipes]]
Recipes for the Butchery skill can be crafted at a [[Butcher Table]].
Animal Carcasses can be butchered at the [[Butchering Station]].


==See also==
==See also==

Latest revision as of 00:24, 11 August 2023

File:Butchery Skills icon.png Butchery is a refining skill. Generally it breaks down Carcasses into their pieces, such as meat, fat. and animal bones.

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Active
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Recipes[edit]

All players have the Process <Animal Type> recipes known, by default.

Animal Carcasses can be butchered at the Butchering Station.

See also[edit]

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