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Release 92
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====User Interface & Lua Changes==== *Players can now ask questions to developers by typing /AskDev <question> into universal chat. Developers will use this pool of questions for answer sessions during livestreams and within forum threads. *Player can now see more stats for their character by clicking “Show More” at bottom of the character sheet. Many of these stats are approximations and could vary based upon your combat targets and their innate resistances. *Broken and nearly broken armor indicators will now show the name of the equipment items which are broken or nearly broken. (This change will be in the first patch just after release.) *A new “Dismount” button has been added to the user interface. *The text for recipes in inventories or merchant interfaces will be displayed in light blue instead of white if the recipe is not yet learned. *A new menu option has been added allowing players to double their mouse cursor size. *By popular demand, the inventory UI has received another round of improvements. Tabs are once again available, and the “All Items” tab can be filtered for a large variety of item types. The Equipment, Crafting, Housing, and Consumable tabs are not affected by “Sorting Options” drop-down menu selections. The “All Items” tab label and the “Sorting Options” drop-down field label are both orange to help players associate the two items. A tooltip has also been added when the mouse hovers over “Sorting Options” to indicate the menu only affects the “All Items” tab. *Added “Container” and “Artifact” to the “Sorting Options” drop-down menu in the inventory window. *The “Hide Quest Item” inventory option (available by left-clicking the cog in the top-right corner of the inventory window) no longer hides quest items in the “All Items” tab if “Quest” is selected within the “Sorting Options” drop-down menu. *“Show Locked Items” and “Hide Locked Items” are new inventory options (also available by clicking the cog mentioned above). “Hide Locked Items” will hide any locked items from view unless “Locked” is selected within the “Sorting Options” drop-down menu, in which case they would only be visible in the “All Items” tab. *Players can once again sort by name or weight in their inventories. *The icon which opens the Social window will now display the correct player count. *Teleport scrolls will now be affected by the “Show PvP Zone Confirmation” option available in the Multiplayer menu in Options. *Issues pertaining to the width for the Decoration Palette window have been fixed. *An overly transparent “X” button in the bank interface is now fully visible. *Crafting material bonuses displayed in tooltips should now properly show stats for negative effects.
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