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==Trivia== *Random encounters were first implemented in [[Release 12]] — you’ll be walking across plains, hills, swamps, or forests in the Hidden Vale overworld map and, without warning, you’ll be teleported into a small encounter scene. *A desert encounter was added in [[Release 13]] *The Hidden Vale encounters were removed in [[Release 20]], and encounters placed along the Perennial Trail instead. There were five new encounters available: :*Highway Robbery: Human bandits ambush you! :*Farm Animals: You stumble upon herds of domesticated animals grazing peacefully and protected by dogs. :*Wild Herds: You disturb a herd of stags grazing along your way. :*Rare Goods: You happen upon Shandy Chapman the wandering merchant who sells rare items to those he meets along the Perennial Trail. :*Haunted Ruins: You are lured by tempting reagents into undead-infested ruins :*Wolves: A pack of wolves that have been tracking you suddenly surround you! *In [[Release 22]], a [[dragon]] ambush was added in the plains of Drachvald. *In [[Release 33]], random encounters were added back to forest road, plains road, plains wilderness, and swamp road areas across Novia and the Hidden Vale, in addition to the ones unique to the Perennial Coast and Drachvald. *[[Release 35]] removed all random encounters, and replaced them with roving encounters that appear on the overworld. Initially, only common encounters like wolves, bandits, and undead were included. Over time, dragon encounters will return and other rare situations like merchants will be added. [[Category:Roving Encounters| ]]
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