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	<id>https://sotawiki.org/index.php?action=history&amp;feed=atom&amp;title=Release_27</id>
	<title>Release 27 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://sotawiki.org/index.php?action=history&amp;feed=atom&amp;title=Release_27"/>
	<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Release_27&amp;action=history"/>
	<updated>2026-08-03T08:13:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://sotawiki.org/index.php?title=Release_27&amp;diff=37099&amp;oldid=prev</id>
		<title>Browncoat Jayson: Links</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Release_27&amp;diff=37099&amp;oldid=prev"/>
		<updated>2016-04-27T15:12:54Z</updated>

		<summary type="html">&lt;p&gt;Links&lt;/p&gt;
&lt;a href=&quot;https://sotawiki.org/index.php?title=Release_27&amp;amp;diff=37099&amp;amp;oldid=35024&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Browncoat Jayson</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=Release_27&amp;diff=35024&amp;oldid=prev</id>
		<title>Lace: /* February 25, 2016Darkstarr, Q1 2016 Schedule Update */</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Release_27&amp;diff=35024&amp;oldid=prev"/>
		<updated>2016-04-09T10:10:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;February 25, 2016Darkstarr, Q1 2016 Schedule Update&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:10, 9 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;South Paladis:&amp;#039;&amp;#039;&amp;#039; This centrally located region has been filled with one new town and 10 adventure scenes of multiple levels of difficulty to facilitate character advancement and resource gathering in the region. Similar to above these are clones of existing scenes. Post-July we will circle back and make these unique scenes.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;South Paladis:&amp;#039;&amp;#039;&amp;#039; This centrally located region has been filled with one new town and 10 adventure scenes of multiple levels of difficulty to facilitate character advancement and resource gathering in the region. Similar to above these are clones of existing scenes. Post-July we will circle back and make these unique scenes.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;Storms Reach (town)&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;Storms Reach (town)&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&#039;&#039;Superstition Canyon (Control Point)&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Superstition Canyon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(Control Point)&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;Northwest Blackblade Mountains (connected to Blackblade Pass)&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;Northwest Blackblade Mountains (connected to Blackblade Pass)&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;South Hinterlands&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::*&amp;#039;&amp;#039;South Hinterlands&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Lace</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=Release_27&amp;diff=32229&amp;oldid=prev</id>
		<title>Browncoat Jayson: Release 27 Instructions</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Release_27&amp;diff=32229&amp;oldid=prev"/>
		<updated>2016-02-24T22:21:53Z</updated>

		<summary type="html">&lt;p&gt;Release 27 Instructions&lt;/p&gt;
&lt;a href=&quot;https://sotawiki.org/index.php?title=Release_27&amp;amp;diff=32229&amp;amp;oldid=31254&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Browncoat Jayson</name></author>
	</entry>
	<entry>
		<id>https://sotawiki.org/index.php?title=Release_27&amp;diff=31254&amp;oldid=prev</id>
		<title>Browncoat Jayson: Created page with &quot;__NOTOC__ ==February 25, 2016&lt;ref name=q4s&gt;Darkstarr, [https://www.shroudoftheavatar.com/forum/index.php?threads/q1-2016-schedule-update.42479/ Q1 2016 Schedule Update]&lt;/ref&gt;=...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sotawiki.org/index.php?title=Release_27&amp;diff=31254&amp;oldid=prev"/>
		<updated>2015-12-17T19:14:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ ==February 25, 2016&amp;lt;ref name=q4s&amp;gt;Darkstarr, [https://www.shroudoftheavatar.com/forum/index.php?threads/q1-2016-schedule-update.42479/ Q1 2016 Schedule Update]&amp;lt;/ref&amp;gt;=...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
==February 25, 2016&amp;lt;ref name=q4s&amp;gt;Darkstarr, [https://www.shroudoftheavatar.com/forum/index.php?threads/q1-2016-schedule-update.42479/ Q1 2016 Schedule Update]&amp;lt;/ref&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Story:&amp;#039;&amp;#039;&amp;#039; More polish passes will be made on existing maps for balance and story support. We will also continue to expand the story with new scenes, including the town of Xenos and the entrance to the dungeon of Artifice. Scenes in the Vale will start to get polish passes to bring them up to current dynamic spawning standards.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Player Owned Towns:&amp;#039;&amp;#039;&amp;#039; We will add another town template and towns will begin to receive blessings based on buildings placed and population density. Music chosen in the PoT submission form will begin to be heard.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Roving Encounters:&amp;#039;&amp;#039;&amp;#039; Roving encounters (patrolling creatures) will now appear on the overworld map and can be engaged (pulling you into a scene) or avoided if you wish to sneak past.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Crafting:&amp;#039;&amp;#039;&amp;#039; The crafting system will expand with recipes for alcohol and teleportation. Additionally certain recipes can now be taught to other players. More resources will begin appearing in the game as well.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Job System:&amp;#039;&amp;#039;&amp;#039; Public and player vendors will now take Job Orders. These jobs describe what players wish to purchase and how much they will pay for them.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Interactive Use Logging:&amp;#039;&amp;#039;&amp;#039; Players will be able to view a log that tracks which players interacted with an interactive object (doors, containers, etc.) on a player’s lot or Player Owned Town location.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Combat:&amp;#039;&amp;#039;&amp;#039; Balance passes will be made across most parts of combat including PVP.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Performance and Polish:&amp;#039;&amp;#039;&amp;#039; Major efforts will be done to optimize performance and polish gameplay. We will also increase the breadth of metrics and logging.&lt;br /&gt;
&lt;br /&gt;
===Additional Information===&lt;br /&gt;
* [https://docs.google.com/document/d/1Z-svq1OvcZwViqGxFCKdjH3NCn2LTfLuGny5qaAqjTM/pub Release 27 Instructions]&lt;br /&gt;
* [https://docs.google.com/document/d/1EQczZJxj38npLbysCEjSa_xiWwx7jQ9zFgvX9yPg2xY/pub Release 27 Known Issues]&lt;br /&gt;
* [https://d2sx9mrt4zumaq.cloudfront.net/wp-content/uploads/2014/11/Quick-Reference-Card.pdf Quick Reference Card]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Release Dates]]&lt;br /&gt;
*[[Release 26]]&lt;br /&gt;
*[[Release 28]]&lt;br /&gt;
*[[Release 29]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Shroud of the Avatar]]&lt;/div&gt;</summary>
		<author><name>Browncoat Jayson</name></author>
	</entry>
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