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	<title>User:Browncoat Jayson/Quest Sandbox - Revision history</title>
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	<updated>2026-08-03T17:20:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://sotawiki.org/index.php?title=User:Browncoat_Jayson/Quest_Sandbox&amp;diff=68918&amp;oldid=prev</id>
		<title>Browncoat Jayson: Created page with &quot;__NOTOC__{{Infobox Quest |name=The Trinsic Murders |location=Trinsic |npc=Iolo, Finnigan, Spark, Johnson, Gilberto, Gargan |items=Christopher&#039;s Key, Fellowship Medallion |rewa...&quot;</title>
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		<updated>2018-10-11T17:33:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__{{Infobox Quest |name=The Trinsic Murders |location=Trinsic |npc=Iolo, Finnigan, Spark, Johnson, Gilberto, Gargan |items=Christopher&amp;#039;s Key, Fellowship Medallion |rewa...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__{{Infobox Quest&lt;br /&gt;
|name=The Trinsic Murders&lt;br /&gt;
|location=Trinsic&lt;br /&gt;
|npc=Iolo, Finnigan, Spark, Johnson, Gilberto, Gargan&lt;br /&gt;
|items=Christopher&amp;#039;s Key, Fellowship Medallion&lt;br /&gt;
|reward=Trinsic Gate password&lt;br /&gt;
}}&lt;br /&gt;
{{Tabletop&lt;br /&gt;
|name=Quest Chain&lt;br /&gt;
}}&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | &amp;#039;&amp;#039;&amp;#039;[[Path of the Avatar]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;amp;#9666; [[Tutorial]] &amp;amp;#10072; [[Developments in Britain]] &amp;amp;#9656;&lt;br /&gt;
{{Tablebottom}}&lt;br /&gt;
&amp;lt;blockquote style=&amp;quot;width:650px;background-color:#484D4E;&amp;quot;&amp;gt;You have met your old friend [[Iolo]] outside the [[Trinsic]] stables, where he informs of the recent discovery of a brutally murdered [[Christopher]], the town blacksmith. The mayor, [[Finnigan]], has tasked you with investigating the crime.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Journal_Grand_Tour_R24.png|250px]]&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{Infobox Location&lt;br /&gt;
|name=Trinsic&lt;br /&gt;
|location=Britannia&lt;br /&gt;
|mayor=Finnigan&lt;br /&gt;
|coordinates=0.0, 0.0, 0.0&lt;br /&gt;
|continent=Britannia&lt;br /&gt;
|scene=Trinsic&lt;br /&gt;
}}&lt;br /&gt;
Any attempt to leave Trinsic will be prevented, as the guards requires a password that the mayor will only provide after the murder mystery is solved. Therefore, these steps have to be taken to gather all the information required to piece the crime together:&lt;br /&gt;
&lt;br /&gt;
===The Murder Scene===&lt;br /&gt;
Accept Mayor Finnigan&amp;#039;s request for an investigation. He will admit that the stables are yet to be searched. Enter the building to the north and the crime scene can be examined. Take the key and show it to Finnigan. He will suggest enquiring about it with Christopher&amp;#039;s son, [[Spark]].&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;I wrote this news in my journal.&lt;br /&gt;
:You received a key.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Christopher&amp;#039;s Home===&lt;br /&gt;
Talking to Spark reveals details of a [[Hook|man with a hook]] leaving the murder scene. You also learn that Christopher was the city&amp;#039;s blacksmith, and investigating his smithy will provoke the first signs of the [[Guardian]]&amp;#039;s presence.&lt;br /&gt;
&lt;br /&gt;
{{Keyword Spoiler&lt;br /&gt;
|keyword=&lt;br /&gt;
Keyword:&lt;br /&gt;
*Name&lt;br /&gt;
|description=&lt;br /&gt;
Response&lt;br /&gt;
*I&amp;#039;m called Spark.&lt;br /&gt;
}}&lt;br /&gt;
Allow Spark to join the party, as he is a useful companion. Enter the second floor of Christopher and Spark&amp;#039;s home and open the chest with the key. Take the gold, scroll, and medallion within.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;I wrote this news in my journal.&lt;br /&gt;
:You received {{Gold|100}}.&lt;br /&gt;
:You receive [[Christopher&amp;#039;s Scroll]].&lt;br /&gt;
:You receive [[Christopher&amp;#039;s Fellowship Medallion]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Eastern Gate===&lt;br /&gt;
[[Johnson]] at the eastern gate describes finding the unconscious night guard [[Gilberto]], who is currently at the healer.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;I wrote this news in my journal.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Healer===&lt;br /&gt;
Gilberto is found at the healer and confirms what Johnson has said, adding that the ship &amp;#039;&amp;#039;[[Crown Jewel]]&amp;#039;&amp;#039; had been in the harbour that night.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;I wrote this news in my journal.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Harbour===&lt;br /&gt;
[[Gargan]] the shipwright confirms seeing the man with a hook and that the ship left for [[Britain]], according to his logbook.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;I wrote this news in my journal.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Reporting to the Mayor===&lt;br /&gt;
With all necessary information acquired, speak again to the mayor. Provide him with a report stating that Christopher was the town&amp;#039;s blacksmith and upon his body was found a key, which opened a chest containing gold, a scroll, and a medallion. Also confirm the suspect, a man with a hook who escaped by way of a ship, the Crown Jewel. Before receiving the password to exit the city gates, a geography quiz that serves as copy protection must first be answered.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;I wrote this news in my journal.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quest Related==&lt;br /&gt;
Before leaving Trinsic for Britain, consider doing the following:&lt;br /&gt;
&lt;br /&gt;
*Speak with everyone in town and take all supplies that can be found.&lt;br /&gt;
*Attend the [[Fellowship]] service at 9 o&amp;#039;clock in the evening to hear what [[Klog]] preaches to the masses about what has transpired.&lt;br /&gt;
*Upon exiting Trinsic, break open the chest hidden under a tree southwest of town.&lt;br /&gt;
*Watch the performance of the travelling theatre company on the northern road.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;margin: 20px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; As an illustration of my proposed Quest outline format, I&amp;#039;ve used the beginning quest of &amp;#039;&amp;#039;[https://wiki.ultimacodex.com/wiki/Ultima_VII:_The_Black_Gate Ultima VII: The Black Gate]&amp;#039;&amp;#039; as an example. Full information on this quest can be found on [https://wiki.ultimacodex.com/wiki/Ultima_VII_Walkthrough#Trinsic_Murders The Codex of Ultima Wisdom].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The goal is to get the Infobox populated with enough information to be useful as a &amp;quot;at-a-glance&amp;quot; overview, add a box to show what quest chain this is part of (with navigation), show both the text in the Task list and the Journal record(s) at the top of the article (eventually using a Journal image with actual text entered on top of it, rather than screenshots), and a walkthrough with dialogue, rewards, etc.&lt;br /&gt;
&lt;br /&gt;
This is a work in progress.&lt;br /&gt;
&lt;br /&gt;
:--[[User:Browncoat Jayson|Browncoat Jayson]] ([[User talk:Browncoat Jayson|talk]]) 11:33, 11 October 2018 (MDT)&lt;/div&gt;</summary>
		<author><name>Browncoat Jayson</name></author>
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