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===Release 101 Patch Notes=== Below are a list of the updates that are live as of Release 101 (R101) in the game of Shroud of the Avatar! R101 is a content, improvements, and bug fixes month. Polish, additional improvements, and bug fixes are inbound for R102 next month. We hope you enjoy the changes that are live today as of Release 101! '''Crafting, Decoration, & Inventory Item Changes:''' *Three new seating recipes can be found at deco merchant in the region of the Perennial Coast: Arched Wooden Armchair, Wood and Leather Chair, and Simple Small Wood Bench. SOTA-70426 [[Image:R101craftableseats.png|400px]] *Fixed Acara helm and glove material colors *Updated Castle Teleporter to act as other POT Teleporters, allowing player to choose destination instead of being set to Castle Atos. SOTA-70351 '''Combat & Skill Changes:''' *Fixed big cat skills: Re-added the pounce skill with its correct animation and fixed range issues and hooked up roar animation for roar skills. SOTA-70345 and 70346 *Fixed issue with legendary lion referencing wrong visual, causing it to disassociate from its nameplate. (Other legendary cats still pending.) SOTA-70053 *Fixes for Acara armor attunement effect not applying properly and not applying the air damage. SOTA-70166 '''User Interface, Store Information, & Lua Changes:''' *Items can now be linked in chat. Right-click an item and click “Link to chat.” They cannot be linked in Universe; doing so will just result in the name of item being sent without the mouseover information. There is a character limit: the usual limit for player input is 384 and an internal limit to link items is now 2000 to allow multiple items to be linked at once. *Added a /translate command to use in chat. This will translate the last line in the chat to the current language set in game options, or you can specify it when entering the command (e.g. “/translate en”). More information can be found in the player guide. *Players can now use /time to display their local (real life) date/time, server date/time, AND New Brittania date/time in the chat window. SOTA-70427 *Added a Lua Add-On Manager which can be found in the Window Selection menu in game. More information is in the forums here. *Scripts using the new UI feature in Lua will have their window hidden between screenload and in game menu. *Added two new Lua functions. ShroudOnExperienceChanged returns the amount of experience added in pool and the type, adventurer or producer. ShroudOnDisableScript() is a convenient method for a Lua scripter to clean up their script when a player disables it in the manager. More information about this in the forum and in the Lua API document. *Made private party creation be on roll mode by default. *Added a scrollbar in the description part of the crown store window to prevent some cases of icons overlapping the text. Large amounts of text will be more visible now as it won’t shrink anymore. *Reduced the height of the teleport scroll UI a bit so it can fit on everyone’s screens. *The previous fix for heartbeat sounds when entering a scene removed the trigger for low health. Now everything should work as expected. SOTA-70422 *When someone is set PvP or is in a PvP scene and goes AFK they will get disconnected after being AFK for 20 minutes (or 10 minutes after the flag is set). Increased AFK flag time by 5 minutes. *Names of PvP players will no longer be shown blue when typed in chat. *Updated Housing tax/eviction timer email text to advise that the house with deco will be placed in the Property Manager instead of sent to the bank. SOTA-70358 '''World and Quest Changes:''' *Fixed issue with young snow tigers spawning incorrectly. SOTA-70227 *Players will now be able to see other players again on elevators/moving platforms. SOTA-69027 *Avatars won’t appear crouched after getting off of elevators/moving platforms. SOTA-70341 *Arabella: Added a “bonesteel” response that will remove an artifact from players who shouldn’t yet have it. *Devotional Caretakers: Updated the logic to