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==Release 117 Patch Notes== Below are a list of the updates that are live as of Release 117 in the game of Shroud of the Avatar! R117 is a polish month. Polish, additional improvements, and bug fixes are inbound for R118 next month. We hope you enjoy the changes that are live today as of Release 117! ===Crafting, Decoration, Gear, & Inventory Item Changes:=== *Adjusted Founder Royal Elderberry Seed to prevent player from right-click destroying the seed and selling them to Merchants. SOTA-71668 *Adjusted baits (excluding red worms and minnows) to prevent players from selling them to merchants. SOTA-71621 *Increased container limits on chests of drawers and end tables that were too low for their size. *Enabled use of pattern removers on Heraldry Tables. SOTA-71622 *Fixed faerie belts showing as enchantable when they are not. SOTA-70162 *Removed the Wood and Plaster Three-Story Row Home from the in-game-gold merchant SOTA-71655 *Made an icon for the Highvale bandits’ heads. SOTA-71626 *Attached an existing elf icon for the Highvale Outskirts Obsidian Elf Camp Commander’s head. *Changed house names at the lotstones to match the names on deeds for the Red Barn Two-Story (Village Home), recently renamed, and for eleven other houses that had text not matching their deeds after previous changes. *Corrected spelling of eight Perennial Coast paintings. SOTA-71620 *Fixed a typo in the text description of the mounted minotaur beetle. *Corrected Owlshead to Owl’s Head in dungeon piece, blueprint, and recipe names and a book pattern name. ===Combat & Skill Changes:=== *The buffs from the store/reward and the no-trade versions of Obsidian Potions won’t be stackable anymore. The Obsidian Potion of Precision had been fixed previously to prevent excessive meticulous collection, but we feel this limit should be consistent across all of them. ===User Interface, Store Information, Inky, & Lua Changes:=== *Added the output from /translate to its own chat tab option: Translate. Don’t forget to check this option in the cogwheel if you want to see the output in whichever tab you’re translating in! *Added caching for the leaderboards for better local performance. *Added some colors to the leaderboard on the side menu, on alternate row backgrounds, and on your avatar’s row listing. ===World and Quest Changes:=== *NPC Towns: Updated Justicars’ responses and appearances to help present them as a pan-community order. SOTA-71635 *Sieges: Fixed typos in siege scouts’ responses about how many arcane catalysts are required for their quest. SOTA-71670 *Random Encounters: The Altruist pilgrim that sometimes appears after the large battle will now include Port Harmony in their listings of cities relevant to the “Talk to an Altruist Monk” task. SOTA-71634 *Random Encounters: Updated the data used to direct players to a turn-in NPC for when an avatar has a bounty slip, ecology survey ticket, or prayer card. SOTA-71650 *Artifice, Malice, Midras, Valhold, and Vertas: Corrected spelling of Boreas in multiple NPCs’ responses. SOTA-71606 *Ardoris: Shaaria Barista now refers properly to Sequanna Square and has had small typos in her responses fixed. Updated the position of the compass marker for the Peladjar Inn. Updated the signs hanging outside the Tavern of the South Wind to display that name. SOTA-71510 *Ardoris: Updated the master shields and blades trainers’ responses about themselves and each other. SOTA-71653 *Blood River Massacre: Moved a dead body so it’s not clipping through a building. SOTA-71647 *Blood River Outskirts: Moved a floating mushroom to a nearby rock. Regenerated the path grid. SOTA-71623 *Blood River Outskirts: Corrected the spelling of “Blood River” in multiple journal entries, NPC responses, and compass marker discoveries. *Blood River Outskirts: Fixed typos in responses from the Hermit in the tree at the elf camp and Gus the automaton. SOTA-71665 *Blood River Outskirts: Fixed several typos in the various warrants and manifestos acquired in this scene. SOTA-71652 *Broochash: Shrunk Umberjack’s wander radius to keep him from walking too far from his “home” on the dock. Added some crates and a lantern near Umberjack. Regenerated the path grid. SOTA-71627 *Brookside: Fixed a typo in the compass marker for the cemetery. SOTA-71651 *Brookside: Samael will no longer perform the “squat” emote. *Castle Atos: Fixed a typo in Oliver’s “job” response. SOTA-71664 *Castle Atos: Added a dev switch for a crowd control barrier at the castle steps. *Despair: Removed loot meant to be exclusive to the Fall from all enemies in this scene. SOTA-71654 *Estgard: Fixed several stuck spots at the cenote. A wayward Valhold guard outside the west gate has been replaced by a local guard. Added a blacksmithing station in the smithy. Added a compass marker discovery at the bank. Removed collision from some yellow banners that sometimes blocked player movement. SOTA-71637, SOTA-71638, SOTA-71636 *Grusk: Reduced the range of thunder sound effects near the lighthouse to stop them from triggering each time a player took the boat to the lighthouse. SOTA-71624 *Middle Downs: Improved the interaction collision used by a sturdy vine in a trap. SOTA-71663 *Myrkur: Removed loot meant to be exclusive to the Fall from all enemies in this scene. SOTA-71654 *Owl’s Head: Added a signpost teleporter by the west entrance. SOTA-71524 *Port Harmony: Players should now be able to create guilds with Romina the guild registrar. SOTA-71642 *Port Harmony: Fixed typos in Zouch’s “lie down” and Corbyn Sallow’s “job” responses. SOTA-71633, SOTA-71628 *The Rise: The “Boss Lich Room” blueprints and recipes can now only be found in the Rise. Local lich Elrin Nayer is the primary source for these items, but avatars also have a much lower chance to loot them from several high-threat Obsidian Elves elsewhere in the scene. SOTA-71658 *Ruined Keep: Increased the leash ranges for the patrolling trolls that sometimes spawn by the bridge. SOTA-71641 *Shaminian Hills: Adjusted collision for some of the ruins sections. *Solania Catacombs: The exit volume to Spectral Mines once again works properly. SOTA-71649 *South Boundless Forest: Changed two 1-way climbable roots to 2-way climbable roots. Regenerated the path grid. SOTA-71639 *South Fetid Swamp: Slightly moved a book next to a skeleton so it can be grabbed. SOTA-71646 *Upper Fortus: Added some rocks at the top of a waterfall so players don’t see the edge of the waterfall collider. SOTA-71640 *Vikland: Fixed typos in rumors shared by residents and merchants. Liva will now share her name when asked. Added some props next to the groceries merchant. Fixed Erling’s “crystal” response so he doesn’t say he gave you a yellow crystal. SOTA-71630, SOTA-71632, SOTA-71631, SOTA-70987 ===Player-Owned Town Changes:=== *Desert POT Templates: Corrected many floating palm trees. *Avallon: Added loading background image and loading message. *Dark Bayou: Moved island to Norgard area east of Norgard Fens. *Umbra: Replaced Umbra Regnum with a new Tropical Island near Soltown on Novia. *R117 Map of Novia Player-Owned Towns [[Image:R117b_Map_of_Novia_POT.jpg|800px]]
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