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===<span id="2">Etceter Polish</span>=== Etceter was cloned from Kingsport originally and while we made significant changes to the scene to make it unique we still felt it needed more polish. It also needed more obvious visual references to the historical locations mentioned in The Sword of Midras (the prequel novel written by Tracy Hickman and Richard Garriott). Additionally after building Xenos we established a characteristic Greco-Roman ruins look for that region of the world and we wanted to propagate that look to nearby towns. For instance Aerie now has a “Little Xenos” quarter. Since Etceter is the main port that takes you to Xenos it only made sense that it should have some strong influences from that style. [https://www.shroudoftheavatar.com/forum/index.php?threads/etceter-revisited.95441/ [A Dev+ Forum Post by Scott “Scottie” Jones]] :''Hello my friends!<br><br>It’s time for another update from yours truly! For the last few weeks I’ve been working to revamp the town of Etceter, one of the southern gateways to the tempestuous Bay of Storms, and the old stomping ground of the pirate lords in the centuries before the rise of the Obsidians, when the small seaside port generated enormous wealth from the now-abandoned Etceter Crag Mines. You will see from my following images how this old port-of-call has begun to change its face!<br><br>Though little has changed near the common entrance into the scene, passing through the town will eventually lead to the primary crossroads, where the port-side commerce and housing district (seen on the right) gives way to the richer estates that once belonged to the wealthiest privateers (seen up the rise of the hill to the left) who made their fortunes when the Etceter Crag Mines were at the height of production! From here we can get a better view of some of the newest points of interest I’ve added.<br><br>[[Image:Etceter-01.jpg|800px]]<br><br>Turning left to look up the hill past the occupied estates, one can see the somewhat overgrown remnants of the main road leading straight from the docks below, to the abandoned ruins of the Baroness’ Keep! Just downhill and across the road from the keep is the walled, crumbling remnants of the stockade building that once served the keep, and further up the hill you can glimpse the rotting and moss-covered remains of smaller houses, both inside and outside of the wooden barricades built soon after the occupation of the Obsidians nearly 200 years ago. Among those ramshackle hovels is the long-abandoned cottage of Amanda, sister of Syenna.<br><br>[[Image:Etceter-02.jpg|800px]]<br><br>Now, a little history might be in order to help explain what you are about to see.<br><br>Etceter was a small coastal mining town first and foremost, but its wealth eventually drew in raiding pirates, first on the seas, and then overtaking the town itself as they decided to involve themselves directly in the mining operations. Over time, it slowly became a more respectable town as the wealthy pirate lords chose to settle down and involve themselves in the less-dangerous pastime of trade. It is here that the culture that eventually blossomed in Norgard was born, and it was here that the Council of Might convened to discuss the rising Obsidian threat more than two centuries ago. This offense to the Obsidians was not forgotten, and before their eventual collapse they descended on Etceter, slaughtered its nobility, shattered the Baroness’ Keep, set up a garrison here with satyrs and fauns as a workforce, and continued to draw wealth from the mines until the fateful day the miners uncovered something terrible in the depths of those distant mountains. Eventually, after the Obsidian’s defeat, the town grew back again, with all the old structures still fairly intact, and an addition to the population in the form of the satyrs and fauns that escaped their dark masters toward the end…<br><br>The old stockade had housed some of the Obsidian garrison in those days, and though abandoned and decrepit now, it can still be visited by those who might not mind a broken ankle or two.<br><br>[[Image:Etceter-03.jpg|800px]]<br><br>Just up the hill from that is an abandoned hovel or two, including the cottage of Amanda, the sister of Syenna, described in “The Sword of Midras” as having beautiful yet somewhat Elvin features, the product of the terrible Obsidian Reshaper experiments that left her somewhat crippled.<br><br>[[Image:Etceter-04.jpg|800px]]<br><br>There is little left of her life there centuries ago, and its barren interior bespeaks of sadness and loss. Syenna had hoped for a cure for Amanda, but in the end realized that the only cure the Obsidians would offer her sister was a vial of poison, and the release of death. Though little is known of Syenna’s fate, for it is said that she followed Aren Bennis to the northeast after the fall of Opalis 200 years ago, it is written that Amanda once loved to rest upon the stairs at her doorstep and chat over the stone fence with her neighbors, and to sit with great yearning inside her bay window, from which she could gaze down the earthen main road toward the center of town and the harbor beyond in the vain hope that one day she would see her beloved sister Syenna walking up that long path to finally come home for good.<br><br>[[Image:Etceter-05.jpg|800px]]<br><br>[[Image:Etceter-06.jpg|800px]]<br><br>Across the road and just down from Amanda’s cottage still stands the shattered and crumbling remains of the Baroness’ Keep. Here Aren Bennis was taken, Sword of Midras in hand, to speak before the Council of Might and be interrogated about the activities of the Obsidians before their fall. Within those somewhat treacherous ruins can still be seen the Great Hall where Aren stood before the seven chairs which contained the Baroness’ guests from distant lands. In retaliation for this affront, the Obsidians came and dealt a terrible blow to Etceter, and left this great Keep broken but still impressive despite its ruined state. May it forever stand as a testament to the sacrifice of those that helped to bring an end to the Obsidian Empire!<br><br>[[Image:Etceter-07.jpg|800px]]<br><br>[[Image:Etceter-08.jpg|800px]]<br><br>[[Image:Etceter-09.jpg|800px]]<br><br>Heading back down the long hill towards town, the main road offers a great vantage point for checking out the changes I’m now making to improve the look of the town itself, and specifically the various approaches to the numerous properties and estates. My hope, of course, is to add a bit of personal touch to insure they seem authentic and welcoming, while maintaining the look and feel of centuries of varied habitation and development. I’ll be adding retaining walls, more obvious paths, stairs, more lanterns, and a broader degree of cultivation and flora.<br><br>[[Image:Etceter-10.jpg|800px]]<br><br>[[Image:Etceter-11.jpg|800px]]<br><br>Since this is such a small scene by comparison to places I’ve touched before (such as Xenos), there won’t be near the amount of time and resources invested in it, but hopefully it will eventually feel much more developed and “lived in” by the time I’m done with it. There will be at least one more post to show you other improvements as I continue, but as a last stop this evening you can get a gander at what has now become a sort of “market square” near the center of town, where the main road now passes beside the crafting pavilion. I’ve opened this area up, improved the view of those living nearby a tad bit, and hopefully upgraded the look of the area in general!<br><br>[[Image:Etceter-12.jpg|800px]]<br><br>Ah well, time to call it a night. Join me here later as I reveal some coastal/dock-side details and final polish! Take care, my friends!<br><br>Scottie ^_^<br>Senior Environmental Artist'' <hr style="margin: 2em 0 2em 0;">
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