archive the “Tell Kiln Caretaker About Indigno” and “Tell Eastmarch Caretaker About Fastus” tasks. *Path of Truth: Updated logic for “Travel to Blood River” and “Explore Artifice” to help them automatically archive when required. SOTA-70360 *Aldwater: Fixed an issue where pavers were floating at the exit archways. SOTA-70386 *Ardoris: Added extra logic to help clear Timothy the Enchanter’s “Find the Beast’s Lair” task, including saying by “hello” to him after completing the activity. SOTA-70382 *Ardoris: Improved the logic which helps clear the “Mention Writ to Min” and “Ask Min Liang Tan about the Emperor’s Writ” tasks. *Ardoris: Stephanie Broadmeadow now highlights with blue sparkles and waves her hands in relation to her “5 paintings” quest. SOTA-70383 *Blood Bay: Plugged a gap below some rocks near a shoreline where ocean water could be seen through the gap. SOTA-70387 *Braemar: Moved a floating pillow to the top of a bed. SOTA-70388 *Castle Atos: Fixed a pathfinding issue where NPCs would sometimes stumble on cracks between floor pieces. SOTA-70365 *Dysborg Ruins: Moved a fishing hotspot to a spot where it can be accessed. SOTA-70364 *Grusk: Fixed a ladder with a bad teleport target. Improved how avatars can get to the top of the mountain by the factory. Adjusted some rocks that players could see through. Moved some floating trees to ground level. SOTA-70367, 70359, 70366, 70368, and 70361 *Grusk: Fixed several floating bushes. SOTA-70385 *Grusk: Moved floating bushes to the ground. Blocked a gap underneath several factory walls. SOTA-70398 *Grusk: The Storehouse Container shelter now has a unique set of turn-ins. The common items are Metal Scrap, Small Ball of Clay, Animal Hide, and Animal Bone. The uncommon item is Crocodile Head. SOTA-70206 *Malice: Hid several purple trigger volumes that were visible to players. SOTA-70300 *Outskirts: Crafting merchants in all three outskirts each now sell one type of board recipe. SOTA-70354 *Owl’s Head: Fixed a typo in the chat message for the “Get Morton’s Ledger” task. *Owl’s Head: Improved the logic for how “Tell Morgan the Task is Complete” archives when talking to Morgan. Avatars who still have this task can try saying “the task is complete” to Morgan even if the quest has concluded. SOTA-70371 *Sawtooth Thicket: Moved a floating axe to a nearby stump. SOTA-70362 *Solace Bridge Outskirts: For quest reasons, players cannot skip the conversation with the alchemist. SOTA-69948 *Solace Bridge Outskirts: Improved the logic which clears Filmore’s “Kill Wolf, Retrieve Collar” task. Avatars who have this lingering task should say “Betty” to Filmore to clear it. *South Boundless Forest: Increased player count to 32 from 16. *Spectral Mines: Added extra logic to help clear Timothy the Enchanter’s “Find the Beast’s Lair” task after defeating the archlapin. SOTA-70382 *The Fall: Updated the tiger spawners to ensure all spawners worked and with a better chance to spawn high-tier enemies. SOTA-70363 *Vertas: Moved several floating posts into the ground. SOTA-70399 *Wynton’s Folly: Moved a piece of floating garlic to the ground. SOTA-70389 '''Player-Owned Town Changes:''' *Argent Aspis: Upgraded to Hamlet. *Avallon: Upgraded to Crossroads Village. Consolidated dev-placed teleporter boats. *Chaos ar’ mori’elen ten’oio: Added new holdfast to Mistrendur, on the southern shoreline of the central island. *Lamplight: Added new Holdfast to Novia next to the Elysium Mines. *Meadow’s Edge: Upgraded to Metropolis. *M’hul Island: Upgraded to Crossroads Village. *Mith Trysull: Added new town to Novia southwest of Vauban Pass. *Regnum: Added new Holdfast north of Ardoris. *Shearwater Island: Added new island village along the shore west of Ardoris. *Silk Road: Upgraded to Town. *TheBonusRole Undercity: Added new Village in Novia near the Whiteguard Foothills. *Twin Traders: Upgraded to Village. '''Player Dungeon Changes:''' *Fixed some dungeon rooms and navmeshes: Hilt Rotunda, Hilt Spider Room, the Rise Dog Run, and the Rise Library.
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