Safe Fall: Difference between revisions
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m Updated required level. Added reference to when this skill was added. |
mNo edit summary |
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| Line 3: | Line 3: | ||
| type = Innate | | type = Innate | ||
| required=40 Train Dexterity | | required=40 Train Dexterity | ||
| desc=Safe Fall allows players to fall greater distances before taking damage | | desc=Safe Fall allows players to fall greater distances before taking damage. | ||
| lastseen= | |trainer=Adventuring Trainer | ||
|lastseen=109 | |||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
+1 Safe Fall Modifier | {{Skill effect list | ||
''( | |effect1 = +1 Safe Fall Modifier | ||
|color3 = | |||
|effect4 = | |||
|note4 = | |||
|effect5 = | |||
|effect6 = | |||
|effect7 = | |||
|effect8 = | |||
}} | |||
''(effects increase with skill level)'' | |||
{{query effect}} | |||
==Trivia== | ==Trivia== | ||
*Safe Fall: New skill in the Subterfuge tree. Reduces fall damage based on skill level. Can only be leveled up through falling and taking damage. A skill level of 25 should allow around an extra 2 meters of fall distance and a Grandmaster should be able to fall around an extra 4 meters without damage.<ref>[https://www.shroudoftheavatar.com/?p=57427 Release 28 Instructions]</ref> | *Safe Fall: New skill in the Subterfuge tree. Reduces fall damage based on skill level. Can only be leveled up through falling and taking damage. A skill level of 25 should allow around an extra 2 meters of fall distance and a Grandmaster should be able to fall around an extra 4 meters without damage.<ref>[https://www.shroudoftheavatar.com/?p=57427 Release 28 Instructions]</ref> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Navbox Subterfuge Strategy}} | {{Navbox Subterfuge Strategy}} | ||
[[Category:Subterfuge Skills]] | [[Category:Subterfuge Skills]] | ||
Latest revision as of 23:38, 19 January 2023
Template:Infobox Skill Template:Tocright
Effect[edit]
Template:Skill effect list (effects increase with skill level) Template:Query effect
Trivia[edit]
- Safe Fall: New skill in the Subterfuge tree. Reduces fall damage based on skill level. Can only be leveled up through falling and taking damage. A skill level of 25 should allow around an extra 2 meters of fall distance and a Grandmaster should be able to fall around an extra 4 meters without damage.[1]