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===World and Quest Changes:=== *Added new garbage bins near the town criers in Aerie, Ardoris, Blood Bay, Brittany Alleys, Brittany Wharfs, Broochash, Castle Atos, Central *Brittany, Etceter, Graff Island, Grusk, Kingsport, Owl’s Head, Resolute, and Soltown. *Seasonal Monsters: Pumpkin Head is now dormant and Krampus has returned to East Sanctus Forest and some Snowy Mountain Road Encounters. (Now using the “timed events” spawn option.) SOTA-69911 *Updated the appearance of bandit elves and Obsidian Eye elves, adding variety (colors, gender) and consistency (assigned some colors to roles, which alternate per tier). Corrected gender label and sound references for female elves. Deleted unused prefabs. *Quest items used as world objects will only be able to be picked up when the player is on the quest and meets the quest requirements. SOTA-70856 *Turned off GPU instancing for a tree curtain used in many scenes to hopefully fix their too-dark appearance. SOTA-69629 *Hidden Vale: Improved the path grid, especially to help pets walk across a certain land bridge. SOTA-70897 *Novia: Moved a random encounter east of Brittany away from the water’s edge. SOTA-70888 *Added a signpost teleporter at the permanent large island that is now Hunters’ Island in Aldwater, Brekken Bay, Endurance, Forewind, Port Titan, and Taenby Landing. Added a compass POI for the island to Brekken Bay only (for now). *Aerie: Added basic loot to Skull Clippers that can appear in this scene. Renamed the prefabs in the project for consistency. SOTA-70894 *Aerie: Corrected a journal entry from James Cook to clarify that East Longfall Wetlands is east of Aerie. SOTA-70855 *Aerie: Fixed a typo in the “job” response for Ruby Walsh. SOTA-70900 *Ardoris: Updated the logic which Damai and Pintar use when talking about how their rulers have instructed the avatar. SOTA-70852 *Blood River Outskirts: Ailith in the vigilante camp no longer has clothing similar to the Aerie Rangers and has improved responses. Made data adjustments to her fellow vigilante guards. SOTA-70853 *Blood River Outskirts: Fixed typos in the “Mention Naturamans to Gus” journal entry. SOTA-70880 *Blood River Outskirts: Replaced some covered wagons with uncovered ones. Removed an unnecessary teleporter wagon. Integrated Obsidian color variants of elves. *Braemar: Fixed an issue with Flynn Gilson’s logic to block the “Mention ‘Shipments’ to Abbott” task when you already have the “Mention ‘Shipment’ to Anton” task. SOTA-70881 *Braemar: Reduced the excessive amount of smoke coming from the tavern chimney. SOTA-68978 *Braemar: Updated the in-game map icon used by the town crier. SOTA-70882 *Brittany Fields: Removed or moved reeds, bushes, and trees that were overlapping into lots and couldn’t be cleared by decoration placement. SOTA-69472 *Brittany Wharfs: Added anti-theft protection to numerous objects around the scene. SOTA-70926 *Castle Atos: Replaced “exit to Novia” triggers in the back half of the scene with collision. Added a “back alley” connecting the kitchen with the dining hall. SOTA-70885, SOTA-70886 *East Vauban Foothills: Added treasure near the Blessing of Invigoration that restocks when the blessing is activated. SOTA-70877 *The Epitaph: Added an extra restriction to block players from acquiring a shard of the Vermillion Lens after Episode 1 is complete. SOTA-70923 *The Fall: In the room with two liches, slowed their respawn rate to better follow our standards and added a chance for a higher-tier lich to spawn. Added flame traps in the halls above. *The Fall: Added an extra room nearby where another pair of liches can alternately spawn. *Grusk: Added a new story for Vishpop. *Highvale Outskirts: After accepting Hyla’s quest, the avatar no longer says they found her father’s note unless they actually did. SOTA-70836 *Highvale Outskirts: Moved a dead body so it wouldn’t be obviously visible from the elevator platform. Replaced the monastery gate with a non-breakable one. Fixed typos in some non-guard responses. Updated the “monastery” response for some guards to not assume they are at the bottom of the elevator. SOTA-70928, SOTA-70927, SOTA-70922, SOTA-70921 *Hills Encounter: Updated the unicorn scenario to account for a rare case where no unicorn appears. SOTA-70925 *Lost Whiteguard Silver Mine: NPCs can now walk through the shallow water. Added more ladders to connect the floor to the raised platforms. SOTA-70895 *Lost Whiteguard Silver Mine: Reduced the awareness radii for wave battle enemies that spawn behind the locked door at the end of the cave system. SOTA-70898 *Owl’s Head: Added a “Return to Previous Location” wagon teleporter. SOTA-70878 *Owl’s Head: Changed some props to be protected by anti-theft detection. SOTA-70863 *Owl’s Head: Fixed data issues in some of Emily the Crafting Goods Merchant’s responses and added a missing word to her “outlander” response. SOTA-70857 *Owl’s Head: Improved how Kendra Trueshot learns the avatar’s name the first time she hears it. SOTA-70858 *Snowy Tundra Encounter: Aether dragons no longer appear in this scene. SOTA-70873 *Solace Bridge Outskirts: Fixed the placement of an inaccessible ore node. SOTA-70890 *Spindelskog: Added fireflies to help see the wildflower required for a Tanglemire quest. *Spindelskog: Fixed a typo in the “Despise Monolith” compass marker name. *Ulfheim: Fixed a typo in the “Despise Monolith” compass marker name. *Ulfheim: Moved the ‘positive truth’ monolith away from where the wyvern and reaper spawns. SOTA-70884 *Vikland: Avatars should no longer be able to trigger buried treasure chests by walking over the buried location. *Vikland: Fixed a typo in the “Despise Monolith” compass marker name. SOTA-70790 *Vikland: Fixed descriptions in “buried treasure” instructions. Moved the compass marker for the “witch and kobold” statue to the correct position. *Vikland: Fixed the logic that should archive the “Deliver Amulet to Raider” task when giving the amulet to Liva the raider. SOTA-70851 *Vikland: Lengthened reset time for “buried treasure” chests to over 4 minutes. Improved how avatars can climb up the central hill to the “witch-and-zombie” statue. Added butterflies/fireflies to some locations. SOTA-70883 *Vikland: Fixed a bad section of the path grid. SOTA-70924 *Westend: Fixed missing collision under two stairs. Added extra blockers to keep avatars from swimming under most of the main town platform. SOTA-70896 *Whiteguard Foothills: Fixed a misnamed compass marker discovery at a small campsite. SOTA-70891 *Added a map for the Breach.
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