Blind: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 2: | Line 2: | ||
| skill = Sun Magic Glyph | | skill = Sun Magic Glyph | ||
| type = Active | | type = Active | ||
| cost= | | cost=4 | ||
| required= | | fizzle=0 | ||
| desc=Reduces attack accuracy of a target | | required=10 Light | ||
| exp=1212424 | |||
| desc=Reduces attack accuracy of a target. Sun Specialization adds a critical hit damage reduction. | |||
| wordsofpower=Desen;Ylem | | wordsofpower=Desen;Ylem | ||
| lastseen=109 | |||
}} | }} | ||
==Effect== | ==Effect== | ||
Range: 20 | {{Skill effect list | ||
Cooldown: 10 seconds | |effect1 = Range: 20 | ||
|effect2 = Cooldown: 10 seconds | |||
|effect3 = −20% Fizzle Chance From Equipment | |||
|effect4 = −10.3 Damage Avoidance for 10 seconds | |||
|note4 = − (Blind level / 3) damage avoidance | |||
|effect5 = −5 Dexterity for 10 seconds | |||
|note5 = −0.2 dexterity per Blind level | |||
|effect6 = −5% Weapon Critical Chance for 10 seconds | |||
|note6 = Only displays if Sun Magic Specialization is training or maintaining | |||
}} | |||
*Increasing Blind level raises the focus cost, but lowers the fizzle chance. | |||
* | *Sun Attunement affects the damage avoidance debuff and dexterity debuff. | ||
*Stacking and charging glyphs improve the focus cost, damage avoidance debuff and duration, dexterity debuff and duration, and weapon critical chance debuff and duration. | |||
{{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | {{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | ||
Latest revision as of 00:35, 20 January 2023
Effect[edit]
- Increasing Blind level raises the focus cost, but lowers the fizzle chance.
- Sun Attunement affects the damage avoidance debuff and dexterity debuff.
- Stacking and charging glyphs improve the focus cost, damage avoidance debuff and duration, dexterity debuff and duration, and weapon critical chance debuff and duration.