Editing
Player Dungeon
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Adding Hallways & Rooms to Your Dungeon== {{Infobox |name=Blue Hammer/Mallet Icon at Connection Point (in Design Mode) |image=Dungeon Editor Icon.jpg |caption= }} {{Infobox |name=Dungeon Editor Menu |image=Dungeon Editor Menu.jpg |caption= }} Your dungeon must be in Design Mode in order to add dungeon modules. The modules that you want to add must be in your inventory. Go to the connection point where you want to add a module and double-click on the blue Hammer/Mallet icon to open the Dungeon Editor Menu. Click on the arrows to select the module that you want to attach. If applicable, click on the arrows to select which connection you want (some rooms have multiple connection points, and if this is the case, then a connection selector will appear on the Dungeon Editor Menu). Then, click "Accept". The "Dungeon Point Value" is the number of points it will "cost" to place the currently selected module. The "Dungeon Point Limit" shows the number of points you have used, followed by the total number of points that your dungeon can accommodate. For details, see the "Dungeon Points" section below. If you are unable to add a dungeon module, there are 2 possible reasons: * You do not have enough dungeon points - if you do not have enough points to add a room and if you want to increase the allowable size of your dungeon, click "Upgrade" on the Dungeon Editor Menu to add more points (payment for the additional points can be made in [[Gold]] or in [[Crown of the Obsidians]]). * You have a collision issue with another module - the module that you are trying to place is colliding into a previously placed module. If the module you are trying to place has another connection point, you can try to chose another connection to see if that resolves the collision issue. Otherwise, you may need to find another place to put the module. Note: collision between modules can still occur even when the game allows you to place the module. <br clear="all"/>
Summary:
Please note that all contributions to SotA Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
SotA Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Refresh
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information