Tranquility: Difference between revisions

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Created page with "{{Infobox Skill | skill = Focus | type = Active }} Each level grants a skill that can be combined with another skill and will temporarily extend the fade timer for a skill by ..."
 
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{{Infobox Skill
{{Infobox Skill
| skill = Focus
| skill = Focus Strategy Glyph
| type = Active
| type = Innate
| desc = Increases the player's ability to remain calm and continue casting even when hit
| required=40 Inner Calm
| trainer=Deborah
|lastseen=109
}}
}}
Each level grants a skill that can be combined with another skill and will temporarily extend the fade timer for a skill by 10 seconds. Unlike the permanent lock, this will not make the skill noble and can help capture more difficult combos.
{{tocright}}
==Effect==
{{Skill effect list
|effect1  = +0.1 Casting Interrupt Tolerance
|effect4  =
|note4    =
|effect5  =
|effect6  =
|effect7  =
|effect8  =
}}
''(effects increase with skill level)''


[[Category:Focus Skills]]
{{Navbox Focus Strategy}}[[Category:Focus Skills]]

Latest revision as of 02:28, 18 January 2023