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==Bonus Effects Applied by Enchantment== {| class="sotawikitable slim" | '''Enchantment''' | '''Bonus''' | '''Durability Cost''' | '''Equipment Item''' |- ! colspan="25" | [[Enchantment]] |- ! colspan="25" | [[Weapon Enchantment]] (Weapon, Offhand item, Shield, Ring, Necklace)<br> [[Armor Enchantment]] (Armor except Shield, Back Slot Item, Belt) |- ! colspan="25" | Chest and Leg Armor / One-Handed Weapons / Shield |- | Dexterity (+2) | +7.2 Dexterity | -20 Maximum Durability | All |- | Major Dexterity (+3) | +10.8 Dexterity | -28 Maximum Durability | All |- | Durable (+3) | +9% [[Armor Durability Effectiveness]] | None | Chest, Leg |- | Durable (+3) | +9% [[Weapon Durability Effectiveness]] | None | One-handed Weapon, Shield |- | Focus (+2) | +35.8 Focus | -20 Maximum Durability | All |- | Major Focus (+3) | +53.8 Focus | -28 Maximum Durability | All |- | Health (+2) | +35.8 Health | -20 Maximum Durability | All |- | Major Health | +53.8 Health | -28 Maximum Durability | All |- | Intelligence (+2) | +7.2 Intelligence | -20 Maximum Durability | All |- | Major Intelligence (+3) | +10.8 Intelligence | -28 Maximum Durability | All |- | Strength (+2) | +7.2 Strength | -20 Maximum Durability | All |- | Major Strength (+2) | +10.8 Strength | -28 Maximum Durability | All |- ! colspan="25" | Boots / Gloves / Helms / Rings / Necklace |- | Dexterity (+2) | +3.6 Dexterity | -10 Maximum Durability | All |- | Major Dexterity (+3) | +5.4 Dexterity | -14 Maximum Durability | All |- | Durable (+3) | +4.5% [[Armor Durability Effectiveness]] | None | Boot, Glove, Helm |- | Durable (+3) | +4.5% [[Weapon Durability Effectiveness]] | None | Ring, Necklace |- | Focus (+2) | +17.9 Focus | -10 Maximum Durability | All |- | Major Focus (+3) | +26.9 Focus | -14 Maximum Durability | All |- | Health (+2) | +17.9 Health | -10 Maximum Durability | All |- | Major Health | +26.9 Health | -14 Maximum Durability | All |- | Intelligence (+2) | +3.6 Intelligence | -10 Maximum Durability | All |- | Major Intelligence (+3) | +5.4 Intelligence | -14 Maximum Durability | All |- | Strength (+2) | +3.6 Strength | -10 Maximum Durability | All |- | Major Strength (+2) | +5.4 Strength | -14 Maximum Durability | All |- ! colspan="25" | Two-handed Weapons |- | Heavyweight Dexterity (+2) | +14.3 Dexterity | -40 Maximum Durability | All |- | Heavyweight Major Dexterity (+3) | +21.5 Dexterity | -55 Maximum Durability | All |- | Heavyweight Durable (+3) | +17.9% [[Weapon Durability Effectiveness]] | None | All |- | Heavyweight Focus (+2) | +71.7 Focus | -40 Maximum Durability | All |- | Heavyweight Major Focus (+3) | +107.5 Focus | -55 Maximum Durability | All |- | Heavyweight Health (+2) | +71.7 Health | -40 Maximum Durability | All |- | Heavyweight Major Health | +107.5 Health | -55 Maximum Durability | All |- | Heavyweight Intelligence (+2) | +14.3 Intelligence | -40 Maximum Durability | All |- | Heavyweight Major Intelligence (+3) | +21.5 Intelligence | -55 Maximum Durability | All |- | Heavyweight Strength (+2) | +14.3 Strength | -40 Maximum Durability | All |- | Heavyweight Major Strength (+2) | +21.5 Strength | -55 Maximum Durability | All |- ! colspan="25" | Belts / Backpacks / Cloaks / Quivers / Wings |- | Minor Dexterity (+1) | +3.6 Dexterity | -10 Maximum Durability | All |- | Dexterity (+2) | +7.2 Dexterity | -20 Maximum Durability | All |- | Major Dexterity (+3) | +10.8 Dexterity | -28 Maximum Durability | All |- | Durable (+3) | +9% [[Armor Durability Effectiveness]] | None | Backpacks, Cloaks, Quivers, Wings |- | Minor Focus (+1) | +17.9 Focus | -10 Maximum Durability | All |- | Focus (+2) | +35.8 Focus | -20 Maximum Durability | All |- | Major Focus (+3) | +53.8 Focus | -28 Maximum Durability | All |- | Minor Health (+1) | +17.9 Health | -10 Maximum Durability | All |- | Health (+2) | +35.8 Health | -20 Maximum Durability | All |- | Major Health | +53.8 Health | -28 Maximum Durability | All |- | Minor Intelligence (+1) | +3.6 Intelligence | -10 Maximum Durability | All |- | Minor Strength (+1) | +3.6 Strength | -10 Maximum Durability | All |- | Strength (+2) | +7.2 Strength | -20 Maximum Durability | All |- | Major Strength (+2) | +10.8 Strength | -28 Maximum Durability | All |- |} * Values shown are first time Enchant with Weapon Enchant and Armor Enchant skills at 199. * Each successive Enchantment increases these values slightly (Minor Strength applied as a fifth Enchantment will be stronger than if it's applied first, for instance). Unlike Masterworking, this rule also applies to the Durability Enchantment, which gives a higher percentage if applied in later enchantments.
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