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Armor Enhancement
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=Masterworking= Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.<br> Note: If you manage to select the same thing twice, it will overwrite the previous bonus and durability penalty. <tabber> Cloth= {| class="sotawikitable slim" | align="center" | '''+X''' | align="center" | '''Bonus''' | align="center" | '''Cost''' |- ! colspan="25" width="333" | [[Masterwork]] cost/benefit doubled for Chest/Legs |- | +1 | +9% Minor [[Armor]] [[Defense]] | -5 |- | +1 | +1.8 Minor [[Avoidance]] | -5 |- | +1 | +9 Minor [[Focus]] | -5 |- | +1 | +1.8 Minor [[Intelligence]] | -5 |- | +2 | +13.5 [[Armor]] [[Defense]] | -7 |- | +2 | +18 [[Focus]] | -10 |- | +2 | +3.6 [[Intelligence]] | -10 |- | +3 | +15 [[Durability]] | +15 |- | +3 | +30 Major [[Focus]] | -14 |- | +3 | +5.4 Major [[Intelligence]] | -14 |- ! colspan="25" width="333" | Leg Specific |- | +2 | +18% [[Dodge]] Power | -10 |- ! colspan="25" width="333" | Boot Specific |- | +2 | +2.7% [[Movement Rate]] | -5 |- | +2 | +9% [[Sprint]] Power | -5 |} |-| Leather= {| class="sotawikitable slim" | align="center" | '''+X''' | align="center" | '''Bonus''' | align="center" | '''Cost''' |- ! colspan="25" width="333" | [[Masterwork Leather Armor Proficiency]]-Boots |- | +1 | +X [[xxxx]] | -5 |- | +1 | +X% [[XXXX]] | -5 |} |-| Chain= {| class="sotawikitable slim" | align="center" | '''+X''' | align="center" | '''Bonus''' | align="center" | '''Cost''' |- ! colspan="25" width="333"| [[Masterwork]] cost/benefit doubled for Chest/Legs |- | +1 | +9% Minor [[Armor]] [[Defense]] | -5 |- | +1 | +1.8 Minor [[Avoidance]] | -5 |- | +1 | +9 Minor [[Focus]] | -5 |- | +1 | +1.8 Minor [[Strength]] | -5 |- | +2 | +13.5% [[Armor]] [[Defense]] | -7 |- | +2 | +18 [[Focus]] | -10 |- | +2 | +3.6 [[Strength]] | -10 |- | +3 | +15 [[Durability]] | +15 |- | +3 | +27 Major [[Focus]] | -14 |- | +3 | +5.4 Major [[Strength]] | -14 |- ! colspan="25" | Chest Specific |- | +2 | +36% [[Body Slam]] Stun Length | -10 |- ! colspan="25" | Leg Specific |- | +2 | +18% [[Glancing Blow]] Power | -10 |- ! colspan="25" | Helm Specific |- | +2 | -22.5% [[Heavy Armor]] [[Focus]] Cost | -7 |- | +2 | +4.5% [[Stun]] Resistance | -5 |- ! colspan="25" | Glove Specific |- | +2 | +0.9% [[Attack Speed]] | -5 |- | +2 | +9% [[Inner Strength]] Power | -5 |- ! colspan="25" | Boot Specific |- | +2 | +9% [[Glancing Blow]] Power | -5 |- | +2 | +0.9% [[Movement Rate]] | -5 |} |-| Plate= {| class="sotawikitable slim" | align="center" | '''+X''' | align="center" | '''Bonus''' | align="center" | '''Cost''' |- ! colspan="25" width="333" | [[Masterwork]] cost/benefit doubled for Chest/Legs |- | +1 | +9% Minor [[Armor]] [[Defense]] | -5 |- | +1 | +1.8 Minor [[Avoidance]] | -5 |- | +1 | +9 Minor [[Health]] | -5 |- | +1 | +1.8 Minor [[Strength]] | -5 |- | +2 | +13.5% [[Armor]] [[Defense]] | -7 |- | +2 | +18 [[Health]] | -10 |- | +2 | +3.6 [[Strength]] | -10 |- | +3 | +15 [[Durability]] | +15 |- | +3 | +27 Major [[Health]] | -14 |- | +3 | +5.4 Major [[Strength]] | -14 |- ! colspan="25" | Chest Specific |- | +2 | +36% [[Body Slam]] Stun Length | -10 |- ! colspan="25" | Leg Specific |- | +2 | +18% [[Glancing Blow]] Power | -10 |- ! colspan="25" | Helm Specific |- | +2 | -22.5% [[Heavy Armor]] [[Focus]] Cost | -7 |- | +2 | +4.5% [[Stun]] Resistance | -5 |- ! colspan="25" | Glove Specific |- | +2 | +0.9% [[Attack Speed]] | -5 |- | +2 | +9% [[Inner Strength]] Power | -5 |- ! colspan="25" | Boot Specific |- | +2 | +9% [[Glancing Blow]] Power | -5 |- | +2 | +0.9% [[Movement Rate]] | -5 |} </tabber> Note: Values are theoretical maximums for the first masterworking of the item with a skill level of 200.<br> Last updated R103
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