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Release 88
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====Crafting, Decoration, Gear, & Consumable Changes:==== *Added 12 “Young” versions of the ultra rare trophy fish to the game and added them to the fishing loot tables. These young versions are still considerably rare but players will be able to fish these with far greater frequency comparatively to their ultra rare and full-size versions.These new versions can be placed as deco but do not scale nor have trophy data and will appear as 25% the size of the smallest trophy version. These can be processed at the at the butchering station using the same butchering recipes their larger versions use.Their addition to the game will allow for less ridiculous amounts of fillets needed if only the ultra rare versions continued exist without their young cousins. These young versions will still provide a large number of fillets in conjunction with the “feed the village” concept based upon the scarcity of the young fish, which typically vary between 1% and 3% catch rates (far more common that the ultra-rare versions that can be converted to trophies.)Mundane fish catches were reduced in frequency slightly to accommodate the addition of these fish, and trophy version fish chances were in no way changed. In Release 89 and 90, players can expect these young fish to be convertible to a small trophy, but size scaling is not a consideration. Future plans to provide Drying Rack and Fish Pile decorations are in the works!The 12 fish types receiving a new Young Fish variety are as follows: :*Alligator Gar :*Dunkleosteus :*Ichthyosaurus :*Marlin :*Mosasaurus :*Pike :*Plesiosaurus :*Sailfish :*Shark :*Sturgeon :*Swordfish :*Tarpon *Added 23 new food recipes to food recipe NPC merchants which focus upon use of underutilized ingredients. The [https://docs.google.com/spreadsheets/d/1o7yqH-Bdr1lotJABCS3e508oPFBr8y5xBv114dpczJo/edit#gid=1225124221 food spreadsheet] has been updated and will continue to be updated as food changes occur in the future. *As an example, the Broiled Mackerel recipe adjusted to only require 1 fillet with 4 meals created instead of 2 and 2. Other low rarity trophy fish recipes were also adjusted in similar ways to increase their food recipe’s output. *Added identifiers to the display names to every fish carcass to aid players in searching/filtering for fish in their inventories. Identifiers are either Lava Fish, Freshwater Fish, Saltwater Fish, or Fetid Water Fish. If just “Fish” was used as the identifier, then it can be fished in multiple water types. Also, the weights for each fish variant have been adjusted so that players can sort by relative weight and have SOME indication as to size comparisons, but these numbers are just estimates within the length ranges to provide SOME additional help with sorting. Future improvements could arrive at a later date in that regard. *Exceptionals received slight tweaks, and tech has been implemented so future recipes can be tagged as grandmaster recipes. More details to come! *Craftable belts have been added to the game! *The Epic Lead Gauntlets had worse stats than the legendary, which has now been fixed. *The Epic Quiver of Jealousy stats were worse than lower level versions. This has been fixed. *Edelmann bird bath is once again functional. *The Cowbell of Reaping will no longer show effects that are zero. *Pets once again work in basements! *Fish Masks now correctly disappear when a character uses a stealth ability. *The Round Heraldry Shield now correctly accepts dye *Fixed blue flame sconce and floor lamps so that they properly illuminate. *The Aether Orb can now be enchanted. *The Belt of Control has received an updated description in its tooltip. *Fixed the level of detail for the moon magic shrine. *Fixed a crafting and gathering error which appeared when the success chance was higher than 90%. *Fishing rods no longer disappear when hiding a helm or cloak. *The initial spawn points for the circling dragons have been improved. They should no longer initially spawn in the distance. *Animal spawner decorations such as the carrots or bowls no longer float in the air. *The Practice Dummy can now be placed as a Player-Owned Town decoration and “should” be usable by everyone even if the owner is not present. *Perennial Coast Dragon Mask eternal pattern can now be applied to helm slot items. *The new plumed helm pattern can now be applied to other helmets. *Updated the store entry name for Plumed Plate Helm to Ancient Xenossian Plumed Plate Helm *The inebriation effects from all alcohols was reduced to 15 seconds from 5 minutes due to player complaints of disorientation, but a generic red wine remains on NPC food merchants, and a generic ale was created and added for NPC food merchants that still retains the full 5 minute effect for those that wish to party it up. *Farmhouse Ale, which provides a dexterity bonus, was removed from NPC merchants and its name was changed to Satyr Spirits and added to Satyr Archer loot tables. *White Table Wine, which provides a spell critical bonus, was removed from NPC merchants and its name was changed to Kobold Spirits and added to Kobold caster loot tables. *1 Year Whiskey, which provides agriculture bonuses, was removed from NPC merchants and its name was changed to Elven Brandy and added to all elf loot tables. *Trout has also been removed from NPC merchants like all other common fish. NPC fisherman and fish stall merchants now also sell 4 decorative fish. *The red and swirly decoration fish have been fixed and no longer appear sunken into the ground. *Mutton Stew has been removed from all NPC merchants and now is only available through crafting. *All 3 varieties of tavern, innkeeper and barmaid now sell the generic red wine, the generic ale, as well as the 7 bread type starter foods (which are used in several of the new cooking recipes as well as the bread ingredient). *Base Damage Resistance for Epic Plate Gauntlets adjusted to 5 from 2. *Large, Medium, and Small Ruins now accept decorations upon many surface areas. *The 5 paintings used for turn-in on the positive and negative virtue quest lines have been removed from merchants in anticipation of improved rewards for these quests. *Corrected the display name of Pristine Skeleton Rib Cage. *The Faerie Belt is now marked as Premium and Protect from Ransom since it is a store item. *Improved tooltip item description to all 6 public cache container types to indicate public cache permission settings on these items allow any player to take items from these containers. *Decorated Cupcake now shows on eating progress bar and on buff icon tooltip instead of Dyeable Cupcake. *Bass with Peppers now shows on eating progress bar and on buff icon tooltip instead of Sauteed Bass. *Salt Cured Obsidian Pork renamed to Salt Cured Obsidian Boar to match the name of the recipe. *Corrected Darkstarr Fried Oysters to use 3 flood slots instead of 1. *Obsidian Bacon Recipe is no longer teachable. *Salt Cured Obsidian Boar recipe has been added to cooking recipe merchants.
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