Scene Difficulty: Difference between revisions
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{{Under Construction}} | |||
[[Image:SotA_TierMarkers.jpg|center]] | [[Image:SotA_TierMarkers.jpg|center]] | ||
Some scenes have a spike with skulls next to their exit archways. | [[Adventuring Area]] scenes have different difficulty levels that relate to the Tier Level stated for the adventuring area scene. | ||
:''Difficulty Tier Markers: Some of you may have noticed a few outdoor scenes now have a spike with skulls next to their exit archways, but maybe you didn’t. No one can blame you, they’re pretty unobtrusive. If you did see them, you may have blown them off thinking they were simply decorations, but you’d be wrong, my friend! Those skulls are “tier markers” and they indicate the difficulty of nearby enemies; the more skulls on the spike, the more challenging the enemies.''<ref>[[Starr Long]], [https://www.shroudoftheavatar.com/?p=54347 Release 23 Instructions]</ref> | |||
:{| width="60%" | :{| width="60%" | ||
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* [[Tier 4 Scenes|Tier Four Difficulty Scenes]] | * [[Tier 4 Scenes|Tier Four Difficulty Scenes]] | ||
* [[Tier 5 Scenes|Tier Five Difficulty Scenes]] | * [[Tier 5 Scenes|Tier Five Difficulty Scenes]] | ||
* [[Tier 6 Scenes|Tier Six Difficulty Scenes]] | * [[Tier 6 Scenes|Tier Six Difficulty Scenes]] | ||
* [[Tier 7 Scenes|Tier Seven Difficulty Scenes]] | * [[Tier 7 Scenes|Tier Seven Difficulty Scenes]] | ||
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* [[Tier 9 Scenes|Tier Nine Difficulty Scenes]] | * [[Tier 9 Scenes|Tier Nine Difficulty Scenes]] | ||
* [[Tier 10 Scenes|Tier Ten Difficulty Scenes]] | * [[Tier 10 Scenes|Tier Ten Difficulty Scenes]] | ||
| | |||
* [[Tier 11 Scenes|Tier Eleven Difficulty Scenes]] | |||
* [[Tier 12 Scenes|Tier Twelve Difficulty Scenes]] | |||
* [[Tier 13 Scenes|Tier Thirteen Difficulty Scenes]] | |||
* [[Tier 14 Scenes|Tier Fourteen Difficulty Scenes]] | |||
* [[Tier 15 Scenes|Tier Fifteen Difficulty Scenes]] | |||
* [[Tier 16 Scenes|Tier Sixteen Difficulty Scenes]] | |||
* [[Tier 17 Scenes|Tier Seventeen Difficulty Scenes]] | |||
* [[Tier 18 Scenes|Tier Eighteen Difficulty Scenes]] | |||
* [[Tier 19 Scenes|Tier Nineteen Difficulty Scenes]] | |||
* [[Tier 20 Scenes|Tier Twenty Difficulty Scenes]] | |||
|} | |} | ||
Some scenes are designated with a Plus (+), which are shown in-game with a ribbon at the top of the spike.<ref>Sannio, [https://www.shroudoftheavatar.com/forum/index.php?threads/can-we-have-info-on-the-new-tier-markers.164014/#post-1291805 can we have info on the new tier markers?] on [https://www.shroudoftheavatar.com/forum/index.php {{SotA}} Forum]</ref> This indicates that the scene is more dangerous than a typical scene of its tier, or contains pockets of higher tier opponents, and is generally designed for a group. However, the general level of enemies, resources, and quests is on par with other scenes of its tier. | For higher tier scenes, the spike may contain [[Daemon Skull]]s, which indicate two tiers each, and/or bloody skulls, which indicate four tiers each. A tier with two daemon skulls and three normal skulls is a [[Tier 7 Scenes|Tier 7 scene]]. A tier with one daemon skull and four bloody skulls is a [[Tier 18 Scenes|Tier 18 scene]]. | ||
Scenes may also contain paths with their own difficulty markers; for example, a Tier 5 scene may have a Tier 2 path leading to a specific location, and within the scene a spike with two skulls will be displayed at the entrance to that path. | |||
==Plus Designated Scenes== | |||
Some scenes are designated with a Plus (+), which are shown in-game with a ribbon at the top of the spike and indicate there was at least one large section (not just one enemy) within that same scene that was a notably higher difficulty.<ref>Sannio, [https://www.shroudoftheavatar.com/forum/index.php?threads/can-we-have-info-on-the-new-tier-markers.164014/#post-1291805 can we have info on the new tier markers?] on [https://www.shroudoftheavatar.com/forum/index.php {{SotA}} Forum]</ref> This indicates that the scene is more dangerous than a typical scene of its tier, or contains pockets of higher tier opponents, and is generally designed for a group. However, the general level of enemies, resources, and quests is on par with other scenes of its tier. | |||
==Scene List== | ==Scene List== | ||
*'''This listing needs to be a better, more helpful and informative listing.''' | |||
The following is a list of all scenes by difficulty: | The following is a list of all scenes by difficulty: | ||
{{#ask: [[Scene Difficulty::>0]]| mainlabel = Scene | headers=plain | sort=Scene Difficulty | order=asc | limit=250 | {{#ask: [[Scene Difficulty::>0]]| mainlabel = Scene | headers=plain | sort=Scene Difficulty | order=asc | limit=250 | ||
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}} | }} | ||
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==Dynamically Scaled Difficulty== | |||
Information on Dynamically Scaled Difficulty markers, with a list of scenes and their difficulties. | |||
--> | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Scenes]] | [[Category:Scenes]] | ||
Latest revision as of 00:15, 24 July 2023
Adventuring Area scenes have different difficulty levels that relate to the Tier Level stated for the adventuring area scene.
- Difficulty Tier Markers: Some of you may have noticed a few outdoor scenes now have a spike with skulls next to their exit archways, but maybe you didn’t. No one can blame you, they’re pretty unobtrusive. If you did see them, you may have blown them off thinking they were simply decorations, but you’d be wrong, my friend! Those skulls are “tier markers” and they indicate the difficulty of nearby enemies; the more skulls on the spike, the more challenging the enemies.[1]
For higher tier scenes, the spike may contain Daemon Skulls, which indicate two tiers each, and/or bloody skulls, which indicate four tiers each. A tier with two daemon skulls and three normal skulls is a Tier 7 scene. A tier with one daemon skull and four bloody skulls is a Tier 18 scene.
Scenes may also contain paths with their own difficulty markers; for example, a Tier 5 scene may have a Tier 2 path leading to a specific location, and within the scene a spike with two skulls will be displayed at the entrance to that path.
Plus Designated Scenes[edit]
Some scenes are designated with a Plus (+), which are shown in-game with a ribbon at the top of the spike and indicate there was at least one large section (not just one enemy) within that same scene that was a notably higher difficulty.[2] This indicates that the scene is more dangerous than a typical scene of its tier, or contains pockets of higher tier opponents, and is generally designed for a group. However, the general level of enemies, resources, and quests is on par with other scenes of its tier.
Scene List[edit]
- This listing needs to be a better, more helpful and informative listing.
The following is a list of all scenes by difficulty:
References[edit]
- ↑ Starr Long, Release 23 Instructions
- ↑ Sannio, can we have info on the new tier markers? on Template:SotA Forum