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===Release 100 Patch Notes=== Below are a list of the updates that are live as of Release 100 (R100) in the game of Shroud of the Avatar! Despite the new scene, R100 is a polish, improvements, and bug fixes month. Content, additional improvements, and bug fixes are inbound for R101 next month. We hope you enjoy the changes that are live today as of Release 100! '''Crafting, Decoration, & Inventory Item Changes:''' *The irish-themed wax cylinders delivered in R99 have had their no-trade flags removed for greater playback flexibility. *Created new recipes for Saber-Toothed Tiger and Snow Leopard trophy mounts and rugs. *Added Recipe for Sweet Cunning Cat Stew and distributed to the Vertas Pass elves (Patched into R99) *Added Recipe for Potion of the Stalking Cat, Aether and distributed to the Breach (Patched into R99) *Added ability to place easter baskets on POT land as deco. SOTA-70324 *The weight of bone powder has been reduced. *Fixed naming inconsistency with tamed Red Ice Snarlers. SOTA-69512 *Fixed naming inconsistency with tamed Saber-Toothed Tigers. SOTA-70249 *Fixed naming inconsistency between mounted stag antlers and their recipe. SOTA-70257 *Fixed Cat Claw not appearing in crafting tab. SOTA-70254 *Corrected a typo in the label for carcasses of the Saber-Toothed Tiger. SOTA-70280 *Animal bones can once again be placed on your kitchen counter. SOTA-70240 *Fixed Tall Tiki statue eye flames turning off at certain angles with GPU occlusion on. SOTA-69997 *Fire elemental statue should now burn forever again. SOTA-69417 '''Combat & Skill Changes:''' *Changed name on big cat attack to be generic since multiple cat types use it. SOTA-70250 *Fixed various issues with big cat attacks: fixed incorrect names on some attacks, claw attacks will now alternate left and right claws, and *fixed an issue with Rend using a bite attack animation. SOTA-70250 *Big cats will now correctly scale vfx used on them. '''User Interface, Store Information, & Lua Changes:''' *Teleport to Zone Scroll Window Enhancements :*In R100, to help players identify and get to the special events and contest when they are occuring, the Teleport to Zone scroll window shows color-highlighted scenes. These listings will be color-highlighted for a few hours, days, weeks, or longer, depending on the duration of the activity. :*Monthly fishing tournament scenes are blue :*Treasure hunt scenes are brown :*Daily special fishing POTs are yellow :*Special events may appear in red :*Note that if your avatar has not yet visited one of these highlighted scenes and the scene is technically still “locked” for your zone scroll, you might take this as an opportunity to visit the scene while the activity is taking place. *In the Deck Selection window, decks now have a number shown and can be moved up and down. That number can also be clicked to be changed manually. *Players can now tab between quantity and price in the player vendor UI. *The pet status bar will now show the time you have left to resurrect it before it permanently dies. *In the journal UI, text can now be selected and copied for descriptions of tasks and the journal entries. Disabled the scroll with mouse click in entries to allow for selection of text. *When a party leader sets the loot mode to roll, a confirmation window will open for players that don’t have Auto-Roll option checked asking them if they want to enable it. *The teleport to user window has a bit more height and can be resized vertically. *Added a label in the store UI to get episode 2 if the player doesn’t already own it. *Teleport to friend scrolls will now show episode 2 locations greyed out and with a tooltip to buy episode 2 access. Instead of attempting to load the map and bouncing back, the message will appear before teleporting. *The Decoration Palette can now be resized horizontally and diagonally. *Lot Deed window is now resizable horizontally and diagonally. SOTA-24298 *When dragging horse from inventory to hotbar, the combat bar will no longer be highlighted. *Made the highlight color of selected text more visible for books, parchment, and cards. SOTA-31232 *Made the background of character sheets’ equipment slots a bit taller so the equipment icons can fit in correctly. *Shogun Armor Set store screenshot is no longer blurry. SOTA-70232 *Renamed White/Gold Throne and Footstool set in store for consistency. SOTA-70124 *Several fixes for the AFK status. Players will be disconnected if AFK too long in a adventure scene (about ~45 minutes). *Other players should now see the AFK tag when someone goes AFK. SOTA-66937 *Fix for an exception when clicking ‘Hide Task’ on the current task UI when journal has not been opened in that sceneload. *Scrolling in journal entries with mousewheel will no longer hang between entries. *When adding your name to permissions on a lot you already own, a message will appear in chat instead of throwing an “OperationInvalid” error and closing the window. SOTA-23292 *Subscribers will now be able to copy and create decks from 24 to 48. Non-subscribers will be able to create up to 24 decks. SOTA-69854 *Updated the loading tip on astrolabes. *Added a background to the upper buttons of the recipe book so when it’s behind another UI it will bring the recipe book to front. SOTA-70243 *Changed the depth of the filter box on crafting stations so they don’t interact with other UI. SOTA-68035 *Fixed default language not showing properly in language options. *Tentative fix: The moon tower’s sound shouldn’t play during sceneload anymore. SOTA-70308 *Tentative fix: The dragon statue’s sound in Arx Draconis shouldn’t play during sceneload anymore. SOTA-70317 *Tentative fix: The low-health-warning heartbeat sound shouldn’t play during sceneload anymore. SOTA-59883 *New scene maps: :*Artifice Entrance (patched in R99) :*Boreas Colossus (patched in R99) :*Demig’s Battle Camp (patched in R99) :*Anseldale :*Etan Glen :*Exile Island :*Greenfall :*Grumridge :*Grusk :*Grusk Moon Tower :*Magna Planitia :*Nesoskia :*Parrot’s Roost :*Pericaliya :*Platinum Keys :*Smaragar :*Snell’s Bend *Created and assigned Dungeon Map Cards to 55 interior scene: :*Artifice :*Blackblade Pass :*Broken Echoes Silver Mine :*Bunker C :*Bunker T :*Caverns of Skrekk :*The Clink :*Compendium of Pain and Suffering :*The Confluence Chamber :*Courage Club :*Crypt of the Avatar :*Cursed Maze of Tartarus :*Despair :*Dysborg Vault :*The Epitaph :*Equitas Passage :*The Fall :*Forest Cave :*Graff Gem Mines :*Hilt :*House on the Hill :*Isle of Storms :*K’rawl :*K’rul :*Kas Vault :*Kiln Cistern :*Kingsport Sewers :*Libris Vault :*Lost Whiteguard Silver Mine :*Malice :*Midmaer Passage :*Midras Vault :*Myrkur :*Necropolis :*The Obsidian Trials :*Opalis Vault :*Owl’s Head Sewers :*Paladis Passage :*Psilocybin Lair :*PVP Castle Arena :*PVP Castle Arena (Teams) :*Quel Passage :*Resolute Sewers :*Rhun Vault :*Ruins of Ravensmoor :*Serpent’s Spine Mines :*Solania Catacombs :*Spectral Mines :*Spindrift Passage :*Tartarus :*The Tower of the Shuttered Eye :*Understorm Gold Mine :*Upper Tears :*Valhold Palace :*Verdantis Mines '''World and Quest Changes:''' *Seasonal Monsters: The Envy Angel has gone dormant and the Arch Lapin has returned. SOTA-68797 *Novia: Added a visible path to Castle Atos and a light on the road where the path begins. *POT and PRT Templates: Added and adjusted ambient sounds in all these templates. SOTA-70302 *The Isle of Storms: Made multiplayer rather than solo-only to allow for social events. *Novia: Fixed the overly-shiny mine entrance at Spectral Foothills. SOTA-64351 *Random Encounters: The spelling of the “Sculpture Merchant” title has been corrected. SOTA-70281 *Multiple Scenes: Floating Balloons: Corrected rotation of floating balloons to properly represent wind direction. *Aerie: Updated some of Minerva’s responses to help ensure she clears the “Get Ingredients for Minerva” task. SOTA-70268 *Aerie: Updated the logic for Lord Macsen to stop him from suggesting he’s got a quest when he doesn’t. SOTA-70296 *Blood River Forest: Updated the cave tunnels so that rain no longer comes through the ceiling. SOTA-70230 *Blood River Outskirts: Updated the logic used by Alberic to clear some tasks. *Boreas Colossus: Removed trim from a one-way invisible wall that could be seen from the wrong side. SOTA-70231 *Braemar: Adjusted the trigger volume for the Lum’s Lament song. SOTA-70277 *Braemar: Removed the possibility for silence to be played when players are trying to listen to the song for Lum’s Lament. SOTA-70277 *Castle Atos: Added “color,” “animal,” and “food” keywords to the game-playing children as in-character debug tools to help understand which fox-and-rabbit daily flags an avatar has. *Castle Atos: Added a fix in the fox-and-rabbit game so that avatars who delayed their first game by a day can still return and start a new game. SOTA-70259 *Castle Atos: Rotated the map of Novia on the tavern wall so it’s no longer mirrored. SOTA-70234 *Castle Atos: Shrunk the leashes for the ‘rabbit’ children to help keep them in their hiding locations. *East Vauban Foothills: Fixed a visual glitch with the towers being visible upon puzzle completion. SOTA-68014 *Graff Island: Improved the logic which archives the “Return Samael’s Ring” journal entry. *Halls of Artifice: Removed a small, white sphere from within a cage. SOTA-70299 *Lamech’s Bazaar and South Midmaer Way: Fixed several stuck spots throughout these scenes. SOTA-70233 *Libris Ruins: Moved a door that was too far from its doorway. SOTA-70292 *Malice: Hid a purple trigger volume that was visible to players. SOTA-70300 *Malice: Improved the logic to help clear some tasks near the end of the Path of Love storyline. *Norgard Fens: Corrected the size and orientation of several resource nodes, especially ore nodes. SOTA-70269 *Northern Grunvald Barrens: Moved several floating stones to the ground near exit archways. SOTA-70223 *Owl’s Head: Adjusted terrain so the mountain’s slip is no longer showing. SOTA-20897 *Snowy Tundra Encounters: The snow leopard and snow tiger encounters no longer include normal tigers. SOTA-70279, SOTA-70278 *Soltown: Updated Ashton’s responses to ensure he always has a response for the “awakened dead” keyword. SOTA-70267 *Soltown: Updated SLT-3113’s responses to help archive the “Visit Banker in Soltown” task. *Spite: Updated the response from Thetis for the “spirit talker” keyword. *The Outlaws’ Run: Improved the logic which auto-archives the “Mention Miloslava to Milosh” task. SOTA-70305 *Vertas: Norgrast the merchant now sells alchemical supplies. SOTA-70301 '''Player-Owned Town Changes:''' *Crafters Town: Changed owner (Patched in R99) *Mt. Arigatou: Renamed POT, changed biome to Mountains 01 – Right, updated interconnections (patched in R99) *Chiron Beta Prime: Upgraded to Hamlet '''Player Dungeon Changes:''' *Players lost in extensive player dungeons will now have a compass marker showing the direction of the exit. *Player Dungeon Foyers: Now with Echoverb™! SOTA-65603 *A team of Kobold masons have rebuilt the Pristine Spider player dungeon room so the connections are now operational. *Navmesh for all player dungeon rooms should be corrected/created now, so pets should be able to follow their owners through *all* player dungeon rooms (except Undead Ravensmoor).
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