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===<span id="2">The Making of Sequanna Colossus (Unclone)</span>=== SPOILERS: Now that all three paths (Truth, Love, and Courage) are playable we have begun work on the Finale part of the plot, aka The Path of the Oracle. We have begun work on the Sequanna Colossus scene that the Oracle sends you to at a point along the quest line. This scene was built as a placeholder and is now being polished into a final state. [https://www.shroudoftheavatar.com/forum/index.php?threads/the-making-of-sequanna-colossus.89687/ [A Dev+ Forum Post by Chris “Sea Wolf” Wolf]] :''Hey folks,<br><br>I have a few screenshots to share today of my progress on the uncloning of Sequanna Colossus. The map features a few scattered ruins, a village oasis (part of which has sunken into a sinkhole), a bandit camp (whether or not they are actually bandits is tbd) and a nomads camp. Some of the inspiration for this map comes from the Rub’ al Khali in Saudi Arabia, and Goblin Valley Utah.<br><br>This map is still a work in progress, and still needs to undergo a visual effects pass. We hope to have it in the game sometime soon after Release 42 (which will have the uncloned Oracle Colossus scene). As always, feel free to leave feedback on what you see!<br><br>Sequanna Colossus<br>[[Image:sequanna_colossus_05.jpg|800px]]<br><br>The Ruins<br>[[Image:sequanna_colossus_04.jpg|800px]]<br><br>The Village Oasis<br>[[Image:sequanna_colossus_03.jpg|800px]]<br><br>The Barren Foothills<br>[[Image:sequanna_colossus_02.jpg|800px]]<br><br>The Mesa Pillars<br>[[Image:sequanna_colossus_01.jpg|800px]]<br><br>Chris Wolf<br>Level Designer'' <hr style="margin: 2em 0 2em 0;">
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