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===='''World, Quests, and Miscellaneous Changes:'''==== [[Image:monster_ancient_undead.jpg|800px]] *A new danger has arisen in some remote locations. A previously-unknown ancient undead humanoid, from before any recorded history, has emerged to threaten all of humanity. Ancient Undead now have chances to appear in Despair, Opalis Ruins, Mysterious Swamp, Forest Road Encounter, Plains Encounter, Plains Road Encounter, and Swamp Road Encounter. These new arrivals to New Britannia will soon provide unique loot items in R97, but these horrific and powerful beings are currently in-game now. Go test your mettle! *Castle Atos is a new social hub scene and is now available to players. Head on over and explore this new town, and hang out with your friends! With launch of this scene, we worked hard to populate it with as many new items as we could in the short release cycle, but more are coming! Castle Atos will appear on the overworld map (along the road between Soltown and Solace Bridge Outskirts) in the first patch after release. Look for new additions in upcoming months! [[Image:scene_castle_atos_teaser2.jpg|400px]] :*Here are some of the features available at Castle Atos now: ::*Unique Blessing: Adds a health, focus, and melee critical hit damage reduction bonus to your character, and the power level of the buff is directly proportional to the player count in the scene. Get your friends over there and get a stronger buff! ::*Special vendor items! Initially only new Wax Cylinders have been added to the innkeeper, but each merchant features a unique merchant item table for future additions, so be on the lookout! Here are the Wax Cylinders available at Castle Atos: :::*Sunrise in Jaanaford :::*The Streets of Aerie :::*The Harbors of New Britannia :::*Love Returns to Ardoris :::*Along the Fallion River I :::*Along the Fallion River II :::*Within the Mists of Brookside :::*The Solace River :::*Castle Atos :::*Lament of the Titans :::*The Markets of New Britannia ::*New Quests! ::*Theater stage for in-game plays and concerts! ::*Feast hall for parties! ::*Giant aquarium with swimming dolphins! ::*Public Cache Chest! ::*Storehouse Containers! :*These are some of the features that will be added to Castle Atos in the near future: ::*Unique fishing loot! ::*More unique vendor items & crafting recipes! ::*Unique storehouse container turn-in items! *New music has been added to a variety of scenes. *A new Wax Cylinder is available from the innkeeper at Fire Lotus Tavern in Owl’s Head. *A new streamer bundle has been created. Keep an eye out for news about how to obtain this bundle to provide to your viewers! *Halls of Artifice: Added safety teleporters for avatars who get caught in the void between teleporters. *Jotungrund: Added POT-specific music to the entry camp and barbarian camp in the crevasse. *Kobold Expeditionary Camp: In the “Save Sir Patrick” scenario, moved incidental kobolds away from the wave battle fighting ring. *Lord British’s Castle: Added props to secret room. Do you know where the secret room is? *Mysterious Swamp: Added a chance for an ancient undead enemy to appear in the lich areas. *Necropolis Barrens: Moved a love letter to the ground that was unreachable due to being in a tree. *Necropolis Barrens: Removed a love letter within Envy Angel’s house onto the nearby floor. *North Drachvald Spur: Fixed an issue where a climbable rope on the “jumping puzzle” tower wasn’t functioning. *Northwood: Added responses for “help” and “health” to Daemyn the guard. *Northwood: The “bye” button for Saha Rohandas now works properly. *Opalis Ruins: Added random chance for ancient undead to appear in the “lich boss” fight. *Random Encounters: Added possibility of ancient undead appearing in undead scenarios for Forest Road, Plains, Plains Road, and Swamp Road Encounters. *Resolute: Added hints that the avatar needs to talk to the gate guard to get the gate opened by way of signs next to the gate and a “fail” message on the gate switch. Also, once the guard opens the gate for the avatar at least once, the avatar can use the outer switch on their own, at will. *Seasonal Monsters: Pumpkin Head has gone dormant again while Krampus has awakened. *Shaminian Hills: Expanded the timespan which the time-locked sarcophagus lid can be opened, from 15.00-16.00 (2.5 minutes) to 13.25 to 17.25 (8.125 minutes). *Soltown Catacombs: The skull orator is more emotive while standing in his location. Also, he’ll do his best to ensure his nearby lantern stays lit. *Soltown: Abigail will now have a compass marker for avatar’s who saved Charlotte. Also, after helping Stanley and saying “help,” he’ll sometimes point those same avatars to Abigail to ask her about Charlotte. *South Drachvald Spur: Moved an ankh to ensure it was above ground. *South Quel Woods: Changed tier from 3 to 3+. Changed logging office area to a mansion. Changed logging camp to an infested, abandoned farm. Lighting all 4 prop scarecrows in the farm’s fields within 30 seconds will initiate a short wave battle that ends with the Scarecrow seasonal monster. Added some higher tier enemies in farm area. Added some mandrake and higher tier iron ore in farm area. *South Quel Woods: In the Scarecrow fight, there can be up to 3 fire elementals during the “spider waves,” and there are now a few seconds between each wave. Also, added some hay piles into the farm field. *The Outlaws’ Run: Added an additional safety method to clear the “Mention Miloslava to Milosh” task. *The Outlaws’ Run: When telling Miloslava about Milosh, she now clearly asks if you’ve talked to her about the colored stones. *Ulfheim: All tiered resource nodes within the barbarian community have been changed from tier 5 to tier 8. *Ulfheim: Removed orphaned ore nodes to stop build errors. *Understorm Gold Mine: Fixed a typo in the “Search for Evidence in Understorm Mine” journal entry. *Valhold: To gain access to Valhold Palace to talk to Grannus, players must have the amulet AND finished the “save Sir Patrick” quest. *Jotungrund: Updated the signal tower compass markers to help them appear when you have the signal tower quest. *Several mount visuals have been improved/fixed. *Greenhouse store entries now include information in the description explaining they only function as decorations if placed as a POT decoration. *The Yew Tree decoration is now called Epic Yew Tree, and it has received the same price reduction as the other epic trees received last release.
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