Death Shield: Difference between revisions
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| reagents=1 Garlic;1 Mandrake Root;1 Serpent Scales | | reagents=1 Garlic;1 Mandrake Root;1 Serpent Scales | ||
| wordsofpower=Wast;Ylem;Obix;Corp | | wordsofpower=Wast;Ylem;Obix;Corp | ||
| trainer=Davropos | | trainer=Davropos | ||
| desc=Converts a portion of damage received from physical attacks to health. Death Specialization increases the duration of the shield | | desc=Converts a portion of damage received from physical attacks to health. Death Specialization increases the duration of the shield. This spell is considered a shield spell, and only one shield spell can be active at any given time. | ||
| lastseen= | | lastseen=109 | ||
}} | }} | ||
==Effect== | ==Effect== | ||
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|effect3 = +35% Fizzle Chance From Equipment | |effect3 = +35% Fizzle Chance From Equipment | ||
|color3 = red | |color3 = red | ||
|effect4 = +10% Death Transfer Percentage for 2 minutes | |effect4 = +10.2% Death Transfer Percentage for 2 minutes, 1 second | ||
|note4 = +0.1667% transfer and +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | |note4 = +0.1667% transfer and +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | ||
|effect5 = +10 Death Attunement for 2 minutes | |effect5 = +10.1 Death Attunement for 2 minutes. 1 second | ||
|note5 = +0.1 attunement and +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | |note5 = +0.1 attunement and +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | ||
|effect6 = −25% Healing Modifier for 2 minutes | |effect6 = −25% Healing Modifier for 2 minutes. 1 second | ||
|color6 = red | |color6 = red | ||
|note6 = +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | |note6 = +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | ||
}} | }} | ||
Increasing Death Shield level raises the focus cost, but lowers the fizzle chance. | ''(effect increases with skill)'' | ||
*Increasing Death Shield level raises the focus cost, but lowers the fizzle chance. | |||
Death Attunement affects the death transfer duration, death attunement bonus duration, and healing modifier penalty duration. | *Death Attunement affects the death transfer duration, death attunement bonus duration, and healing modifier penalty duration. | ||
*Stacking and charging glyphs improve the focus cost, death transfer percentage and duration, and death attunement bonus and duration, but also increases the healing modifier penalty and duration. | |||
Stacking and charging glyphs improve the focus cost, death transfer percentage and duration, and death attunement bonus and duration, but also increases the healing modifier penalty and duration. | |||
==Limits== | ==Limits== | ||
Death Shield will cancel Immolation, Shield of Air, Shield of Crystal, and Shield of Ice, and vice versa. | Death Shield will cancel Immolation, Shield of Air, Shield of Crystal, and Shield of Ice, and vice versa. | ||
{{Navbox Death Magic}}[[Category:Death Magic Skills]] | {{Navbox Death Magic}}[[Category:Death Magic Skills]] | ||
Latest revision as of 05:08, 16 January 2023
Effect[edit]
Template:Skill effect list (effect increases with skill)
- Increasing Death Shield level raises the focus cost, but lowers the fizzle chance.
- Death Attunement affects the death transfer duration, death attunement bonus duration, and healing modifier penalty duration.
- Stacking and charging glyphs improve the focus cost, death transfer percentage and duration, and death attunement bonus and duration, but also increases the healing modifier penalty and duration.
Limits[edit]
Death Shield will cancel Immolation, Shield of Air, Shield of Crystal, and Shield of Ice, and vice versa.