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Release 111
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===Combat & Skill Changes:=== *Cuthbert’s Bane and Bogman Club weapons will now give 10% and 15% Melee damage against undead respectively. *The obsidian blade component was 200% damage vs obsidian creatures and is now 10% damage vs obsidian creatures. This damage multiplier was not working and has been fixed. Obsidian weapons affect creatures that are made of obsidian (golems) OR have been corrupted by exposure to obsidian, such as many animals and the rare obsidian lich. *Descriptions for these weapons and components previously said “Damage vs X” and have been corrected to “Melee Damage vs X”. *Casting speed effects such as chaotic feedback won’t affect bard skill charging times anymore. This was previously giving weird results: sometimes faster or slower on certain bard skills and also creating a division by zero error. (Casting speed of the bard skill still remains in effect with it.) *Atonal Aria: Slightly reduced the duration, cooldown, and critical damage debuff. Increased charging speed. *Concussive Canticle: Increased charging speed. *Mesmerizing Melody: Charge speed will now be faster depending on bard level. Duration has been reduced and cool-down increased. Added “chance and duration” instead of just “duration” in the tooltip. *Savage Sonata: Decreased the weapon critical damage modifier a little. Increased charging speed. *Blind: Fixed description to better reflect what it is actually doing. *Gust: Changed “with” to “will” on tooltip. *Pull: Changed the tooltip’s mention of dodge to damage avoidance.
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