Editing
Melee Damage Reflection
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{PAGENAME}} is only found on [[Obsidian Plate Armor]] (the effect arises from the [[Obsidian Sheet]]s used to craft this armor, which have Melee Damage Reflection as a material bonus). {{PAGENAME}} produces the following effect: If your avatar takes melee damage, a portion of that damage is also inflicted upon your attacker (in other words, a percentage of the damage you sustain is "reflected" back upon your opponent). Note that this effect applies <span style="color:fuchsia">'''only to melee damage'''</span>; therefore, any damage you sustain from ranged attacks, magic attacks, or bard songs will not be reflected onto your opponent. For example, damage reflection will not occur for magic attacks such as stone fist, ice fist, fire arrow, earthquake, etc. When the Avatar sustains a melee attack that inflicts damage-over-time (such as [[Rend]] or [[Puncture]]), then the reflected damage occurs not only for the initial strike, '''but also for every tick of damage over time'''. Here is an example from the combat logs. The Avatar was wearing a full set of [[Obsidian Plate Armor]], which will provide a total of 20% Melee Damage Reflection. In the combat logs, the damage reflected onto your opponent is listed first, followed by the damage done to you. *[9:37 AM] Obsidian Bear takes 10 points of damage. *[9:37 AM] Obsidian Bear attacks Avatar and hits, dealing 52 points of critical damage. So, the bear inflicted 52 points of damage upon the Avatar, and the 20% Melee Damage Reflection resulted in 10 damage to the Obsidian Bear (52 x 0.2 = 10.4, which is rounded to nearest integer of 10). The minimum amount of damage that can be reflected is 1. So, if I have a Melee Damage Reflection of 20%, and I sustain 2 points of damage, the damage reflected onto my opponent will be 1 (2 x 0.2 = 0.4, which is adjusted to 1 because the minimum reflected damage is 1). This can be seen in the combat chat logs below: *[9:36 AM] Obsidian Bear takes 1 point of damage. *[9:36 AM] Obsidian Bear attacks Avatar and hits, dealing 2 points of glancing damage due to armor. ==See Also== * [[Obsidian Plate Armor]] * [[Obsidian Sheet]] [[Category:Effects]]
Summary:
Please note that all contributions to SotA Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
SotA Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Refresh
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information