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===2023 Roadmap Update=== So far we are pretty much on track to keep the roadmap schedule. The one item we have a delay on is implementing Unity 2021. We are now in process of migrating servers and applications to new Virtual Machines as well as adding new internal build and Dev/QA environments. This will eliminate the process bottleneck we currently have and allow for the parallel development work on our current Unity 2018 platform and Unity 2021 until it is ready to be deployed into production. The first phase of our Treasure Map system is currently in development. Devilcult is doing a great job of prototyping the maps and setting up the tech and systems that we will need to move forward with more advanced features. As detailed farther down in these release notes, we are in the final push to get the in-game scene maps completed. There is still much work to be done to catch up but we have met our commitment to ensure that any new qualifying scene released will have a map on day one. Work on the SotaMap server is still on the schedule as well but is blocked by server and infrastructure updates being done to our website datacenter. This will be an ongoing project and updates will be provided as we reach the next stage. Episode Two work continues and is progressing beautifully! Sannio (Keith Quinn) has created a unique and bright town in Port Harmony that will greet players as they first arrive on Mistrendur. Sannio has outdone himself again! Look for more roadmap updates at the end of June! β Ravalox
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