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	<title>User:Browncoat Jayson/Sandbox/SotAMath - Revision history</title>
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	<updated>2026-08-03T05:49:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sotawiki.org/index.php?title=User:Browncoat_Jayson/Sandbox/SotAMath&amp;diff=65599&amp;oldid=prev</id>
		<title>Browncoat Jayson: Created page with &quot;&#039;&#039;&#039;Attunement&#039;&#039;&#039; * Negative effects: caster attunement vs target&#039;s resistance + half attunment * Positive effects: attunement for caster/2 + attunement for target/2  &#039;&#039;If you ...&quot;</title>
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		<updated>2018-06-14T14:27:36Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Attunement&amp;#039;&amp;#039;&amp;#039; * Negative effects: caster attunement vs target&amp;#039;s resistance + half attunment * Positive effects: attunement for caster/2 + attunement for target/2  &amp;#039;&amp;#039;If you ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Attunement&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Negative effects: caster attunement vs target&amp;#039;s resistance + half attunment&lt;br /&gt;
* Positive effects: attunement for caster/2 + attunement for target/2&lt;br /&gt;
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&amp;#039;&amp;#039;If you cast on yourself, that is effectively just your attuenment.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* https://docs.google.com/spreadsheets/d/1TmExutzo9x2H96c8UwVMW1RNKB8ZeUT_Vf-QKu4aa44/edit?usp=sharing&lt;br /&gt;
&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Player and Skill Level Formula&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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* https://docs.google.com/spreadsheets/d/18ZQR3H0KXmZ0d3ErxrYNVgzU4_LYRW03Zfdxn9GBdK0/edit?usp=sharing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Current Health Math&lt;br /&gt;
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(10 + Strength * .7) * (1.1f + adventureLevel / 40))&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;I say current because this is another I keep flattening the curve on a bit at a time...&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Current Focus Math&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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(10 + Intelligence* .7) * (1.1f + adventureLevel / 33))&lt;br /&gt;
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&amp;#039;&amp;#039;Similar but slightly larger that health&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Breaking Stun:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* sqrt( Intelligence + (strength+Dexterity) /4 )) / (600*stunStrength) as percentage&lt;br /&gt;
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&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Breaking Root&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* sqrt( Strength+ (Intelligence +Dexterity) /4 )) / (600*stunStrength) as percentage&lt;br /&gt;
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With each failed attempt to break a root or stun, the stun strength is multiplied by 0.8&lt;br /&gt;
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&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Magic Crit Chance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* sqrt(skillLevel in spell cast + Intelligence)*0.015&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Damage Multiplier&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*sqrt( skillLevel/100)*1.581&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;If you&amp;#039;re wondering why 1.581, that is because this is targeting skill level 40 to be base 1.0 damage and 1/sqrt(40/100) = 1.581&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Free Attack Damage Multiplier&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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* 1+tickCount*0.35&lt;br /&gt;
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==References==&lt;br /&gt;
* Atos, [https://www.shroudoftheavatar.com/forum/index.php?threads/chris-daily-work-blog.85584/page-8#post-1061744 Chris&amp;#039; Daily Work Blog], 2018 June 14&lt;/div&gt;</summary>
		<author><name>Browncoat Jayson</name></author>
	</entry>
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