Air's Embrace: Difference between revisions
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Rigel Kent (talk | contribs) →Effect: focus cost, fizzle chance |
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| type = Active | | type = Active | ||
| cost=5 | | cost=5 | ||
| fizzle= | | fizzle=0 | ||
| time=1 | | time=1 | ||
| required=20 Gust | | required=20 Gust | ||
| exp=1212424 | | exp=1212424 | ||
| desc=Increases dexterity. This skill does not stack with Strength of Earth or Enlightenment. Air Specialization adds a small melee and ranged critical hit chance | | desc=Increases dexterity. This skill does not stack with Strength of Earth or Enlightenment. Air Specialization adds a small melee and ranged critical hit chance. | ||
| wordsofpower=Zeph;Hex | | wordsofpower=Zeph;Hex | ||
| trainer=Adventuring Trainer | |||
| lastseen=109 | |||
}} | }} | ||
{{tocright}} | |||
==Effect== | ==Effect== | ||
{{Skill effect list | {{Skill effect list | ||
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|effect2 = +45% Fizzle Chance From Equipment | |effect2 = +45% Fizzle Chance From Equipment | ||
|color2 = red | |color2 = red | ||
|effect3 = +5 Dexterity for 10 minutes | |effect3 = +5.1 Dexterity for 10 minutes | ||
|note3 = +0.1 Dexterity and +6 seconds per Air's Embrace level | |note3 = +0.1 Dexterity and +6 seconds per Air's Embrace level | ||
|effect4 = +0% Weapon Critical Chance for 10 minutes | |effect4 = +0% Weapon Critical Chance for 10 minutes (only shown with Air Specialization) | ||
|note4 = +0.1% chance per Air Magic Mastery %<br>+6 seconds per Air's Embrace level | |note4 = +0.1% chance per Air Magic Mastery %, if Air Magic Specialization is training or maintaining<br>+6 seconds per Air's Embrace level | ||
}} | }} | ||
''(effect increases with skill)'' | |||
Air Attunement affects the dexterity bonus and duration, and weapon critical chance duration. | *Air's Embrace can target its caster, or a pet or party member. | ||
*Increasing Air's Embrace level raises the focus cost, but lowers the fizzle chance. | |||
Stacking and charging glyphs improve the focus cost, dexterity bonus and duration, and weapon critical chance bonus and duration. | *Air Attunement affects the dexterity bonus and duration, and weapon critical chance duration. | ||
*Stacking and charging glyphs improve the focus cost, dexterity bonus and duration, and weapon critical chance bonus and duration. | |||
==Limits== | ==Limits== | ||
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| combo = Clumsy | | combo = Clumsy | ||
}} | }} | ||
{{Navbox Air Magic}}[[Category:Air Magic Skills]] | {{Navbox Air Magic}}[[Category:Air Magic Skills]] | ||
Latest revision as of 02:18, 16 January 2023
Template:Infobox Skill Template:Tocright
Effect[edit]
Template:Skill effect list (effect increases with skill)
- Air's Embrace can target its caster, or a pet or party member.
- Increasing Air's Embrace level raises the focus cost, but lowers the fizzle chance.
- Air Attunement affects the dexterity bonus and duration, and weapon critical chance duration.
- Stacking and charging glyphs improve the focus cost, dexterity bonus and duration, and weapon critical chance bonus and duration.
Limits[edit]
Air's Embrace will cancel Enlightenment and Strength of Earth, and vice versa.