Death Field: Difference between revisions
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| skill = Death Magic Glyph | | skill = Death Magic Glyph | ||
| type = Active | | type = Active | ||
| cost= | | cost=22 | ||
| required= | | time=1 | ||
| fizzle=15 | |||
| required=40 Death Ray | |||
| exp=2424848 | |||
| reagents=1 Black Pearl;1 Mandrake Root;1 Nightshade | | reagents=1 Black Pearl;1 Mandrake Root;1 Nightshade | ||
| | | wordsofpower=Wast;Umbra;Desen;Corp | ||
| desc=Area of effect life drain that becomes more powerful the closer the caster is to death | | trainer=Davropos | ||
| lastseen= | | desc=Area of effect life drain that becomes more powerful the closer the caster is to death. Death Specialization reduces the cooldown of Death Field. | ||
| lastseen=109 | |||
}} | }} | ||
==Effect== | ==Effect== | ||
Range: | {{Skill effect list | ||
Cooldown: | |effect1 = Range: 5 | ||
|effect2 = Cooldown: 30 seconds | |||
|note2 = ÷ (1 + Death Magic Mastery / 100%), if Death Magic Specialization is training or maintaining | |||
|effect3 = 33% Chance to consume reagents | |||
|effect4 = +35% Fizzle Chance From Equipment | |||
|color4 = red | |||
|effect5 = Radius: 5 | |||
|effect6 = 2 - 3 Death Damage | |||
|note6 = × √(Death Field level / 40 + intelligence / 40) (estimate)<br />+0.1% per Death Mastery level | |||
}} | |||
''(effect increases with skill)'' | ''(effect increases with skill)'' | ||
*Increasing Death Ray Field raises the focus cost, but lowers the fizzle chance. | |||
*Death Attunement affects the damage. | |||
* | *Stacking and charging glyphs improve the focus cost and damage. | ||
{{Navbox Death Magic}}[[Category:Death Magic Skills]] | {{Navbox Death Magic}}[[Category:Death Magic Skills]] | ||
Latest revision as of 05:08, 16 January 2023
Effect[edit]
Template:Skill effect list (effect increases with skill)
- Increasing Death Ray Field raises the focus cost, but lowers the fizzle chance.
- Death Attunement affects the damage.
- Stacking and charging glyphs improve the focus cost and damage.