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===<span id="2">Boreas: The Titan of Truth</span>=== Each Titan has been getting unique visuals and for Release 44 the final Titan, Boreas, the Titan of Truth is getting his turn. His fate however was perhaps the darkest and saddest of all of them though. SPOILERS below. [https://www.shroudoftheavatar.com/forum/index.php?threads/making-boreas.94231/ [From a Dev+ Forum Post Update by Kevin “UglyFist” Wells]] I just wanted to put up some screenshots of what Boreas looks like during the making-of, like I did with Arabella. I will likey be making further edits to finish polish on Boreas before it’s over, but this is how he’s looking so far. Like with Arabella, I have here a turnaround of the very first, low-poly, blocked-in model Here, poly-count is about 8000… [[Image:BoreasLoPoly.jpg|800px]] Then, I get all the pieces into ZBrush as fast as I can for the fun stuff…here he is with the high poly details. Here, it’s at about 25 million polys… [[Image:BoreasHiPoly.jpg|800px]] I’ll bake textures from the high-poly to the low-poly mesh. Just like with Arabella, I tried to replicate the turnaround in-game – so this is Boreas, textured, rigged, and in-game… [[Image:BoreasInGame.jpg|800px]] As soon as I get him all wrapped up I will post him on Sketchfab as usual to show him off in 3D. Also, the story of Boreas (and why he’s a dead guy) has become one of my favorite parts of the story. I’ll give away a few details soon, in future updates to this post. <hr style="margin: 2em 0 2em 0;">
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