Enlightenment: Difference between revisions
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| type = Active | | type = Active | ||
| cost=10 | | cost=10 | ||
| fizzle= | | fizzle=0 | ||
| time=1 | | time=1 | ||
| required=10 Light | | required=10 Light | ||
| Line 9: | Line 9: | ||
| desc=Increases intelligence. Enlighten does not stack with Strength of Earth or Air's Embrace. Sun Specialization adds a small spell critical hit chance bonus. | | desc=Increases intelligence. Enlighten does not stack with Strength of Earth or Air's Embrace. Sun Specialization adds a small spell critical hit chance bonus. | ||
| wordsofpower=Asen;Ylem | | wordsofpower=Asen;Ylem | ||
| lastseen=109 | |||
| lastseen= | |||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
{{Skill effect list | {{Skill effect list | ||
|effect1 = Cooldown: 15 seconds | |effect1 = Cooldown: 15 seconds | ||
|effect2 = −20% Fizzle Chance From Equipment | |effect2 = −20% Fizzle Chance From Equipment | ||
|effect3 = +5 Intelligence for 10 minutes | |effect3 = +5.1 Intelligence for 10 minutes, 6 seconds | ||
|note3 = +0.1 Intelligence and +6 seconds per Enlightenment level | |note3 = +0.1 Intelligence and +6 seconds per Enlightenment level | ||
|effect4 = +0% Spell Critical Chance Bonus for 10 minutes | |effect4 = +0% Spell Critical Chance Bonus for 10 minutes | ||
|note4 = +0.1% chance per Sun Magic Mastery %, if Sun Magic Specialization is training or maintaining<br>+6 seconds per Enlightenment level | |note4 = Only displays with Specialization<br>+0.1% chance per Sun Magic Mastery %, if Sun Magic Specialization is training or maintaining<br>+6 seconds per Enlightenment level | ||
}} | }} | ||
Sun Attunement affects the intelligence bonus and duration, and spell critical chance duration. | *Enlightenment can target its caster, or a pet or party member. | ||
*Increasing Enlightenment level doesn't affect the focus cost, but lowers the fizzle chance. | |||
Stacking and charging glyphs improve the focus cost, intelligence bonus and duration, and spell critical chance bonus and duration. | *Sun Attunement affects the intelligence bonus and duration, and spell critical chance duration. | ||
*Stacking and charging glyphs improve the focus cost, intelligence bonus and duration, and spell critical chance bonus and duration. | |||
==Limits== | ==Limits== | ||
Enlightenment will cancel Air's Embrace and Strength of Earth, and vice versa. | Enlightenment will cancel Air's Embrace and Strength of Earth, and vice versa. | ||
==Combo== | ==[[Combo Skills]]== | ||
{{combo | {{combo | ||
| glyph1 = Enlightenment | | glyph1 = Enlightenment | ||
| Line 36: | Line 36: | ||
| combo = Imbecile Incantation | | combo = Imbecile Incantation | ||
}} | }} | ||
{{combo | |||
== | | glyph1 = Enlightenment | ||
| glyph2 = Summon Skeleton | |||
| combo = Summon Skeleton Mage | |||
}} | |||
{{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | {{Navbox Sun Magic}}[[Category:Sun Magic Skills]] | ||
Latest revision as of 00:31, 20 January 2023
Template:Infobox Skill Template:Tocright
Effect[edit]
- Enlightenment can target its caster, or a pet or party member.
- Increasing Enlightenment level doesn't affect the focus cost, but lowers the fizzle chance.
- Sun Attunement affects the intelligence bonus and duration, and spell critical chance duration.
- Stacking and charging glyphs improve the focus cost, intelligence bonus and duration, and spell critical chance bonus and duration.
Limits[edit]
Enlightenment will cancel Air's Embrace and Strength of Earth, and vice versa.