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==Features== <onlyinclude> ===Find a Treasure Map and Set Off for Adventure=== [[Image:SS_Using_a_Shovel_overlay.png|400px]] A hopeful quester digs on a tropical beach.In the coming days, you may find a mysterious map along your travels: perhaps on an enemy, in a chest, listed on a player vendor, or given to you by some kind and/or baffled guild-mate. Junior Treasure Hunters across Novia all know to go to Selleck, to be found along the Port Harmony docks, to learn about seeking what it leads to! There’s a guy who really knows where his shovel is. He’ll make sure you know how to use one before sending you out with some helpful hints. There may be valuables ne’er seen before! There may be guardians to battle! It’s a good thing that explorer’s shovel is a weapon… This first round added to the game includes decrepit maps that will lead you into low-tier zones accessible to players of every level and blood-stained maps that will lead you into zones frequented by players hunting other players. Be sure you trust your party members! ===Be Transported to a New Tutorial Encounter=== [[Image:SS_Tutorial_Encounter_overlay.png|800px]] Helpful Automatons now have an inventory-themed tutorial they can provide to any Avatar. The tutorial is a series of one-on-one lessons in a solo scene which any Helpful Automaton can teleport you to upon request. It’s primarily informational, but there are some basic activities which shouldn’t take more than a few minutes. If needed, though, a teleporter at the site will allow you to return to town at any time, even before the tutorial is concluded, and you can always return to the tutorial scene and continue where you left off. Students who complete the tutorial are given a reward. Helpful Automatons can be found in Soltown, Castle Atos, Kingsport, Port Harmony, and other NPC towns around the world, and more units will be added to other cities over time. ===Build Diverse Neighborhoods with New Row Markers=== [[Image:POT_Row_Markers_50ms_compressed_85.gif|800px]] An unclaimed row lot in a player-owned town has always displayed a two-story wood-and-plaster row home, which doesn’t make for much visual variety until residents start claiming them and replacing them with other homes. From now on, however, Governors and Stewards can place an assortment of alternative row markers which display one of eleven additional two-story home options, allowing themed neighborhoods or a lively cacophony! These homes retain their variant appearances when claimed, giving the resident access to a variety of home styles they’d otherwise have to purchase. They may still wish to purchase their own, as none of these markers are for taller homes with more space. Most of these homes are normally available in the Crown Store and the associated new markers are priced accordingly, but a few homes whose stand-alone versions have been available for in-game-gold are also to be had in the Crown Store for a minor price so any Governor should be able to create some variety. See the full set in Crown Store Updates! </onlyinclude>
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