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====Storehouse Container Daily Turn-In Quests!==== [[Image:item_storehouse_container2.jpg|800px]] A new type of daily turn-in quest has been added to the game in the form of Storehouse Containers! These containers are located in 9 different towns by their docks, with each town providing a variety of 5 containers to fill with player loot and crafting goods. Upon each turn-in, players will be rewarded a variety of rewards as follows: Grey or Yellow Supply Bundle Loot, Adventure/Production EXP, Gold, and a chance for a large variety of bonus rewards. Each day, a single character may trade with any 4 Common Store House Containers. Common containers contain the same loot as a Grey Supply Bundle as well as additional bonus reward items from a newly added loot table. Also players will receive Adventurer and Production EXP from each turn-in and a small amount of gold. The bonus reward items are greatly varied and will not always be provided. The Common Storehouse Container bonus rewards and turn-in items are as follows: *Ardoris, Harvest, Xenos: Bonus rewards are gear and decoration related crafting goods as well as items such as Ancient Essences. Players must turn in 150 Fabric Scrap, 150 Leather Scrap, 150 Metal Scrap, or 150 Wood Scrap. *Brittany Wharfs, Broochash, Westend: Bonus rewards are consumable related crafting goods as well as items such as Elixirs of Longevity and Potency. Players must turn in 15 Cure Plague Potions, 150 Animal Bones, 150 Fat, or 150 Sinew. *Mud, Port Graff, Storms Reach: Bonus rewards are agriculture and fishing related goods as well as rare chances to receive gathering related common artifacts. Players must turn in 15 Animal Hides, 150 Bone Powder, 150 Quartz, or 150 Small Balls of Clay. Also each day, a single character may trade with 1 Uncommon Storehouse Container. In additional to other items, Uncommon containers always include same loot as a Yellow Supply Bundle. Players will also receive Adventurer and Production EXP from each turn-in and a larger amount of gold. There is also a significant chance to receive bonus rewards which are gear and decoration related crafting goods, but bonus reward items are greatly varied and will not always be provided. The Uncommon Storehouse Container turn-in items are as follows: *Ardoris: 25 Sunfish *Brittany Wharfs: 25 Tilapia *Broochash: 25 Elven Brandy *Harvest: 25 Anomalocaris *Mud: 25 Mechanical Parts *Port Graff: 25 Kobold Spirits *Storms Reach: 25 Salmon *Westend: 25 Maple Tree Bark *Xenos: 25 Satyr Spirits The Storehouse Container system was developed to provide a variety of possible benefits in the years to come as it continues to be expanded and enhanced: *Login Reward: Upon logging into the game, some players might find that delivering their 5 Storage House Container turn-ins becomes a daily ritual to receive extra rewards for daily login. *Item Values: Many of the items utilized for turn-in for these new dailies will now have more purpose and could essentially become more valuable to players through trade and sale. *Overstock Reduction: Some players might find many of these turn-in items are overstock items in their inventory and banks. Players now have a method to exchange applicable overstocked items for potentially more valuable rewards. *Additional Item Delivery Option: With these newly added containers, developers will now possess an additional tool in their arsenal for reward deliveries and item exchanges. *Lottery/Jackpot: The Storehouse Container system is also designed to provide a lottery/jackpot feel. Initial implementation of these rewards will be monitored and updated regularly to ensure players get significant changes to earn valuable items. Players can expect loot ratios to be adjusted based on feedback, and MANY additional reward items added into the system in the future. *Supply Bundle Improvements: Since a portion of the rewards from these containers are direct from Supply Bundle loot tables, any future improvements we make to the bundles will also improve loot in the Storehouse Containers. *Influencing Daily Play Routine: Upon delivery of rewards, players might obtain items which influence what they do for the remainder of their play session. We hope players enjoy the new Storehouse Container system. Developers will continue to improve this system in the future with new and exciting turn-in and reward concepts, and weβll be very attentive to feedback about item scarcity, reward values, and reward types. In the future, we will add additional Storehouse Container shelters in more geographically-separated NPC towns. Hidden Vale is next in our sights! [[Image:item_Storehouse_container3.jpg|800px]] [[Image:item_storehouse_container4.jpg|800px]]
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