Douse: Difference between revisions
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Rigel Kent (talk | contribs) skill update |
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| Line 4: | Line 4: | ||
| cost=3 | | cost=3 | ||
| time=1 | | time=1 | ||
| fizzle= | | fizzle=0 | ||
| required=10 Ice Fist | | required=10 Ice Fist | ||
| exp=1212424 | | exp=1212424 | ||
| wordsofpower=Desen;Vatu | | wordsofpower=Desen;Vatu | ||
| desc=Removes a fire damage-over-time debuff & adds a fire damage resistance. Water Specialization increases the duration. | | desc=Removes a fire damage-over-time debuff & adds a fire damage resistance. Water Specialization increases the duration. | ||
| lastseen=90 | | lastseen=90 | ||
| Line 16: | Line 15: | ||
|effect1 = Cooldown: 5 seconds | |effect1 = Cooldown: 5 seconds | ||
|effect2 = −20% Fizzle Chance From Equipment | |effect2 = −20% Fizzle Chance From Equipment | ||
|effect3 = +20 Fire Resistance for | |effect3 = +20 Fire Resistance for 31 seconds | ||
|note3 = +1 second per Douse level<br>+1% duration per Water Magic Mastery %, if Water Magic Specialization is training or maintaining | |note3 = +1 second per Douse level<br>+1% duration per Water Magic Mastery %, if Water Magic Specialization is training or maintaining | ||
}} | }} | ||
Increasing Douse level does not affect the focus cost, but lowers the fizzle chance. | *Douse can target its caster, or a pet or party member. | ||
*Increasing Douse level does not affect the focus cost, but lowers the fizzle chance. | |||
*Water Attunement affects the duration. | |||
*Stacking and charging glyphs improve the focus cost, resistance, and duration. | |||
==[[Combo Skills]]== | |||
== | |||
{{combo | {{combo | ||
| glyph1 = Douse | | glyph1 = Douse | ||
| Line 37: | Line 34: | ||
| glyph2 = Solar Flare | | glyph2 = Solar Flare | ||
| combo = Rainbow Blast | | combo = Rainbow Blast | ||
}} | }} | ||
{{Navbox Water Magic}}[[Category:Water Magic Skills]] | {{Navbox Water Magic}}[[Category:Water Magic Skills]] | ||
Latest revision as of 17:10, 20 January 2023
Effect[edit]
- Douse can target its caster, or a pet or party member.
- Increasing Douse level does not affect the focus cost, but lowers the fizzle chance.
- Water Attunement affects the duration.
- Stacking and charging glyphs improve the focus cost, resistance, and duration.