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==Features== <onlyinclude> ===New Scene: Port Harmony=== [[Image:Steam_Port_Harmony_wide_overlay.png|800px]] The Ministers of Port Harmony welcome all outlanders to their growing seaside community! With direct access by galleon from both Novia and Hidden Vale, and acting as a cultural hub for all of Mistrendur, Port Harmony is a thriving New Britannian colony with something for everyone. Shop in our bustling dockside marketplace, stroll past the fountain in the nearby town square, wander into our charming residential neighborhoods, chat with our friendly residents, or just relax on a lazy gondola ride in the canals. Our Virtuous city offers many of the amenities of the largest southern communities, including a hospital, a New You pavilion, and a militia that keeps everyone safe both inside our borders and out in the surrounding territory. So what are you waiting for? Come to Port Harmony, your home in Mistrendur! Port Harmony is a new Tier 8 adventure scene, available to Episode 2 players, featuring a large city with merchants, crafting stations, and quests. ===The Great New Britannian Mapping Project=== [[Image:SS_Map_on_Desk_overlay.png|200px]] Progress with creating the last missing scene maps has been slow as of late. Recently there have been posts in the forums on this topic, and it was (rightfully) pointed out that some of the remaining missing maps are part of the main storyline. Up until now, I have been working on the maps in order of scenes most visited. Starting with this release I have pushed the priority up on map making overall and have changed the approach slightly, whereas I am now weighting the effort by in game region, and if the scene is part of the main story line. Region one (The Perennial Coast) has been completed with this release. This next Release I will concentrate on Region7 (Longfall) first and then on to Region6 (South Paladis) and beyond. As a reminder, Adventure Dungeons, Player Dungeons and Basements, along with a few other interior scenes will not have maps under our current mapping system. These scenes will have a βmap cardβ with a (sometimes) witty note. Overall, providing a map that allows players to scroll through an entire dungeon provides an unfair advantage, and the various unions and caucuses ranging from the Kobolds against Outlanders to Undead forever (local 42) have lodged their concerns and indicated that if maps were provided that unprecedented events would certainly follow. Maps for these areas will be reconsidered when a sufficient fog of war system can be implemented. Fog of War is a method where in which only the area of the map that is visible to the player is the current surrounding area or areas that have been discovered by way of progress. At this time, the tech to implement either of these methods is not present and will need to be designed and a test implementation done. We will discuss this internally toward the end of 2023 for consideration for the 2024 roadmap plan. β Ravalox ===New Pets: Reef Spiders=== [[Image:SS_Reef_Spiders_overlay.png|800px]] Four reef spiders on a Vikland beach: the smallest aqua, a larger red, a larger orange, and the largest purple Prepared visitors to the beaches of Vikland can now abscond with the wildlife: the local reef spiders have become used to human presence enough that they can now be tamed. Like their wild counterparts, tamed reef spiders are (currently) visual variants of red spiders and have no unique skills of their own. </onlyinclude>
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